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Landon Kraemer

dblp:36/7391 · DBLP profile ↗
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7ranked-venue papers
3as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-authorSystems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Reinforcement learning · 39% Planning, search and constraint satisfaction · 38% Multi-agent systems · 12%
Theoretical computer science
2 papers
Mathematical optimization · 70% Computational complexity · 30%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › multi-agent reinforcement learning › markov games
decentralized partially observable markov decision process
0.322012
Informed Initial Policies for Learning in Dec-POMDPs · AAAI 2012
Sample Bounded Distributed Reinforcement Learning for Decentralized POMDPs · AAAI 2012
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › plan recognition
multi-agent plan recognition
0.222011
Branch and Price for Multi-Agent Plan Recognition · AAAI 2011
Multi-Agent Plan Recognition: Formalization and Algorithms · AAAI 2010
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
plan recognition
0.222011
Branch and Price for Multi-Agent Plan Recognition · AAAI 2011
Multi-Agent Plan Recognition: Formalization and Algorithms · AAAI 2010
Knowledge, reasoning and agents › Multi-agent systems › multi-agent coordination
distributed coordination
0.112012
Sample Bounded Distributed Reinforcement Learning for Decentralized POMDPs · AAAI 2012
Machine learning › Reinforcement learning
multi-agent reinforcement learning
0.112012
Sample Bounded Distributed Reinforcement Learning for Decentralized POMDPs · AAAI 2012
Machine learning › Learning theory
sample complexity
0.112012
Sample Bounded Distributed Reinforcement Learning for Decentralized POMDPs · AAAI 2012
Mathematical optimization › integer programming › branch-and-bound
branch-and-price
0.112011
Branch and Price for Multi-Agent Plan Recognition · AAAI 2011
Mathematical optimization
combinatorial optimization
0.112011
Branch and Price for Multi-Agent Plan Recognition · AAAI 2011
Machine learning › Reinforcement learning
model-free reinforcement learning
0.012012
Informed Initial Policies for Learning in Dec-POMDPs · AAAI 2012

Methods — techniques the papers use, named apart from their topics

column generation · 0.2branch-and-price · 0.2dancing links · 0.2branch-and-bound · 0.2algorithm x · 0.2distributed reinforcement learning · 0.1distributed learning · 0.1best response learning · 0.1
YearPublicationVenuePosition
2016 Multi-agent reinforcement learning as a rehearsal for decentralized planning
Landon Kraemer, Bikramjit Banerjee
Neurocomputing1
2015 The complexity of multi-agent plan recognition
Bikramjit Banerjee, Jeremy Lyle, Landon Kraemer
Auton. Agents Multi Agent Syst.3
2014 Reinforcement Learning of Informed Initial Policies for Decentralized Planning
abstract
Decentralized partially observable Markov decision processes (Dec-POMDPs) offer a formal model for planning in cooperative multiagent systems where agents operate with noisy sensors and actuators, as well as local information. Prevalent solution techniques are centralized and model based—limitations that we address by distributed reinforcement learning (RL). We particularly favor alternate learning, where agents alternately learn best responses to each other, which appears to outperform concurrent RL. However, alternate learning requires an initial policy. We propose two principled approaches to generating informed initial policies: a naive approach that lays the foundation for a more sophisticated approach. We empirically demonstrate that the refined approach produces near-optimal solutions in many challenging benchmark settings, staking a claim to being an efficient (and realistic) approximate solver in its own right. Furthermore, alternate best response learning seeded with such policies quickly learns high-quality policies as well.
Landon Kraemer, Bikramjit Banerjee
ACM Trans. Auton. Adapt. Syst.1
2012 Sample Bounded Distributed Reinforcement Learning for Decentralized POMDPs
abstract
Decentralized partially observable Markov decision processes (Dec-POMDPs) offer a powerful modeling technique for realistic multi-agent coordination problems under uncertainty. Prevalent solution techniques are centralized and assume prior knowledge of the model. We propose a distributed reinforcement learning approach, where agents take turns to learn best responses to each other’s policies. This promotes decentralization of the policy computation problem, and relaxes reliance on the full knowledge of the problem parameters. We derive the relation between the sample complexity of best response learning and error tolerance. Our key contribution is to show that sample complexity could grow exponentially with the problem horizon. We show empirically that even if the sample requirement is set lower than what theory demands, our learning approach can produce (near) optimal policies in some benchmark Dec-POMDP problems.
Bikramjit Banerjee, Jeremy Lyle, Landon Kraemer, Rajesh Yellamraju
AAAI3
2012 Informed Initial Policies for Learning in Dec-POMDPs
abstract
Decentralized partially observable Markov decision processes (Dec-POMDPs) offer a formal model for planning in cooperative multiagent systems where agents operate with noisy sensors and actuators, and local information. Prevalent Dec-POMDP solution techniques have mostly been centralized and have assumed knowledge of the model. In real world scenarios, however, solving centrally may not be an option and model parameters maybe unknown. To address this, we propose a distributed, model-free algorithm for learning Dec-POMDP policies, in which agents take turns learning, with each agent not currently learning following a static policy. For agents that have not yet learned a policy, this static policy must be initialized. We propose a principled method for learning such initial policies through interaction with the environment. We show that by using such informed initial policies, our alternate learning algorithm can find near-optimal policies for two benchmark problems.
Landon Kraemer, Bikramjit Banerjee
AAAI1
2011 Branch and Price for Multi-Agent Plan Recognition
abstract
The problem of identifying the (dynamic) team structures and team behaviors from the observed activities of multiple agents is called Multi-Agent Plan Recognition (MAPR). We extend a recent formalization of this problem to accommodate a compact, partially ordered, multi-agent plan language, as well as complex plan execution models — particularly plan abandonment and activity interleaving. We adopt a branch and price approach to solve MAPR in such a challenging setting, and fully instantiate the (generic) pricing problem for MAPR. We show experimentally that this approach outperforms a recently proposed hypothesis pruning algorithm in two domains: multi-agent blocks word, and intrusion detection. The key benefit of the branch and price approach is its ability to grow the necessary component (occurrence) space from which the hypotheses are constructed, rather than begin with a fully enumerated component space that has an intractable size, and search it with pruning. Our formulation of MAPR has the broad objective of bringing mature Operations Research methodologies to bear upon MAPR, envisaged to have a similar impact as mature SAT-solvers had on planning.
Bikramjit Banerjee, Landon Kraemer
AAAI2
2010 Multi-Agent Plan Recognition: Formalization and Algorithms
abstract
Multi-Agent Plan Recognition (MAPR) seeks to identify the dynamic team structures and team behaviors from the observations of the activity-sequences of a set of intelligent agents, based on a library of known team-activities (plan library). It has important applications in analyzing data from automated monitoring, surveillance, and intelligence analysis in general. In this paper, we formalize MAPR using a basic model that explicates the cost of abduction in single agent plan recognition by "flattening" or decompressing the (usually compact, hierarchical) plan library. We show that single-agent plan recognition with a decompressed library can be solved in time polynomial in the input size, while it is known that with a compressed (by partial ordering constraints) library it is NP-complete. This leads to an important insight: that although the compactness of the plan library plays an important role in the hardness of single-agent plan recognition (as recognized in the existing literature), that is not the case with multiple agents. We show, for the first time, that MAPR is NP-complete even when the (multi-agent) plan library is fully decompressed. As with previous solution approaches, we break the problem into two stages: hypothesis generation and hypothesis search. We show that Knuth's ``Algorithm X'' (with the efficient ``dancing links'' representation) is particularly suited for our model, and can be adapted to perform a branch and bound search for the second stage, in this model. We show empirically that this new approach leads to significant pruning of the hypothesis space in MAPR.
Bikramjit Banerjee, Landon Kraemer, Jeremy Lyle
AAAI2