Demo Data from EDBT 2026 / reviewers in the wild / expert
Nicolas Bataille
dblp:36/577
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 1999
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 50% Mathematical optimization · 50% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational social science and digital humanities · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Mathematical optimization › constrained optimization
fairness constraints |
0.0 | 1 | 1999 | Exploiting a Common Property Resource under a Fairness Constraint: a Case Study · IJCAI 1999 |
Algorithmic game theory and mechanism design
resource allocation |
0.0 | 1 | 1999 | Exploiting a Common Property Resource under a Fairness Constraint: a Case Study · IJCAI 1999 |
Methods — techniques the papers use, named apart from their topics
game-theoretic analysis · 0.0fairness constraints · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1999 | Exploiting a Common Property Resource under a Fairness Constraint: a Case Study
Michel Lemaître, Gérard Verfaillie, Nicolas Bataille |
IJCAI | 3 |