Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Eshika Khandelwal

dblp:362/2158 · DBLP profile ↗
← Back
3ranked-venue papers
0as first author
3since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Vision and language · 100%
Computer graphics and multimedia
2 papers
Multimedia analysis and retrieval · 100%
Human-computer interaction and pervasive computing
1 paper
Accessibility and assistive technology · 100%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia analysis and retrieval
video understanding
1.722025
Shot-by-Shot: Film-Grammar-Aware Training-Free Audio Description Generation · ICCV 2025
What You See is What You Ask: Evaluating Audio Descriptions · EMNLP 2025
Computer vision › Vision and language › video-language understanding
audio description generation
0.912025
Shot-by-Shot: Film-Grammar-Aware Training-Free Audio Description Generation · ICCV 2025
Computer vision › Vision and language
video-language understanding
0.912025
Shot-by-Shot: Film-Grammar-Aware Training-Free Audio Description Generation · ICCV 2025
Accessibility and assistive technology › accessible multimedia
audio description
0.912025
What You See is What You Ask: Evaluating Audio Descriptions · EMNLP 2025
Computer vision › Vision and language
vision-language model
0.312025
Shot-by-Shot: Film-Grammar-Aware Training-Free Audio Description Generation · ICCV 2025

Methods — techniques the papers use, named apart from their topics

question answering benchmark · 2.6alignment analysis · 2.6training-free generation · 1.7shot-level temporal context · 1.7film grammar devices · 1.7
YearPublicationVenuePosition
2025 What You See is What You Ask: Evaluating Audio Descriptions
abstract
Audio descriptions (ADs) narrate important visual details in movies, enabling Blind and Low Vision (BLV) users to understand narratives and appreciate visual details.Existing works in automatic AD generation mostly focus on few-second trimmed clips, and evaluate them by comparing against a single groundtruth reference AD.However, writing ADs is inherently subjective.Through alignment and analysis of two independent AD tracks for the same movies, we quantify the subjectivity in when and whether to describe, and what and how to highlight.Thus, we show that working with trimmed clips is inadequate.We propose ADQA, a QA benchmark that evaluates ADs at the level of few-minute long, coherent video segments, testing whether they would help BLV users understand the story and appreciate visual details.ADQA features visual appreciation (VA) questions about visual facts and narrative understanding (NU) questions based on the plot.Through ADQA, we show that current AD generation methods lag far behind humanauthored ADs.We conclude with several recommendations for future work and introduce a public leaderboard for benchmarking.Generate Question Generate Question Generate Answer . . . . . .Dialog: I wish that for only one day Dad couldn't tell a lie
Divy Kala, Eshika Khandelwal, Makarand Tapaswi
EMNLP2
2025 Shot-by-Shot: Film-Grammar-Aware Training-Free Audio Description Generation
abstract
Our objective is the automatic generation of Audio Descriptions (ADs) for edited video material, such as movies and TV series. To achieve this, we propose a two-stage framework that leverages "shots" as the fundamental units of video understanding. This includes extending temporal context to neighbouring shots and incorporating film grammar devices, such as shot scales and thread structures, to guide AD generation. Our method is compatible with both open-source and proprietary Visual-Language Models (VLMs), integrating expert knowledge from add-on modules without requiring additional training of the VLMs. We achieve state-of-the-art performance among all prior training-free approaches and even surpass fine-tuned methods on several benchmarks. To evaluate the quality of predicted ADs, we introduce a new evaluation measure -- an action score -- specifically targeted to assessing this important aspect of AD. Additionally, we propose a novel evaluation protocol that treats automatic frameworks as AD generation assistants and asks them to generate multiple candidate ADs for selection.
Junyu Xie, Tengda Han, Max Bain, Arsha Nagrani, Eshika Khandelwal, Gül Varol, Weidi Xie, Andrew Zisserman
ICCV5
2025 Seeing Eye to AI: Comparing Human Gaze and Model Attention in Video Memorability
abstract
Understanding what makes a video memorable has important applications in advertising and education technology. Towards this goal, we investigate spatiotemporal attention mechanisms underlying video memorability. Different from previous works that fuse multiple features, we adopt a simple CNN+ Transformer architecture that enables analysis of spatio-temporal attention while matching state-of-the-art (SoTA) performance on video memorability prediction. We compare model attention against human gaze fixations collected through a small-scale eye-tracking study where humans perform the video memory task. We uncover the following insights: (i) Quantitative saliency metrics show that our model, trained only to predict a memorability score, exhibits similar spatial attention patterns to human gaze, especially for more memorable videos. (ii) The model assigns greater importance to initial frames in a video, mimicking human attention patterns. (iii) Panoptic segmentation reveals that both (model and humans) assign a greater share of attention to things and less attention to stuff as compared to their occurrence probability.
Prajneya Kumar, Eshika Khandelwal, Makarand Tapaswi, Vishnu Sreekumar
WACV2