Demo Data from EDBT 2026 / reviewers in the wild / expert
Harley Bellan
dblp:359/5729
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 100% | |
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › pose estimation
3d hand pose estimation |
0.7 | 1 | 2023 | A Dataset of Relighted 3D Interacting Hands · NeurIPS 2023 |
Computer vision › 3D vision › pose estimation › 3d hand pose estimation
interacting hands |
0.7 | 1 | 2023 | A Dataset of Relighted 3D Interacting Hands · NeurIPS 2023 |
Rendering
relighting |
0.7 | 1 | 2023 | A Dataset of Relighted 3D Interacting Hands · NeurIPS 2023 |
Methods — techniques the papers use, named apart from their topics
hand relighting network · 1.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | A Dataset of Relighted 3D Interacting HandsabstractThe two-hand interaction is one of the most challenging signals to analyze due to the self-similarity, complicated articulations, and occlusions of hands. Although several datasets have been proposed for the two-hand interaction analysis, all of them do not achieve 1) diverse and realistic image appearances and 2) diverse and large-scale groundtruth (GT) 3D poses at the same time. In this work, we propose Re:InterHand, a dataset of relighted 3D interacting hands that achieve the two goals. To this end, we employ a state-of-the-art hand relighting network with our accurately tracked two-hand 3D poses. We compare our Re:InterHand with existing 3D interacting hands datasets and show the benefit of it. Our Re:InterHand is available in https://mks0601.github.io/ReInterHand/ Gyeongsik Moon, Shunsuke Saito, Weipeng Xu, Rohan Joshi, Julia Buffalini, Harley Bellan, Nicholas Rosen, Jesse Richardson, Mallorie Mize, Philippe de Bree, Tomas Simon, Shubham Garg, Kevyn McPhail, Takaaki Shiratori |
NeurIPS | 6 |