EDBT 2026 Demo / reviewers in the wild / expert
Doriand Petit
dblp:363/7368
· DBLP profile ↗
3ranked-venue papers
3as first author
3since 2021 · last 2026
0009-0008-0825-7157ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 40% Segmentation and scene understanding · 27% Vision and language · 24% |
Topics — the 10 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
neural radiance field |
1.6 | 2 | 2025 | DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-Vocabulary Queries in NeRF · ICCV 2025 RING-NeRF : Rethinking Inductive Biases for Versatile and Efficient Neural Fields · ECCV (35) 2024 |
Computer vision › Vision and language › 3d vision and language
3d language grounding |
1.0 | 1 | 2026 | LLaVA³: Representing 3D Scenes Like a Cubist Painter to Boost 3D Scene Understanding of VLMs · AAAI 2026 |
Computer vision › Vision and language › 3d vision and language
3d question answering |
1.0 | 1 | 2026 | LLaVA³: Representing 3D Scenes Like a Cubist Painter to Boost 3D Scene Understanding of VLMs · AAAI 2026 |
Computer vision › 3D vision
3d scene understanding |
1.0 | 1 | 2026 | LLaVA³: Representing 3D Scenes Like a Cubist Painter to Boost 3D Scene Understanding of VLMs · AAAI 2026 |
Computer vision › Segmentation and scene understanding
3d semantic segmentation |
0.9 | 1 | 2025 | DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-Vocabulary Queries in NeRF · ICCV 2025 |
Computer vision › Segmentation and scene understanding › semantic segmentation
open-vocabulary segmentation |
0.9 | 1 | 2025 | DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-Vocabulary Queries in NeRF · ICCV 2025 |
Machine learning › Representation and self-supervised learning
inductive biases |
0.8 | 1 | 2024 | RING-NeRF : Rethinking Inductive Biases for Versatile and Efficient Neural Fields · ECCV (35) 2024 |
Computer vision › 3D vision › implicit neural representation
neural field |
0.8 | 1 | 2024 | RING-NeRF : Rethinking Inductive Biases for Versatile and Efficient Neural Fields · ECCV (35) 2024 |
Computer vision › Segmentation and scene understanding › 3d semantic segmentation
unsupervised 3d semantic segmentation |
0.3 | 1 | 2025 | DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-Vocabulary Queries in NeRF · ICCV 2025 |
Computer vision › Segmentation and scene understanding › image segmentation
unsupervised segmentation |
0.3 | 1 | 2025 | DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-Vocabulary Queries in NeRF · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
vision-language model · 1.0multi-view 3d reconstruction · 1.0weak open-vocabulary guidance · 0.9unsupervised clustering · 0.9neural field · 0.9neural radiance field · 0.8inductive biases · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | LLaVA³: Representing 3D Scenes Like a Cubist Painter to Boost 3D Scene Understanding of VLMsabstractDeveloping a multi-modal language model capable of understanding 3D scenes remains challenging due to the limited availability of 3D training data, in contrast to the abundance of 2D datasets used for vision-language models (VLMs). As an alternative, we introduce LLaVA³ (pronounced LLaVA Cube), a novel method that improves the 3D scene understanding capabilities of VLMs using only multi-view 2D images, and without requiring any fine-tuning. Inspired by Cubist painters, who represented multiple viewpoints of a 3D object within a single 2D picture, we propose to describe the 3D scene for the VLM through omnidirectional visual representations of each object. These representations are derived from an intermediate multi-view 3D reconstruction of the scene. Extensive experiments on 3D visual question answering and 3D language grounding show that our approach significantly outperforms previous 2D-based VLM solutions. Doriand Petit, Steve Bourgeois, Vincent Gay-Bellile, Florian Chabot, Loïc Barthe |
AAAI | 1 |
| 2025 | DiSCO-3D : Discovering and Segmenting Sub-Concepts from Open-Vocabulary Queries in NeRFabstract3D semantic segmentation provides high-level scene understanding for applications in robotics, autonomous systems, \textit{etc}. Traditional methods adapt exclusively to either task-specific goals (open-vocabulary segmentation) or scene content (unsupervised semantic segmentation). We propose DiSCO-3D, the first method addressing the broader problem of 3D Open-Vocabulary Sub-concepts Discovery, which aims to provide a 3D semantic segmentation that adapts to both the scene and user queries. We build DiSCO-3D on Neural Fields representations, combining unsupervised segmentation with weak open-vocabulary guidance. Our evaluations demonstrate that DiSCO-3D achieves effective performance in Open-Vocabulary Sub-concepts Discovery and exhibits state-of-the-art results in the edge cases of both open-vocabulary and unsupervised segmentation. Doriand Petit, Steve Bourgeois, Vincent Gay-Bellile, Florian Chabot, Loïc Barthe |
ICCV | 1 |
| 2024 | RING-NeRF : Rethinking Inductive Biases for Versatile and Efficient Neural Fields
Doriand Petit, Steve Bourgeois, Dumitru Pavel, Vincent Gay-Bellile, Florian Chabot, Loïc Barthe |
ECCV (35) | 1 |