Miana Smith

dblp:361/2394 · DBLP profile ↗
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2ranked-venue papers
2as first author
2since 2021 · last 2025
0000-0003-2963-8086ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Personal fabrication and tangible interfaces · 100%
Artificial intelligence
1 paper
Robot manipulation · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Electronic design automation · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Personal fabrication and tangible interfaces
electronics prototyping
0.912025
Voxel Invention Kit: Reconfigurable Building Blocks for Prototyping Interactive Electronic Structures · CHI 2025
Robotics › Robot manipulation
assembly
0.812024
Self-Reconfigurable Robots for Collaborative Discrete Lattice Assembly · ICRA 2024
Robotics › Robot manipulation › modular robot
self-reconfigurable robots
0.812024
Self-Reconfigurable Robots for Collaborative Discrete Lattice Assembly · ICRA 2024
Electronic design automation › physical design
printed circuit board design
0.312025
Voxel Invention Kit: Reconfigurable Building Blocks for Prototyping Interactive Electronic Structures · CHI 2025

Methods — techniques the papers use, named apart from their topics

mechanical testing · 1.7load simulation · 1.7reversible solder joint · 0.8lattice assembly · 0.8
YearPublicationVenuePosition
2025 Voxel Invention Kit: Reconfigurable Building Blocks for Prototyping Interactive Electronic Structures
abstract
Prototyping large, electronically integrated structures is challenging and often results in unwieldy wiring, weak mechanical properties, expensive iterations, or limited reusability. While many electronics prototyping kits exist for small-scale objects, relatively few methods exist to freely iterate large and sturdy structures with integrated electronics. To address this gap, we present the Voxel Invention Kit (VIK), which uses reconfigurable blocks that assemble into high-stiffness, lightweight structures with integrated electronics. We do this by creating cubic blocks composed of PCBs that carry electrical routing and components and can be (re)configured with simple tools into a variety of structures. To ensure structural stability without expertise, we created a tool to configure structures and simulate applied loads, which we validated with mechanical testing data. Using VIK, we produced devices reconfigured from a shared set of voxels: multiple iterations of a customizable AV lounge seat, a dance floor game, and a force-sensing bridge.
Miana Smith, Jack Forman, Amira Abdel-Rahman, Sophia Wang, Neil Gershenfeld
CHI1
2024 Self-Reconfigurable Robots for Collaborative Discrete Lattice Assembly
abstract
We present a robotic system for the assembly of 3D discrete lattice structures in which the robots are able to self-reproduce, such that the assembly system may scale its own parallelization. Robots and structures are made from a set of compatible building blocks, or voxels, which can be assembled and reassembled into more complex structures. Robotic modules are made by combining actuators with a functional voxel, which routes electrical power and signals. Robotic modules then assemble into reconfigurable robots via a reversible solder joint. The robot assembles higher performance structures using a set of construction voxels, which do not contain electrical features. This paper describes the design, development, and evaluation of this assembly system, including the robotic hardware, lattice material, and planning and controls methods. We demonstrate the system through a set of fundamental assembly tasks: the robot assembling another robot, and the two robots collaborating to assemble a small structure.
Miana Smith, Amira Abdel-Rahman, Neil Gershenfeld
ICRA1