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Soran Nakagawa

dblp:363/9638 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Virtual and augmented reality · 41% Computational photography and imaging · 29% Multimedia analysis and retrieval · 23%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia analysis and retrieval › object tracking
face tracking
0.912025
Perceptually-Aligned Dynamic Facial Projection Mapping by High-Speed Face-Tracking Method and Lens-Shift Co-Axial Setup · IEEE Trans. Vis. Comput. Graph. 2025
Virtual and augmented reality
immersive interaction
0.912025
Perceptually-Aligned Dynamic Facial Projection Mapping by High-Speed Face-Tracking Method and Lens-Shift Co-Axial Setup · IEEE Trans. Vis. Comput. Graph. 2025
Computational photography and imaging
projection mapping
0.912025
Perceptually-Aligned Dynamic Facial Projection Mapping by High-Speed Face-Tracking Method and Lens-Shift Co-Axial Setup · IEEE Trans. Vis. Comput. Graph. 2025
Virtual and augmented reality › immersive display
multi-projector display
0.712023
High-Frame-Rate Projection with Thousands of Frames Per Second Based on the Multi-Bit Superimposition Method · ISMAR 2023
Computer animation and physical simulation
facial animation
0.312025
Perceptually-Aligned Dynamic Facial Projection Mapping by High-Speed Face-Tracking Method and Lens-Shift Co-Axial Setup · IEEE Trans. Vis. Comput. Graph. 2025
Computational photography and imaging › projection mapping
dynamic projection mapping
0.212023
High-Frame-Rate Projection with Thousands of Frames Per Second Based on the Multi-Bit Superimposition Method · ISMAR 2023

Methods — techniques the papers use, named apart from their topics

temporal interpolation · 0.9lens-shift co-axial projector-camera calibration · 0.9ensemble of regression trees · 0.9multi-bit superimposition · 0.7brightness optimization · 0.7
YearPublicationVenuePosition
2025 Perceptually-Aligned Dynamic Facial Projection Mapping by High-Speed Face-Tracking Method and Lens-Shift Co-Axial Setup
abstract
Dynamic Facial Projection Mapping (DFPM) overlays computer-generated images onto human faces to create immersive experiences that have been used in the makeup and entertainment industries. In this study, we propose two concepts to reduce the misalignment artifacts between projected images and target faces, which is a persistent challenge for DFPM. Our first concept is a high-speed face-tracking method that exploits temporal information. We first introduce a cropped-area-limited inter/extrapolation-based face detection framework, which allows parallel execution with facial landmark detection. We then propose a novel hybrid facial landmark detection method that combines fast Ensemble of Regression Trees (ERT)-based detections and an auxiliary detection. ERT-based detections rapidly produce results in 0.107 ms using temporal information with the support of auxiliary detection to recover from detection errors. To train the facial landmark detection method, we propose an innovative method for simulating high-frame-rate video annotations to address the lack of publicly available high-frame-rate annotated datasets. Our second concept is a lens-shift co-axial projector-camera setup that maintains a high optical alignment with only a 1.274-pixel error between 1 m and 2 m depth. This setup reduces misalignment by applying the same optical designs to the projector and camera without causing large misalignment as in conventional methods. Based on these concepts, we developed a novel high-speed DFPM system that achieves nearly perfect alignment with human visual perception.
Hao-Lun Peng, Kengo Sato, Soran Nakagawa, Yoshihiro Watanabe
IEEE Trans. Vis. Comput. Graph.3
2023 High-Frame-Rate Projection with Thousands of Frames Per Second Based on the Multi-Bit Superimposition Method
abstract
The growing need for high-frame-rate projectors in the fields of dynamic projection mapping (DPM) and three-dimensional (3D) displays has increased. Conventional methods allow for an increase in the frame rate to as much as 2,841 frames per second (fps) for 8-bit image projection, using digital light processing (DLP) technology when the minimum digital mirror device (DMD) control time is $44 \mu \mathrm{s}$. However, this rate needs to be further augmented to suit specific applications. In this study, we developed a novel high-frame-rate projection method, which divides the bit depth of an image among multiple projectors and simultaneously projects them in synchronization. The simultaneously projected bit images are superimposed such that a high-bit-depth image is generated within a reduced single-frame duration. Additionally, we devised an optimization process to determine the system parameters necessary for attaining maximum brightness. We constructed a prototype system utilizing two high-frame-rate projectors and validated the feasibility of using our system to project 8-bit images at a rate of 5,600 fps. Furthermore, the quality assessment of our projected image exhibited superior performance in comparison to a dithered image.
Soran Nakagawa, Yoshihiro Watanabe
ISMAR1