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Pan Wang 0008

dblp:36/3184-8 · DBLP profile ↗
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10ranked-venue papers
0as first author
3since 2021 · last 2021
0000-0003-2006-1129ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 9 · 3 since 2021Artificial intelligence and machine learning · 4 · 1 since 2021Databases, data management, data science and information retrieval · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
5 papers
Visual content generation and editing · 50% Multimedia analysis and retrieval · 35% Image and video processing · 12%
Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 50% Interaction techniques and input · 50%
Artificial intelligence
1 paper
Generative modeling · 100%

Topics — the 11 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing
image generation
0.512021
Towards Fine-Grained Human Pose Transfer With Detail Replenishing Network · IEEE Trans. Image Process. 2021
Visual content generation and editing › image generation › person image generation
pose-guided person image synthesis
0.512021
Towards Fine-Grained Human Pose Transfer With Detail Replenishing Network · IEEE Trans. Image Process. 2021
Machine learning › Generative modeling
generative adversarial network
0.412020
HiFaceGAN: Face Renovation via Collaborative Suppression and Replenishment · ACM Multimedia 2020
Image and video processing › image restoration
face restoration
0.412020
HiFaceGAN: Face Renovation via Collaborative Suppression and Replenishment · ACM Multimedia 2020
Multimedia analysis and retrieval › video summarization
pictorial storyline generation
0.412020
An AI-empowered Visual Storyline Generator · IJCAI 2020
Visual content generation and editing
video editing
0.412020
An AI-empowered Visual Storyline Generator · IJCAI 2020
Visual content generation and editing
video generation
0.412020
Generating Engaging Promotional Videos for E-commerce Platforms (Student Abstract) · AAAI 2020
Human-AI interaction › generative AI
AI-generated content
0.412020
An AI-empowered Visual Storyline Generator · IJCAI 2020
Interaction techniques and input › interactive retrieval
interactive refinement
0.412020
An AI-empowered Visual Storyline Generator · IJCAI 2020
Multimedia analysis and retrieval › video summarization
personalized video summarization
0.412019
Personalized Video Summarization with Idiom Adaptation · ACM Multimedia 2019
Multimedia analysis and retrieval
video summarization
0.412019
Personalized Video Summarization with Idiom Adaptation · ACM Multimedia 2019

Methods — techniques the papers use, named apart from their topics

semantic-guided generation · 0.9collaborative suppression and replenishment · 0.9feature transfer · 0.5content synthesis · 0.5coarse-to-fine training · 0.5visual storyline generation · 0.4shot composition · 0.4multimedia content analysis · 0.4cinematic idiom modeling · 0.4
YearPublicationVenuePosition
2021 Deep Video Decaptioning
Pengpeng Chu, Weize Quan, Tong Wang 0013, Pan Wang 0008, Peiran Ren, Dong-Ming Yan 0001
BMVC4
2021 Enhancing Viewing Experience of Generated Visual Storylines for Promotional Videos
abstract
Visual storyline generation is the problem of selecting and sequencing a set of visual materials (i.e. images and video clips) to produce a video to elicit certain cognitive or emotional responses from viewers. In this paper, we enhance the viewing experience of generated visual storylines with the Shot Composition, Selection and Plotting (ShotCSP) approach. Designed for generating promotional videos in ecommerce settings, ShotCSP considers three key film-making principles into the visual storyline generation pipeline: a) proximity-aware scene transition, b) sound logic flow, and c) graphic discontinuity. We propose two novel metrics to enhance viewing experience: 1) Semantic Distance, which measures how related a shot is to the product being promoted; and 2) Salient Region Ratio, which estimates attention to product details in a shot. Through large-scale user evaluation involving 1,748 pairwise comparisons against five state-of-the-art approaches, ShotCSP achieves significantly improved viewing experience. It is a promising approach to enable AI generated promotional videos to benefit e-commerce businesses.
Chang Liu 0040, Han Yu 0001, Zhiqi Shen 0001, Ian Dixon, Yingxue Yu, Zhanning Gao, Pan Wang 0008, Peiran Ren, Xuansong Xie, Li-Zhen Cui 0001, Chunyan Miao
ICME7
2021 Towards Fine-Grained Human Pose Transfer With Detail Replenishing Network
abstract
Human pose transfer (HPT) is an emerging research topic with huge potential in fashion design, media production, online advertising and virtual reality. For these applications, the visual realism of fine-grained appearance details is crucial for production quality and user engagement. However, existing HPT methods often suffer from three fundamental issues: detail deficiency, content ambiguity and style inconsistency, which severely degrade the visual quality and realism of generated images. Aiming towards real-world applications, we develop a more challenging yet practical HPT setting, termed as Fine-grained Human Pose Transfer (FHPT), with a higher focus on semantic fidelity and detail replenishment. Concretely, we analyze the potential design flaws of existing methods via an illustrative example, and establish the core FHPT methodology by combing the idea of content synthesis and feature transfer together in a mutually-guided fashion. Thereafter, we substantiate the proposed methodology with a Detail Replenishing Network (DRN) and a corresponding coarse-to-fine model training scheme. Moreover, we build up a complete suite of fine-grained evaluation protocols to address the challenges of FHPT in a comprehensive manner, including semantic analysis, structural detection and perceptual quality assessment. Extensive experiments on the DeepFashion benchmark dataset have verified the power of proposed benchmark against start-of-the-art works, with 12%-14% gain on top-10 retrieval recall, 5% higher joint localization accuracy, and near 40% gain on face identity preservation. Our codes, models and evaluation tools will be released at https://github.com/Lotayou/RATE.
Lingbo Yang, Pan Wang 0008, Chang Liu 0047, Zhanning Gao, Peiran Ren, Xinfeng Zhang 0001, Shanshe Wang, Siwei Ma 0001, Xian-Sheng Hua 0001, Wen Gao 0001
IEEE Trans. Image Process.2
2020 Generating Engaging Promotional Videos for E-commerce Platforms (Student Abstract)
abstract
There is an emerging trend for sellers to use videos to promote their products on e-commerce platforms such as Taobao.com. Current video production workflow includes the production of visual storyline by human directors. We propose a system to automatically generate visual storyline based on the input set of visual materials (e.g. video clips or still images) and then produce a promotional video. In particular, we propose an algorithm called Shot Composition, Selection and Plotting (ShotCSP), which generates visual storylines leveraging film-making principles to improve viewing experience and perceived persuasiveness.
Chang Liu 0040, Han Yu 0001, Zhiqi Shen 0001, Yingxue Yu, Ian Dixon, Zhanning Gao, Pan Wang 0008, Peiran Ren, Xuansong Xie, Chunyan Miao
AAAI8
2020 Region-Adaptive Texture Enhancement For Detailed Person Image Synthesis
abstract
The ability to produce convincing textural details is essential for the fidelity of synthesized person images. Existing methods typically follow a “warping-based” strategy that propagates appearance features through the same pathway used for pose transfer. However, most fine-grained features would be lost during down-sampling, leading to over-smoothed clothes and missing details in the output images. In this paper we presents RATE-Net, a novel framework for synthesizing person images with sharp texture details. The proposed framework leverages an additional texture enhancing module to extract appearance information from the source image and estimate a fine-grained residual texture map, which helps to refine the coarse estimation from the pose transfer module. In addition, we design an effective alternate updating strategy to promote mutual guidance between two modules for better shape and appearance consistency. Experiments conducted on DeepFashion benchmark dataset have demonstrated the superiority of our framework compared with existing networks.
Lingbo Yang, Pan Wang 0008, Xinfeng Zhang 0001, Shanshe Wang, Zhanning Gao, Peiran Ren, Xuansong Xie, Siwei Ma 0001, Wen Gao 0001
ICME2
2020 An AI-empowered Visual Storyline Generator
abstract
Video editing is currently a highly skill- and time-intensive process. One of the most important tasks in video editing is to compose the visual storyline. This paper outlines Visual Storyline Generator (VSG), an artificial intelligence (AI)-empowered system that automatically generates visual storylines based on a set of images and video footages provided by the user. It is designed to produce engaging and persuasive promotional videos with an easy-to-use interface. In addition, users can be involved in refining the AI-generated visual storylines. The editing results can be used as training data to further improve the AI algorithms in VSG.
Chang Liu 0040, Zhao Yong Lim, Han Yu 0001, Zhiqi Shen 0001, Ian Dixon, Zhanning Gao, Pan Wang 0008, Peiran Ren, Xuansong Xie, Li-Zhen Cui 0001, Chunyan Miao
IJCAI7
2020 HiFaceGAN: Face Renovation via Collaborative Suppression and Replenishment
abstract
Existing face restoration researches typically rely on either the image degradation prior or explicit guidance labels for training, which often lead to limited generalization ability over real-world images with heterogeneous degradation and rich background contents. In this paper, we investigate a more challenging and practical "dual-blind" version of the problem by lifting the requirements on both types of prior, termed as "Face Renovation"(FR). Specifically, we formulate FR as a semantic-guided generation problem and tackle it with a collaborative suppression and replenishment (CSR) approach. This leads to HiFaceGAN, a multi-stage framework containing several nested CSR units that progressively replenish facial details based on the hierarchical semantic guidance extracted from the front-end content-adaptive suppression modules. Extensive experiments on both synthetic and real face images have verified the superior performance of our HiFaceGAN over a wide range of challenging restoration subtasks, demonstrating its versatility, robustness and generalization ability towards real-world face processing applications. Code is available at https://github.com/Lotayou/Face-Renovation.
Lingbo Yang, Shanshe Wang, Siwei Ma 0001, Wen Gao 0001, Chang Liu 0047, Pan Wang 0008, Peiran Ren
ACM Multimedia6
2019 Generating Persuasive Visual Storylines for Promotional Videos
abstract
Video contents have become a critical tool for promoting products in E-commerce. However, the lack of automatic promotional video generation solutions makes large-scale video-based promotion campaigns infeasible. The first step of automatically producing promotional videos is to generate visual storylines, which is to select the building block footage and place them in an appropriate order. This task is related to the subjective viewing experience. It is hitherto performed by human experts and thus, hard to scale. To address this problem, we propose WundtBackpack, an algorithmic approach to generate storylines based on available visual materials, which can be video clips or images. It consists of two main parts, 1) the Learnable Wundt Curve to evaluate the perceived persuasiveness based on the stimulus intensity of a sequence of visual materials, which only requires a small volume of data to train; and 2) a clustering-based backpacking algorithm to generate persuasive sequences of visual materials while considering video length constraints. In this way, the proposed approach provides a dynamic structure to empower artificial intelligence (AI) to organize video footage in order to construct a sequence of visual stimuli with persuasive power. Extensive real-world experiments show that our approach achieves close to 10% higher perceived persuasiveness scores by human testers, and 12.5% higher expected revenue compared to the best performing state-of-the-art approach.
Chang Liu 0040, Han Yu 0001, Zhiqi Shen 0001, Zhanning Gao, Pan Wang 0008, Changgong Zhang, Peiran Ren, Xuansong Xie, Li-Zhen Cui 0001, Chunyan Miao
CIKM6
2019 Personalized Video Summarization with Idiom Adaptation
abstract
Short videos are becoming key for media consumers exploring the TV and Internet. The production of short videos however remains costly. In this paper, we present a domain specific video summarization application with idiom adaptation that leverages multimedia content analysis and insights from cinematic and persuasive domains. From the back-end, content curators can push raw materials and the pre-processing algorithms will automatically extract the features and encode them as editing idioms. Users can create personalized video summaries based on these idioms. We have validated the effectiveness of the demonstration on a TVC data-set with over 600 videos, enabling production of domain specific video summaries with combinations of editing idioms. This approach has been put into trial in the testbed at Alibaba Wood.
Chang Liu 0040, Zhiqi Shen 0001, Han Yu 0001, Zhanning Gao, Pan Wang 0008, Changgong Zhang, Peiran Ren, Xuansong Xie
ACM Multimedia6
2019 Domain Specific and Idiom Adaptive Video Summarization
abstract
As short videos become an increasingly popular form of storytelling, there is a growing demand for video summarization to convey information concisely with a subset of video frames. Some criteria such as interestingness and diversity are used by existing efforts to pick appropriate segments of content. However, there lacks a mechanism to infuse insights from cinematography and persuasion into this process. As a result, the results of the video summarization sometimes deviate from the original. In addition, the exploration of the vast design space to create customized video summaries is costly for video producer. To address these challenges, we propose a domain specific and idiom adaptive video summarization approach. Specifically, our approach first segments the input video and extracts high-level information from each segment. Such labels are used to represent a collection of idioms and summarization metrics as submodular components which users can combine to create personalized summary styles in a variety of ways. In order to identify the importance of the idioms and metrics in different domains, we leverage max margin learning. Experimental results have validated the effectiveness of our approach. We also plan to release a dataset containing over 600 videos with expert annotations which can benefit further research in this area.
Chang Liu 0040, Zhiqi Shen 0001, Zhanning Gao, Pan Wang 0008, Changgong Zhang, Peiran Ren, Xuansong Xie, Han Yu 0001, Qingming Huang
MMAsia5