Demo Data from EDBT 2026 / reviewers in the wild / expert
Nicolás Navarro-Guerrero
dblp:36/3268
· DBLP profile ↗
13ranked-venue papers
1as first author
6since 2021 · last 2025
0000-0003-1164-5579ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 11 · 1 first-author · 6 since 2021Human-computer interaction and ubiquitous computing · 4Systems, architecture and hardware · 3 · 3 since 2021Applied, interdisciplinary, general and emerging computing · 2Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Robot manipulation · 77% 3D vision · 23% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation › tactile sensing
tactile perception |
0.9 | 1 | 2025 | ACROSS: A Deformation-Based Cross-Modal Representation for Robotic Tactile Perception · ICRA 2025 |
Computer vision › 3D vision › 3d shape modeling
mesh deformation |
0.3 | 1 | 2025 | ACROSS: A Deformation-Based Cross-Modal Representation for Robotic Tactile Perception · ICRA 2025 |
Methods — techniques the papers use, named apart from their topics
cross-modal translation · 0.93d deformation meshes · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | FedP2PAvg: A Peer-to-Peer Collaborative Framework for Federated Learning in Non-IID Scenarios
Bruno J. T. Fernandes, Agostinho A. F. Júnior, João V. R. de Andrade, Leandro H. de S. Silva, Nicolás Navarro-Guerrero |
ICANN (1) | 5 |
| 2025 | ACROSS: A Deformation-Based Cross-Modal Representation for Robotic Tactile PerceptionabstractTactile perception is essential for human interaction with the environment and is becoming increasingly crucial in robotics. Tactile sensors like the BioTac mimic human fingertips and provide detailed interaction data. Despite its utility in applications like slip detection and object identification, this sensor is now deprecated, making many valuable datasets obsolete. However, recreating similar datasets with newer sensor technologies is both tedious and time-consuming. Therefore, adapting these existing datasets for use with new setups and modalities is crucial. In response, we introduce ACROSS, a novel framework for translating data between tactile sensors by exploiting sensor deformation information. We demonstrate the approach by translating BioTac signals into the DIGIT sensor. Our framework consists of first converting the input signals into 3D deformation meshes. We then transition from the 3D deformation mesh of one sensor to the mesh of another, and finally convert the generated 3D deformation mesh into the corresponding output space. We demonstrate our approach to the most challenging problem of going from a low-dimensional tactile representation to a high-dimensional one. In particular, we transfer the tactile signals of a BioTac sensor to DIGIT tactile images. Our approach enables the continued use of valuable datasets and data exchange between groups with different setups. Wadhah Zai El Amri, Malte F. Kuhlmann, Nicolás Navarro-Guerrero |
ICRA | 3 |
| 2024 | Optimizing BioTac Simulation for Realistic Tactile PerceptionabstractTactile sensing presents a promising opportunity for enhancing the interaction capabilities of today’s robots. BioTac is a commonly used tactile sensor that enables robots to perceive and respond to physical tactile stimuli. However, the sensor’s non-linearity poses challenges in simulating its behavior. In this paper, we first investigate a BioTac simulation that uses temperature, force, and contact point positions to predict the sensor outputs. We show that training with BioTac temperature readings does not yield accurate sensor output predictions during deployment. Consequently, we tested three alternative models, i.e., an XGBoost regressor, a neural network, and a transformer encoder. We train these models without temperature readings and provide a detailed investigation of the window size of the input vectors. We demonstrate that we achieve statistically significant improvements over the baseline network. Furthermore, our results reveal that the XGBoost regressor and transformer outperform traditional feed-forward neural networks in this task. We make all our code and results available online on https://github.com/wzaielamri/Optimizing_BioTac_Simulation. Wadhah Zai El Amri, Nicolás Navarro-Guerrero |
IJCNN | 2 |
| 2024 | Continual Domain RandomizationabstractDomain Randomization (DR) is commonly used for sim2real transfer of reinforcement learning (RL) policies in robotics. Most DR approaches require a simulator with a fixed set of tunable parameters from the start of the training, from which the parameters are randomized simultaneously to train a robust model for use in the real world. However, the combined randomization of many parameters increases the task difficulty and might result in sub-optimal policies. To address this problem and to provide a more flexible training process, we propose Continual Domain Randomization (CDR) for RL that combines domain randomization with continual learning to enable sequential training in simulation on a subset of randomization parameters at a time. Starting from a model trained in a non-randomized simulation where the task is easier to solve, the model is trained on a sequence of randomizations, and continual learning is employed to remember the effects of previous randomizations. Our robotic reaching and grasping tasks experiments show that the model trained in this fashion learns effectively in simulation and performs robustly on the real robot while matching or outperforming baselines that employ combined randomization or sequential randomization without continual learning. Our code and videos are available at https://continual-dr.github.io/. Josip Josifovski, Sayantan Auddy, Mohammadhossein Malmir, Justus H. Piater, Alois C. Knoll, Nicolás Navarro-Guerrero |
IROS | 6 |
| 2023 | Quantifying the effect of feedback frequency in interactive reinforcement learning for robotic tasksabstractAbstract Reinforcement learning (RL) has become widely adopted in robot control. Despite many successes, one major persisting problem can be very low data efficiency. One solution is interactive feedback, which has been shown to speed up RL considerably. As a result, there is an abundance of different strategies, which are, however, primarily tested on discrete grid-world and small scale optimal control scenarios. In the literature, there is no consensus about which feedback frequency is optimal or at which time the feedback is most beneficial. To resolve these discrepancies we isolate and quantify the effect of feedback frequency in robotic tasks with continuous state and action spaces. The experiments encompass inverse kinematics learning for robotic manipulator arms of different complexity. We show that seemingly contradictory reported phenomena occur at different complexity levels. Furthermore, our results suggest that no single ideal feedback frequency exists. Rather that feedback frequency should be changed as the agent’s proficiency in the task increases. Daniel Harnack, Julie Pivin-Bachler, Nicolás Navarro-Guerrero |
Neural Comput. Appl. | 3 |
| 2022 | Analysis of Randomization Effects on Sim2Real Transfer in Reinforcement Learning for Robotic Manipulation TasksabstractRandomization is currently a widely used approach in Sim2Real transfer for data-driven learning algorithms in robotics. Still, most Sim2Real studies report results for a specific randomization technique and often on a highly customized robotic system, making it difficult to evaluate different randomization approaches systematically. To address this problem, we define an easy-to-reproduce experimental setup for a robotic reach-and-balance manipulator task, which can serve as a benchmark for comparison. We compare four randomization strategies with three randomized parameters both in simulation and on a real robot. Our results show that more randomization helps in Sim2Real transfer, yet it can also harm the ability of the algorithm to find a good policy in simulation. Fully randomized simulations and fine-tuning show differentiated results and translate better to the real robot than the other approaches tested. Josip Josifovski, Mohammadhossein Malmir, Noah Klarmann, Bare L. Zagar, Nicolás Navarro-Guerrero, Alois C. Knoll |
IROS | 5 |
| 2018 | Speeding up the Hyperparameter Optimization of Deep Convolutional Neural NetworksabstractMost learning algorithms require the practitioner to manually set the values of many hyperparameters before the learning process can begin. However, with modern algorithms, the evaluation of a given hyperparameter setting can take a considerable amount of time and the search space is often very high-dimensional. We suggest using a lower-dimensional representation of the original data to quickly identify promising areas in the hyperparameter space. This information can then be used to initialize the optimization algorithm for the original, higher-dimensional data. We compare this approach with the standard procedure of optimizing the hyperparameters only on the original input. We perform experiments with various state-of-the-art hyperparameter optimization algorithms such as random search, the tree of parzen estimators (TPEs), sequential model-based algorithm configuration (SMAC), and a genetic algorithm (GA). Our experiments indicate that it is possible to speed up the optimization process by using lower-dimensional data representations at the beginning, while increasing the dimensionality of the input later in the optimization process. This is independent of the underlying optimization procedure, making the approach promising for many existing hyperparameter optimization algorithms. Tobias Hinz, Nicolás Navarro-Guerrero, Sven Magg, Stefan Wermter |
Int. J. Comput. Intell. Appl. | 2 |
| 2017 | The Impact of Personalisation on Human-Robot Interaction in Learning ScenariosabstractAdvancements in Human-Robot Interaction involve robots being more responsive and adaptive to the human user they are interacting with. For example, robots model a personalised dialogue with humans, adapting the conversation to accommodate the user's preferences in order to allow natural interactions. This study investigates the impact of such personalised interaction capabilities of a human companion robot on its social acceptance, perceived intelligence and likeability in a human-robot interaction scenario. In order to measure this impact, the study makes use of an object learning scenario where the user teaches different objects to the robot using natural language. An interaction module is built on top of the learning scenario which engages the user in a personalised conversation before teaching the robot to recognise different objects. The two systems, i.e. with and without the interaction module, are compared with respect to how different users rate the robot on its intelligence and sociability. Although the system equipped with personalised interaction capabilities is rated lower on social acceptance, it is perceived as more intelligent and likeable by the users. Nikhil Churamani, Paul Anton, Marc Brügger, Erik Fließwasser, Thomas Hummel 0001, Julius Mayer 0001, Waleed Mustafa, Hwei Geok Ng, Thi Linh Chi Nguyen, Quan Nguyen 0005, Marcus Soll, Sebastian Springenberg, Sascha S. Griffiths, Stefan Heinrich, Nicolás Navarro-Guerrero, Erik Strahl, Johannes Twiefel, Cornelius Weber, Stefan Wermter |
HAI | 15 |
| 2017 | Comparison of Behaviour-Based Architectures for a Collaborative Package Delivery TaskabstractA comparison between behavioural architectures, specifically a BDI architecture and a finite-state machine, for a collaborative package delivery system is presented. The system should assist a user in handling packages in cluttered environments. The entire system is built using open-source solutions for modules including speech recognition, person detection and tracking, and navigation. For the comparison, we use three criteria, namely, a static implementation-based comparison, a dynamic comparison and a qualitative comparison. Based on our results, we provide experimental evidence that supports the theoretical consensus about the domain of applicability for both, BDI architectures and finite-state machines. However, we cannot support or discourage any of the tested architectures for the particular case of the collaborative package delivery scenario, due to the non-overlapping strengths and weakness of both approaches. Finally, we outline future improvements to the system itself as well as the comparison of both behavioural architectures. Melanie Remmels, Nicolás Navarro-Guerrero, Stefan Wermter |
HAI | 2 |
| 2017 | NICO - Neuro-inspired companion: A developmental humanoid robot platform for multimodal interactionabstractInterdisciplinary research, drawing from robotics, artificial intelligence, neuroscience, psychology, and cognitive science, is a cornerstone to advance the state-of-the-art in multimodal human-robot interaction and neuro-cognitive modeling. Research on neuro-cognitive models benefits from the embodiment of these models into physical, humanoid agents that possess complex, human-like sensorimotor capabilities for multimodal interaction with the real world. For this purpose, we develop and introduce NICO (Neuro-Inspired COmpanion), a humanoid developmental robot that fills a gap between necessary sensing and interaction capabilities and flexible design. This combination makes it a novel neuro-cognitive research platform for embodied sensorimotor computational and cognitive models in the context of multimodal interaction as shown in our results. Matthias Kerzel, Erik Strahl, Sven Magg, Nicolás Navarro-Guerrero, Stefan Heinrich, Stefan Wermter |
RO-MAN | 4 |
| 2017 | Hey robot, why don't you talk to me?abstractThis paper describes the techniques used in the submitted video presenting an interaction scenario, realised using the Neuro-Inspired Companion (NICO) robot. NICO engages the users in a personalised conversation where the robot always tracks the users' face, remembers them and interacts with them using natural language. NICO can also learn to perform tasks such as remembering and recalling objects and thus can assist users in their daily chores. The interaction system helps the users to interact as naturally as possible with the robot, enriching their experience with the robot, making it more interesting and engaging. Hwei Geok Ng, Paul Anton, Marc Brügger, Nikhil Churamani, Erik Fließwasser, Thomas Hummel 0001, Julius Mayer 0001, Waleed Mustafa, Thi Linh Chi Nguyen, Quan Nguyen 0005, Marcus Soll, Sebastian Springenberg, Sascha S. Griffiths, Stefan Heinrich, Nicolás Navarro-Guerrero, Erik Strahl, Johannes Twiefel, Cornelius Weber, Stefan Wermter |
RO-MAN | 15 |
| 2012 | A neurocomputational amygdala model of auditory fear conditioning: A hybrid system approachabstractIn this work, we present a neurocomputational model for auditory-cue fear acquisition. Computational fear conditioning has experienced a growing interest over the last few years, on the one hand, because it is a robust and quick learning paradigm that can contribute to the development of more versatile robots, and on the other hand, because it can help in the understanding of fear conditioning and dysfunctions in animals. Fear learning involves sensory and motor aspects [1] and it is essential for adaptive self-protective systems. We argue that a deeper study of the mechanisms underlying fear circuits in the brain will contribute not only to the development of safer robots but eventually also to a better conceptual understanding of neural fear processing in general. Towards the development of a robotic adaptive self-protective system, we have designed a neural model of fear conditioning based on LeDoux's dual-route hypothesis of fear [2] and also dopamine modulated Pavlovian conditioning [3]. Our hybrid approach is capable of learning the temporal relationship between auditory sensory cues and an aversive or appetitive stimulus. The model was tested as a neural network simulation but it was designed to be used with minor modifications on a robotic platform. Nicolás Navarro-Guerrero, Robert J. Lowe, Stefan Wermter |
IJCNN | 1 |
| 2006 | Fuzzy Motivations for Evolutionary Behavior Learning by a Mobile Robot
Tomás Arredondo, Wolfgang Freund, César Muñoz, Nicolás Navarro-Guerrero, Fernando Quirós |
IEA/AIE | 4 |