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Sergio Vitulano

dblp:36/1100 · DBLP profile ↗
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12ranked-venue papers
4as first author
0since 2021 · last 2007
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-authorComputer networks · 1Software engineering, systems software and programming languages · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video coding · 100%
Theoretical computer science
1 paper
Algorithms and data structures · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video coding
image compression
0.011997
Image compression by B-tree triangular coding · IEEE Trans. Commun. 1997
Algorithms and data structures › data structure design › search structures › search trees › balanced search trees
b-trees
0.011997
Image compression by B-tree triangular coding · IEEE Trans. Commun. 1997
Algorithms and data structures
tree data structures
0.011997
Image compression by B-tree triangular coding · IEEE Trans. Commun. 1997

Methods — techniques the papers use, named apart from their topics

recursive decomposition · 0.0b-tree triangular coding · 0.0
YearPublicationVenuePosition
2007 Equilibrium and dissipative structures role on images
Virginio Cantoni, Andrea Casanova, Matteo Fraschini, Sergio Vitulano
Pattern Recognit. Lett.4
2007 Preface
Sergio Vitulano
Pattern Recognit. Lett.1
2005 A novel entropy method for classification of biosignals
Andrea Casanova, Valentina Savona, Sergio Vitulano
ICINCO3
2002 HEAT: Hierarchical Entropy Approach for Texture Indexing in Image Databases
abstract
This paper illustrates a method, called HEAT, for image indexing based on texture information. The texture's partitioning element is first put into 1-D form and then its Hierarchical Entropy-based Representation is obtained. This representation is used to index the texture in the space of features. The same representation is well suited for contour data, and it has invariance and robustness properties that make it attractive for incorporation into larger systems. A comparison with another performing method is carried out, and the experiments show that the two techniques have slightly different strong points, suggesting different fields of application. In the experimental section, a case study involving over 2500 mammographies from different sources is presented and discussed.
Riccardo Distasi, Michele Nappi, Sergio Vitulano
Int. J. Softw. Eng. Knowl. Eng.3
1998 Edge Detection: Local and Global Operators
abstract
The paper describes a technique called ISE for image segmentation using entropy. The relation between the entropy of an image domain and the entropy of its subdomains is explored as a uniformity predicate. Such entropy is obtained from the analysis of the image histogram associating a Gaussian distribution to the maximum frequency of gray levels. In order to implement the model, we have introduced a well-known technique of Problem Solving. In our model, the most important roles are played by the Evaluation Function (EF) and the Control Strategy. The EF is related to the ratio between the entropy of one region or zone of the picture and the entropy of the entire picture, while the Control Strategy determines the optimal path in the search tree (quadtree) so that the nodes in the optimal path have minimal entropy. The paper shows some comparisons between ISE and classical edge detection techniques.
Sergio Vitulano, Michele Nappi, Cecilia Di Ruberto
Int. J. Pattern Recognit. Artif. Intell.1
1997 Different methods to segment biomedical images
Sergio Vitulano, Cecilia Di Ruberto, Michele Nappi
Pattern Recognit. Lett.1
1997 Color image coding combining linear prediction and iterated function systems
Laura Moltedo, Michele Nappi, Domenico Vitulano, Sergio Vitulano
Signal Process.4
1997 Image compression by B-tree triangular coding
abstract
This paper describes an algorithm for still image compression called B-tree triangular coding (BTTC). The coding scheme is based on the recursive decomposition of the image domain into right-angled triangles arranged in a binary tree. The method is attractive because of its fast encoding, O(n log n), and decoding, /spl Theta/(n), where n is the number of pixels, and because it is easy to implement and to parallelize. Experimental studies indicate that BTTC produces images of satisfactory quality from a subjective and objective point of view, One advantage of BTTC over JPEG is its shorter execution time.
Riccardo Distasi, Michele Nappi, Sergio Vitulano
IEEE Trans. Commun.3
1996 A B-tree based recursive technique for image coding
abstract
This paper describes an algorithm for image compression called B-tree triangular coding (BTTC). An image is considered as a discrete 3D surface, which is then represented by a set of polyhedrons. The image domain is partitioned into right-angled triangles constituting the polyhedrons' bases. Each polyhedron is characterized by the vertices of its triangular upper face, near the approximated surface. During the approximation process the polyhedrons are organized into a B-tree that will be represented as a binary string; the B-tree's leaves are the polyhedrons needed to restore the image during decompression. The computing time is O(nlogn) for compression and /spl Theta/(n) for decompression, where n is the number of pixels. Especially in decompression, this is a very fast method if compared to the standard techniques (e.g. JPEG).
Riccardo Distasi, Michele Nappi, Sergio Vitulano
ICPR3
1996 Edge detection using a new definition of entropy
abstract
The paper describes a possible model of the human perceptive process. In this paper the relation between the entropy of an image domain and the entropy of its subdomains is explored as a uniformity predicate. Such entropy is obtained from the analysis of the image histogram associating a Gaussian distribution to the maximum frequency of grey levels. With the aim of implementing the model, we have introduced a well known technique of problem solving. The most important roles of our model are played by the evaluation function (EF) and the control strategy. So the EF is related to the ratio between the entropy of one region or zone of the picture and the entropy of the entire picture. The control strategy determines the optimal path in the quadtree so that the nodes of the optimal path have minimal entropy. The paper shows some comparisons between the method and classical edge detection techniques.
Sergio Vitulano, Michele Nappi, Domenico Vitulano, C. Masuovito
ICPR1
1978 C-calculus: An elementary approach to some problems in pattern recognition
Alberto Apostolico, Eduardo R. Caianiello, Enrico Fischetti, Sergio Vitulano
Pattern Recognit.4
1978 An application of C-calculus to texture analysis: C-transforms
Alberto Apostolico, Eduardo R. Caianiello, Enrico Fischetti, Sergio Vitulano
Pattern Recognit.4