Demo Data from EDBT 2026 / reviewers in the wild / expert
Chongjie Wang
dblp:363/3259
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 33% Video understanding and tracking · 33% Generative modeling · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d human reconstruction |
0.8 | 1 | 2024 | MVHumanNet: A Large-Scale Dataset of Multi-View Daily Dressing Human Captures · CVPR 2024 |
Computer vision › Video understanding and tracking › action recognition
human action recognition |
0.8 | 1 | 2024 | MVHumanNet: A Large-Scale Dataset of Multi-View Daily Dressing Human Captures · CVPR 2024 |
Machine learning › Generative modeling › image generation
person image synthesis |
0.8 | 1 | 2024 | MVHumanNet: A Large-Scale Dataset of Multi-View Daily Dressing Human Captures · CVPR 2024 |
Methods — techniques the papers use, named apart from their topics
neural radiance field · 0.8SMPL · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | MVHumanNet: A Large-Scale Dataset of Multi-View Daily Dressing Human CapturesabstractIn this era, the success of large language models and text-to-image models can be attributed to the driving force of large-scale datasets. However, in the realm of 3D vision, while remarkable progress has been made with models trained on large-scale synthetic and real-captured object data like Objaverse and MVImgNet, a similar level of progress has not been observed in the domain of human-centric tasks partially due to the lack of a large-scale human dataset. Existing datasets of high-fidelity 3D human capture continue to be mid-sized due to the significant challenges in acquiring large-scale high-quality 3D human data. To bridge this gap, we present MVHuman-Net, a dataset that comprises multi-view human action sequences of 4,500 human identities. The primary focus of our work is on collecting human data that features a large number of diverse identities and everyday clothing using a multi- view human capture system, which facilitates easily scalable data collection. Our dataset contains 9,000 daily outfits, 60,000 motion sequences and 645 million frames with extensive annotations, including human masks, camera parameters, 2D and 3D keypoints, SMPUSMPLX parameters, and corresponding textual descriptions. To explore the potential of MVHumanNet in various 2D and 3D visual tasks, we conducted pilot studies on view-consistent action recognition, human NeRF reconstruction, text-driven view-unconstrained human image generation, as well as 2D view-unconstrained human image and 3D avatar generation. Extensive experiments demonstrate the performance improvements and effective applications enabled by the scale provided by MVHumanNet. As the current largest-scale 3D human dataset, we hope that the release of MVHu-manNet data with annotations will foster further innovations in the domain of 3D human-centric tasks at scale. Zhangyang Xiong, Chenghong Li, Kenkun Liu, Hongjie Liao, Jianqiao Hu, Junyi Zhu 0010, Shuliang Ning, Lingteng Qiu, Chongjie Wang, Shuguang Cui, Xiaoguang Han 0001 |
CVPR | 9 |