Demo Data from EDBT 2026 / reviewers in the wild / expert
Oh Hyun-Bin
dblp:364/7638
· DBLP profile ↗
5ranked-venue papers
0as first author
5since 2021 · last 2025
0009-0002-1511-7482ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Trustworthy machine learning · 61% Vision and language · 30% Speech recognition and synthesis · 9% | |
| Computer graphics and multimedia
3 papers |
Visual content generation and editing · 32% Computer animation and physical simulation · 32% Image and video processing · 28% |
Topics — the 8 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Vision and language › vision-language model › multimodal large language model
audio-visual large language model |
0.9 | 1 | 2025 | AVHBench: A Cross-Modal Hallucination Benchmark for Audio-Visual Large Language Models · ICLR 2025 |
Machine learning › Trustworthy machine learning
hallucination |
0.9 | 1 | 2025 | AVHBench: A Cross-Modal Hallucination Benchmark for Audio-Visual Large Language Models · ICLR 2025 |
Machine learning › Trustworthy machine learning
robustness |
0.9 | 1 | 2025 | AVHBench: A Cross-Modal Hallucination Benchmark for Audio-Visual Large Language Models · ICLR 2025 |
Visual content generation and editing › talking head generation
3d talking head synthesis |
0.9 | 1 | 2025 | Perceptually Accurate 3D Talking Head Generation: New Definitions, Speech-Mesh Representation, and Evaluation Metrics · CVPR 2025 |
Computer animation and physical simulation › facial animation
lip synchronization |
0.9 | 1 | 2025 | Perceptually Accurate 3D Talking Head Generation: New Definitions, Speech-Mesh Representation, and Evaluation Metrics · CVPR 2025 |
Image and video processing › video processing
motion magnification |
0.8 | 1 | 2024 | Learning-based Axial Video Motion Magnification · ECCV (54) 2024 |
Natural language and speech › Speech recognition and synthesis
speech-driven animation |
0.3 | 1 | 2025 | Perceptually Accurate 3D Talking Head Generation: New Definitions, Speech-Mesh Representation, and Evaluation Metrics · CVPR 2025 |
Multimedia analysis and retrieval › audio-visual learning
audio-visual understanding |
0.3 | 1 | 2025 | AVHBench: A Cross-Modal Hallucination Benchmark for Audio-Visual Large Language Models · ICLR 2025 |
Methods — techniques the papers use, named apart from their topics
speech-mesh representation · 1.7perceptual loss · 1.7instruction tuning · 1.7evaluation metrics · 1.7neural motion feature learning · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Perceptually Accurate 3D Talking Head Generation: New Definitions, Speech-Mesh Representation, and Evaluation MetricsabstractRecent advancements in speech-driven 3D talking head generation have made significant progress in lip synchronization. However, existing models still struggle to capture the perceptual alignment between varying speech characteristics and corresponding lip movements. In this work, we claim that three criteria—Temporal Synchronization, Lip Readability, and Expressiveness—are crucial for achieving perceptually accurate lip movements. Motivated by our hypothesis that a desirable representation space exists to meet these three criteria, we introduce a speech-mesh synchronized representation that captures intricate correspondences between speech signals and 3D face meshes. We found that our learned representation exhibits desirable characteristics, and we plug it into existing models as a perceptual loss to better align lip movements to the given speech. In addition, we utilize this representation as a perceptual metric and introduce two other physically grounded lip synchronization metrics to assess how well the generated 3D talking heads align with these three criteria. Experiments show that training 3D talking head generation models with our perceptual loss significantly improve all three aspects of perceptually accurate lip synchronization. Codes and datasets are available at https://perceptual-3d-talking-head.github.io/. Lee Chae-Yeon, Oh Hyun-Bin, Han EunGi, Sung-Bin Kim, Suekyeong Nam, Tae-Hyun Oh |
CVPR | 2 |
| 2025 | AVHBench: A Cross-Modal Hallucination Benchmark for Audio-Visual Large Language ModelsabstractFollowing the success of Large Language Models (LLMs), expanding their boundaries to new modalities represents a significant paradigm shift in multimodal understanding. Human perception is inherently multimodal, relying not only on text but also on auditory and visual cues for a complete understanding of the world. In recognition of this fact, audio-visual LLMs have recently emerged. Despite promising developments, the lack of dedicated benchmarks poses challenges for understanding and evaluating models. In this work, we show that audio-visual LLMs struggle to discern subtle relationships between audio and visual signals, leading to hallucinations and highlighting the need for reliable benchmarks. To address this, we introduce AVHBench, the first comprehensive benchmark specifically designed to evaluate the perception and comprehension capabilities of audio-visual LLMs. Our benchmark includes tests for assessing hallucinations,
as well as the cross-modal matching and reasoning abilities of these models. Our results reveal that most existing audio-visual LLMs struggle with hallucinations caused by cross-interactions between modalities, due to their limited capacity to perceive complex multimodal signals and their relationships. Additionally, we demonstrate that simple training with our AVHBench improves robustness of audio-visual LLMs against hallucinations. Dataset: https://github.com/kaist-ami/AVHBench Sung-Bin Kim, Oh Hyun-Bin, JungMok Lee, Arda Senocak, Joon Son Chung, Tae-Hyun Oh |
ICLR | 2 |
| 2024 | Learning-based Axial Video Motion Magnification
Byung-Ki Kwon, Oh Hyun-Bin, Kim Jun-Seong, Hyunwoo Ha, Tae-Hyun Oh |
ECCV (54) | 2 |
| 2024 | Enhancing Speech-Driven 3D Facial Animation with Audio-Visual Guidance from Lip Reading Expert
Han EunGi, Oh Hyun-Bin, Sung-Bin Kim, Corentin Nivelet Etcheberry, Suekyeong Nam, Janghoon Ju, Tae-Hyun Oh |
INTERSPEECH | 2 |
| 2024 | MultiTalk: Enhancing 3D Talking Head Generation Across Languages with Multilingual Video Dataset
Sung-Bin Kim, Lee Chae-Yeon, Gihun Son, Oh Hyun-Bin, Janghoon Ju, Suekyeong Nam, Tae-Hyun Oh |
INTERSPEECH | 4 |