Demo Data from EDBT 2026 / reviewers in the wild / expert
Ondrej Kubícek
dblp:365/8882
· DBLP profile ↗
2ranked-venue papers
2as first author
2since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Reinforcement learning · 67% Planning, search and constraint satisfaction · 33% | |
| Theoretical computer science
2 papers |
Algorithmic game theory and mechanism design · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Algorithmic game theory and mechanism design
imperfect information games |
1.5 | 2 | 2024 | Look-ahead Search on Top of Policy Networks in Imperfect Information Games · IJCAI 2024 Enhancing Policy Gradient Algorithms with Search in Imperfect Information Games · IJCAI 2024 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › heuristic search › search-based problem solving
lookahead search |
0.8 | 1 | 2024 | Look-ahead Search on Top of Policy Networks in Imperfect Information Games · IJCAI 2024 |
Machine learning › Reinforcement learning › policy optimization
policy gradient |
0.8 | 1 | 2024 | Enhancing Policy Gradient Algorithms with Search in Imperfect Information Games · IJCAI 2024 |
Machine learning › Reinforcement learning › policy learning › policy parameterization
policy network |
0.8 | 1 | 2024 | Look-ahead Search on Top of Policy Networks in Imperfect Information Games · IJCAI 2024 |
Methods — techniques the papers use, named apart from their topics
search · 1.5policy network · 1.5policy gradient · 1.5lookahead search · 0.8look-ahead search · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Enhancing Policy Gradient Algorithms with Search in Imperfect Information Games
Ondrej Kubícek |
IJCAI | 1 |
| 2024 | Look-ahead Search on Top of Policy Networks in Imperfect Information Games
Ondrej Kubícek, Neil Burch, Viliam Lisý |
IJCAI | 1 |