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Eric Brelsford

dblp:36/4647 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 50% Approximation and online algorithms · 25% Computational complexity · 25%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Approximation and online algorithms › approximation
approximability
0.112008
Approximability of Manipulating Elections · AAAI 2008
Algorithmic game theory and mechanism design › social choice
computational social choice
0.112008
Approximability of Manipulating Elections · AAAI 2008
Computational complexity
hardness of approximation
0.112008
Approximability of Manipulating Elections · AAAI 2008
Algorithmic game theory and mechanism design › social choice › computational social choice
voting manipulation
0.112008
Approximability of Manipulating Elections · AAAI 2008

Methods — techniques the papers use, named apart from their topics

approximation algorithm · 0.1
YearPublicationVenuePosition
2008 Approximability of Manipulating Elections
Eric Brelsford, Piotr Faliszewski, Edith Hemaspaandra, Henning Schnoor, Ilka Schnoor
AAAI1