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Tianshun Han

dblp:363/3314 · DBLP profile ↗
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2ranked-venue papers
2as first author
2since 2021 · last 2025
0009-0004-3393-1597ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Computer animation and physical simulation · 87% Audio and music processing · 13%
Artificial intelligence
2 papers
Vision and language · 77% Speech recognition and synthesis · 23%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation › facial animation
speech-driven facial animation
1.722025
PMMTalk$:$ Speech-Driven 3D Facial Animation From Complementary Pseudo Multi-Modal Features · IEEE Trans. Multim. 2025
PESTalk: Speech-Driven 3D Facial Animation with Personalized Emotional Styles · ACM Multimedia 2025
Computer vision › Vision and language
cross-modal alignment
0.912025
PMMTalk$:$ Speech-Driven 3D Facial Animation From Complementary Pseudo Multi-Modal Features · IEEE Trans. Multim. 2025
Audio and music processing
speech processing
0.312025
PMMTalk$:$ Speech-Driven 3D Facial Animation From Complementary Pseudo Multi-Modal Features · IEEE Trans. Multim. 2025

Methods — techniques the papers use, named apart from their topics

talking head generation · 1.7speech recognition · 1.7cross-modal alignment · 1.7
YearPublicationVenuePosition
2025 PESTalk: Speech-Driven 3D Facial Animation with Personalized Emotional Styles
Tianshun Han, Benjia Zhou, Ajian Liu 0001, Yanyan Liang 0001, Zhen Lei 0001, Jun Wan 0001
ACM Multimedia1
2025 PMMTalk$:$ Speech-Driven 3D Facial Animation From Complementary Pseudo Multi-Modal Features
abstract
Speech-driven 3D facial animation has improved a lot recently while most related works only utilize acoustic modality and neglect the influence of visual and textual cues, leading to unsatisfactory results in terms of precision and coherence. We argue that visual and textual cues are not trivial information. Therefore, we present a novel framework, namely PMMTalk, using complementaryPseudoMulti-Modal features for improving the accuracy of facial animation. The framework entails three modules: PMMTalk encoder, cross-modal alignment module, and PMMTalk decoder. Specifically, the PMMTalk encoder employs the off-the-shelf talking head generation architecture and speech recognition technology to extract visual and textual information from speech, respectively. Following this, the cross-modal alignment module aligns the audio-image-text features at temporal and semantic levels. Subsequently, the PMMTalk decoder is employed to predict lip-syncing facial blendshape coefficients. Contrary to prior methods, PMMTalk only requires an additional random reference face image but yields more accurate results. Additionally, it is artist-friendly as it seamlessly integrates into standard animation production workflows by introducing facial blendshape coefficients. Finally, given the scarcity of 3D talking face datasets, we introduce a large-scale3DChineseAudio-VisualFacialAnimation (3D-CAVFA) dataset. Extensive experiments and user studies show that our approach outperforms the state of the art. Codes and datasets are available at PMMTalk.
Tianshun Han, Shengnan Gui, Baihui Li, Lijian Liu, Benjia Zhou, Ruicong Zhi, Yanyan Liang 0001, Jun Wan 0001
IEEE Trans. Multim.1