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I-Jieh Liu

dblp:364/1366 · DBLP profile ↗
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3ranked-venue papers
1as first author
3since 2021 · last 2025
0009-0007-0155-6608ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 41% Efficient and distributed learning · 18% Learning paradigms · 18%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%

Topics — the 8 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing › 3d content editing
3d object manipulation
0.912025
Learning Shape-Color Diffusion Priors for Text-Guided 3D Object Generation · IEEE Trans. Multim. 2025
Machine learning › Efficient and distributed learning
federated learning
0.812024
Language-Guided Transformer for Federated Multi-Label Classification · AAAI 2024
Machine learning › Learning paradigms
multi-label classification
0.812024
Language-Guided Transformer for Federated Multi-Label Classification · AAAI 2024
Computer vision › 3D vision
neural radiance field
0.812024
GSNeRF: Generalizable Semantic Neural Radiance Fields with Enhanced 3D Scene Understanding · CVPR 2024
Computer vision › 3D vision › neural radiance field
semantic radiance field
0.812024
GSNeRF: Generalizable Semantic Neural Radiance Fields with Enhanced 3D Scene Understanding · CVPR 2024
Computer vision › Segmentation and scene understanding
semantic segmentation
0.812024
GSNeRF: Generalizable Semantic Neural Radiance Fields with Enhanced 3D Scene Understanding · CVPR 2024
Machine learning › Generative modeling
diffusion model
0.312025
Learning Shape-Color Diffusion Priors for Text-Guided 3D Object Generation · IEEE Trans. Multim. 2025
Computer vision › 3D vision
novel view synthesis
0.212024
GSNeRF: Generalizable Semantic Neural Radiance Fields with Enhanced 3D Scene Understanding · CVPR 2024

Methods — techniques the papers use, named apart from their topics

latent diffusion model · 1.7large language model · 1.7in-context learning · 1.7transformer · 0.8semantic geo-reasoning · 0.8language-guided learning · 0.8depth-guided rendering · 0.8
YearPublicationVenuePosition
2025 Learning Shape-Color Diffusion Priors for Text-Guided 3D Object Generation
abstract
Generating 3D shapes according to specific textual input is a crucial topic in the multimedia application, with its potential enhancement to the VR/AR/XR usage that enables more diverse virtual scenes. Due to the recent success of diffusion models, text-guided 3D object generation has drawn a lot of attention recently. However, current latent diffusion-based methods are restricted to shape-only generation, requiring time-consuming and computationally expensive post-processing to obtain colored objects. In this paper, we propose an end-to-endShape-Color Diffusion Prior framework (SCDiff)to achieve colored text-to-3D object generation. Given a general text description as input, our SCDiff is able to distinguish shape and color-related priors in the text and generate a shape latent and a color latent for a pre-trained 3D object auto-encoder to derive colored 3D objects. Our SCDiff contains two 3D latent diffusion models (LDM), where one generates the shape latent from the input text and the other generates the color latent. To help the two LDMs focus on shape/color-related information, we further adopt a Large Language Model (LLM) to separate the input text into a shape phrase and a color phrase via an in-context learning technique so that our shape/color LDM would not be influenced by irrelevant information. Due to the separation of shape and color latent, we are able to manipulate the color of an object by giving different color phrases while maintaining the original shape. Experiments on a benchmark dataset would quantitatively and qualitatively verify the effectiveness and practicality of our proposed model. As an extension, we show the capability of our SCDiff on 3D object generation and manipulation based on various modality conditions, which further confirms the scalability and applications in multimedia of our proposed framework.
Sheng-Yu Huang, Chi-Pin Huang, Kai-Po Chang, Zi-Ting Chou, I-Jieh Liu, Yu-Chiang Frank Wang
IEEE Trans. Multim.5
2024 Language-Guided Transformer for Federated Multi-Label Classification
abstract
Federated Learning (FL) is an emerging paradigm that enables multiple users to collaboratively train a robust model in a privacy-preserving manner without sharing their private data. Most existing approaches of FL only consider traditional single-label image classification, ignoring the impact when transferring the task to multi-label image classification. Nevertheless, it is still challenging for FL to deal with user heterogeneity in their local data distribution in the real-world FL scenario, and this issue becomes even more severe in multi-label image classification. Inspired by the recent success of Transformers in centralized settings, we propose a novel FL framework for multi-label classification. Since partial label correlation may be observed by local clients during training, direct aggregation of locally updated models would not produce satisfactory performances. Thus, we propose a novel FL framework of Language-Guided Transformer (FedLGT) to tackle this challenging task, which aims to exploit and transfer knowledge across different clients for learning a robust global model. Through extensive experiments on various multi-label datasets (e.g., FLAIR, MS-COCO, etc.), we show that our FedLGT is able to achieve satisfactory performance and outperforms standard FL techniques under multi-label FL scenarios. Code is available at https://github.com/Jack24658735/FedLGT.
I-Jieh Liu, Ci-Siang Lin, Fu-En Yang, Yu-Chiang Frank Wang
AAAI1
2024 GSNeRF: Generalizable Semantic Neural Radiance Fields with Enhanced 3D Scene Understanding
abstract
Utilizing multi-view inputs to synthesize novel-view images, Neural Radiance Fields (NeRF) have emerged as a popular research topic in 3D vision. In this work, we introduce a Generalizable Semantic Neural Radiance Fields (GSNeRF), which uniquely takes image semantics into the synthesis process so that both novel view image and the associated semantic maps can be produced for unseen scenes. Our GSNeRF is composed of two stages: Semantic Geo-Reasoning and Depth-Guided Visual rendering. The former is able to observe multi-view image inputs to extract semantic and geometry features from a scene. Guided by the resulting image geometry information, the latter performs both image and semantic rendering with improved performances. Our experiments not only confirm that GSNeRF performs favorably against prior works on both novel-view image and semantic segmentation synthesis but the effectiveness of our sampling strategy for visual rendering is further verified.
Zi-Ting Chou, Sheng-Yu Huang, I-Jieh Liu, Yu-Chiang Frank Wang
CVPR3