EDBT 2026 Demo / reviewers in the wild / expert
Yoshinori Konishi
dblp:36/3260
· DBLP profile ↗
9ranked-venue papers
3as first author
3since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 2 first-author · 2 since 2021Systems, architecture and hardware · 5 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 54% Robot manipulation · 15% Transfer learning and domain adaptation · 15% |
Topics — the 10 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling › generative adversarial network
image-to-image translation |
0.5 | 1 | 2021 | Geometry-Aware Unsupervised Domain Adaptation for Stereo Matching · ICRA 2021 |
Computer vision › 3D vision › stereo vision
stereo matching |
0.5 | 1 | 2021 | Geometry-Aware Unsupervised Domain Adaptation for Stereo Matching · ICRA 2021 |
Machine learning › Transfer learning and domain adaptation › domain adaptation
unsupervised domain adaptation |
0.5 | 1 | 2021 | Geometry-Aware Unsupervised Domain Adaptation for Stereo Matching · ICRA 2021 |
Computer vision › 3D vision › object pose estimation
6d object pose estimation |
0.2 | 1 | 2016 | Fast 6D pose estimation for texture-less objects from a single RGB image · ICRA 2016 |
Robotics › Robot manipulation › grasping › grasping in clutter
bin picking |
0.2 | 1 | 2016 | Fast 6D pose estimation for texture-less objects from a single RGB image · ICRA 2016 |
Robotics › Robot manipulation
grasping |
0.2 | 1 | 2016 | Fast 6D pose estimation for texture-less objects from a single RGB image · ICRA 2016 |
Computer vision › 3D vision › pose estimation
monocular pose estimation |
0.2 | 1 | 2016 | Fast 6D Pose Estimation from a Monocular Image Using Hierarchical Pose Trees · ECCV (1) 2016 |
Computer vision › 3D vision
object pose estimation |
0.2 | 1 | 2016 | Fast 6D Pose Estimation from a Monocular Image Using Hierarchical Pose Trees · ECCV (1) 2016 |
Computer vision › 3D vision
pose estimation |
0.2 | 1 | 2016 | Fast 6D pose estimation for texture-less objects from a single RGB image · ICRA 2016 |
Computer vision › 3D vision › object pose estimation
texture-less object pose estimation |
0.2 | 1 | 2016 | Fast 6D pose estimation for texture-less objects from a single RGB image · ICRA 2016 |
Methods — techniques the papers use, named apart from their topics
stereoscopic cross attention · 0.5deep neural network · 0.5attention mechanism · 0.5linear regression · 0.2hierarchical pose trees · 0.2edge correspondences · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | PCT: Perspective Cue Training Framework for Multi-Camera BEV SegmentationabstractGenerating annotations for bird’s-eye-view (BEV) segmentation presents significant challenges due to the scenes’ complexity and the high manual annotation cost. In this work, we address these challenges by leveraging the abundance of unlabeled data available. We propose the Perspective Cue Training (PCT) framework, a novel training framework that utilizes pseudo-labels generated from unlabeled perspective images using publicly available semantic segmentation models trained on large street-view datasets. PCT applies a perspective view task head to the image encoder shared with the BEV segmentation head, effectively utilizing the unlabeled data to be trained with the generated pseudo-labels. Since image encoders are present in nearly all camera-based BEV segmentation architectures, PCT is flexible and applicable to various existing BEV architectures. In this paper, we applied PCT for semi-supervised learning (SSL) and unsupervised domain adaptation (UDA). Additionally, we introduce strong input perturbation through Camera Dropout (CamDrop) and feature perturbation via BEV Feature Dropout (BFD), which are crucial for enhancing SSL capabilities using our teacher-student framework. Our comprehensive approach is simple and flexible but yields significant improvements over various baselines for SSL and UDA, achieving competitive performances even against the current state-of-the-art. Haruya Ishikawa, Takumi Iida, Yoshinori Konishi, Yoshimitsu Aoki |
IROS | 3 |
| 2023 | Lite-HRNet Plus: Fast and Accurate Facial Landmark DetectionabstractFacial landmark detection is an essential technology for driver status tracking and has been in demand for real-time estimations. As a landmark coordinate prediction, heatmap-based methods are known to achieve a high accuracy, and Lite-HRNet can achieve a fast estimation. However, with Lite-HRNet, the problem of a heavy computational cost of the fusion block, which connects feature maps with different resolutions, has yet to be solved. In addition, the strong output module used in HRNetV2 is not applied to Lite-HRNet. Given these problems, we propose a novel architecture called Lite-HRNet Plus. Lite-HRNet Plus achieves two improvements: a novel fusion block based on a channel attention and a novel output module with less computational intensity using multi-resolution feature maps. Through experiments conducted on two facial landmark datasets, we confirmed that Lite-HRNet Plus further improved the accuracy in comparison with conventional methods, and achieved a state-of-the-art accuracy with a computational complexity with the range of 10M FLOPs. Sota Kato, Kazuhiro Hotta, Yuhki Hatakeyama, Yoshinori Konishi |
ICIP | 4 |
| 2021 | Geometry-Aware Unsupervised Domain Adaptation for Stereo MatchingabstractRecently proposed DNN-based stereo matching methods that learn priors directly from data are known to suffer a drastic drop in accuracy in new environments. Although supervised approaches with ground truth disparity maps often work well, collecting them in each deployment environment is cumbersome and costly. For this reason, many unsupervised domain adaptation methods based on image-to-image translation have been proposed, but these methods do not preserve the geometric structure of a stereo image pair because the image-to-image translation is applied to each view separately. To address this problem, in this paper, we propose an attention mechanism that aggregates features in the left and right views, called Stereoscopic Cross Attention (SCA). Incorporating SCA to an image-to-image translation network makes it possible to preserve the geometric structure of a stereo image pair in the process of the image-to-image translation. We empirically demonstrate the effectiveness of the proposed unsupervised domain adaptation based on the image-to-image translation with SCA. Hiroki Sakuma, Yoshinori Konishi |
ICRA | 2 |
| 2020 | Visualizing Color-Wise Saliency of Black-Box Image Classification Models
Yuhki Hatakeyama, Hiroki Sakuma, Yoshinori Konishi, Kohei Suenaga |
ACCV (3) | 3 |
| 2019 | Real-Time 6D Object Pose Estimation on CPUabstractWe propose a fast and accurate 6D object pose estimation from a RGB-D image. Our proposed method is template matching based and consists of three main technical components, PCOF-MOD (multimodal PCOF), balanced pose tree (BPT) and optimum memory rearrangement for a coarse-to-fine search. Our model templates on densely sampled viewpoints and PCOF-MOD which explicitly handles a certain range of 3D object pose improve the robustness against background clutters. BPT which is an efficient tree-based data structures for a large number of templates and template matching on rearranged feature maps where nearby features are linearly aligned accelerate the pose estimation. The experimental evaluation on tabletop and bin-picking dataset showed that our method achieved higher accuracy and faster speed in comparison with state-of-the-art techniques including recent CNN based approaches. Moreover, our model templates can be trained solely from 3D CAD in a few minutes and the pose estimation run in near real-time (23 fps) on CPU. These features are suitable for any real applications. Yoshinori Konishi, Kosuke Hattori, Manabu Hashimoto |
IROS | 1 |
| 2016 | Fast 6D Pose Estimation from a Monocular Image Using Hierarchical Pose Trees
Yoshinori Konishi, Yuki Hanzawa, Masato Kawade, Manabu Hashimoto |
ECCV (1) | 1 |
| 2016 | Fast 6D pose estimation for texture-less objects from a single RGB imageabstractA fundamental step to solve bin-picking and grasping problems is the accurate estimation of an object 3D pose. Such visual task usually rely on profusely textured objects: standard procedures such as detection of interest points or computation of appearance-based descriptors are favoured by using a highly informative surface. However, texture-less objects or their parts (i.e., those whose surface texture is poorly conditioned) are common in any environment but still challenging to deal with. This is due the fact that the distribution of surface brightness makes difficult to compute interest points or appearance-based descriptors. In this paper, we propose a method to estimate the 3D pose for texture-less objects given a coarse initialization: the pose is estimated using using edge correspondences, where the similarity measure is encoded using a pre-computed linear regression matrix. Furthermore, we also propose a method to increase the robustness of the estimated pose against background and object clutter. We validate both methods by using synthetic and real image sequences with objects with known ground truth. Enrique Muñoz, Yoshinori Konishi, Vittorio Murino, Alessio Del Bue |
ICRA | 2 |
| 2016 | Fast 6D pose from a single RGB image using Cascaded Forests TemplatesabstractThis paper presents a method for 6D pose estimation from a single RGB image for complex texture-less objects. This class of objects are common in any environment but still challenging to deal with. This is due to the fact that the distribution of surface brightness makes difficult to compute interest points or appearance-based descriptors. Here we propose a novel part-based method using an efficient template matching approach where each template independently encodes the similarity function using a Forest trained over the templates. Moreover, accuracy is even more incremented by using a cascade of the learned forest. These templates forests together with the simplicity of the computed image features allow a quick estimate of the pose achieving real-time performance. Performance are demonstrated both on synthetic and real images with known ground truth. Enrique Muñoz, Yoshinori Konishi, Carlos Beltrán 0002, Vittorio Murino, Alessio Del Bue |
IROS | 2 |
| 2015 | Textureless object detection using cumulative orientation featureabstractWe propose a novel image feature for textureless object detection. The feature is based on quantized gradient orientations those have been shown to be robust to cluttered backgrounds and illumination changes. We make this feature robust to the appearance changes of a targeted object itself induced by its transformations and small deformations. In our proposed method, we add small random values to the similarity transformation parameters and synthesize many model images. Then quantized orientations are extracted on these images and the orientations are cumulated at each pixel. The frequencies of selected features are utilized as weights when calculating scores. Our proposed feature is evaluated on publicly available dataset and achieve top-class performance both in speed and detection accuracy compared to state-of-the-art techniques. Yoshinori Konishi, Yoshihisa Ijiri, Masaki Suwa, Masato Kawade |
ICIP | 1 |