Demo Data from EDBT 2026 / reviewers in the wild / expert
Eric Brelsford
dblp:36/4647
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2008
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 50% Approximation and online algorithms · 25% Computational complexity · 25% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Approximation and online algorithms › approximation
approximability |
0.1 | 1 | 2008 | Approximability of Manipulating Elections · AAAI 2008 |
Algorithmic game theory and mechanism design › social choice
computational social choice |
0.1 | 1 | 2008 | Approximability of Manipulating Elections · AAAI 2008 |
Computational complexity
hardness of approximation |
0.1 | 1 | 2008 | Approximability of Manipulating Elections · AAAI 2008 |
Algorithmic game theory and mechanism design › social choice › computational social choice
voting manipulation |
0.1 | 1 | 2008 | Approximability of Manipulating Elections · AAAI 2008 |
Methods — techniques the papers use, named apart from their topics
approximation algorithm · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2008 | Approximability of Manipulating Elections
Eric Brelsford, Piotr Faliszewski, Edith Hemaspaandra, Henning Schnoor, Ilka Schnoor |
AAAI | 1 |