Demo Data from EDBT 2026 / reviewers in the wild / expert
Xiyi Chen
dblp:366/5042
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2026
0000-0003-0280-1939ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 88% Generative modeling · 12% | |
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 54% Visual content generation and editing · 46% |
Topics — the 10 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
0.9 | 1 | 2025 | SplatFormer: Point Transformer for Robust 3D Gaussian Splatting · ICLR 2025 |
Computer vision › 3D vision
3d reconstruction |
0.9 | 1 | 2025 | SplatFormer: Point Transformer for Robust 3D Gaussian Splatting · ICLR 2025 |
Computer vision › 3D vision
3d scene understanding |
0.9 | 1 | 2025 | SplatFormer: Point Transformer for Robust 3D Gaussian Splatting · ICLR 2025 |
Computer vision › 3D vision
neural radiance field |
0.9 | 1 | 2025 | SplatFormer: Point Transformer for Robust 3D Gaussian Splatting · ICLR 2025 |
Computer vision › 3D vision
novel view synthesis |
0.9 | 1 | 2025 | SplatFormer: Point Transformer for Robust 3D Gaussian Splatting · ICLR 2025 |
Computer vision › 3D vision › novel view synthesis
sparse view synthesis |
0.9 | 1 | 2025 | SplatFormer: Point Transformer for Robust 3D Gaussian Splatting · ICLR 2025 |
Geometric modeling and processing
point cloud processing |
0.9 | 1 | 2025 | SplatFormer: Point Transformer for Robust 3D Gaussian Splatting · ICLR 2025 |
Machine learning › Generative modeling
diffusion model |
0.8 | 1 | 2024 | Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation · CVPR 2024 |
Visual content generation and editing
avatar generation |
0.8 | 1 | 2024 | Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation · CVPR 2024 |
Computer vision › 3D vision
3d human reconstruction |
0.2 | 1 | 2024 | Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation · CVPR 2024 |
Methods — techniques the papers use, named apart from their topics
point transformer · 1.7gaussian splatting refinement · 1.7novel view synthesis · 1.5multi-view diffusion · 1.53d morphable model · 1.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | TE-DTI: Text Semantics Enhanced Framework for Drug-Target Interaction Prediction
Qinghong Guo, Qixian Chen, Liuwei Zhang, Xiyi Chen |
ICIC (30) | 6 |
| 2025 | SplatFormer: Point Transformer for Robust 3D Gaussian Splattingabstract3D Gaussian Splatting (3DGS) has recently transformed photorealistic reconstruction, achieving high visual fidelity and real-time performance. However, rendering quality significantly deteriorates when test views deviate from the camera angles used during training, posing a major challenge for applications in immersive free-viewpoint rendering and navigation. In this work, we conduct a comprehensive evaluation of 3DGS and related novel view synthesis methods under out-of-distribution (OOD) test camera scenarios. By creating diverse test cases with synthetic and real-world datasets, we demonstrate that most existing methods, including those incorporating various regularization techniques and data-driven priors, struggle to generalize effectively to OOD views. To address this limitation, we introduce SplatFormer, the first point transformer model specifically designed to operate on Gaussian splats. SplatFormer takes as input an initial 3DGS set optimized under limited training views and refines it in a single forward pass, effectively removing potential artifacts in OOD test views. To our knowledge, this is the first successful application of point transformers directly on 3DGS sets, surpassing the limitations of previous multi-scene training methods, which could handle only a restricted number of input views during inference. Our model significantly improves rendering quality under extreme novel views, achieving state-of-the-art performance in these challenging scenarios and outperforming various 3DGS regularization techniques, multi-scene models tailored for sparse view synthesis, and diffusion-based frameworks. The project url is https://sergeyprokudin.github.io/splatformer. Marko Mihajlovic, Xiyi Chen, Yiming Wang 0009, Sergey Prokudin, Siyu Tang 0001 |
ICLR | 3 |
| 2024 | Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar CreationabstractRecent advances in generative diffusion models have enabled the previously unfeasible capability of generating 3D assets from a single input image or a text prompt. In this work, we aim to enhance the quality and functionality of these models for the task of creating controllable, photorealistic human avatars. We achieve this by integrating a 3D morphable model into the state-of-the-art multi-view-consistent diffusion approach. We demonstrate that accurate conditioning of a generative pipeline on the articulated 3D model enhances the baseline model performance on the task of novel view synthesis from a single image. More importantly, this integration facilitates a seamless and accurate incorporation of facial expression and body pose control into the generation process. To the best of our knowledge, our proposed framework is the first diffusion model to enable the creation of fully 3D-consistent, animatable, and photorealistic human avatars from a single image of an unseen subject; extensive quantitative and qualitative evaluations demonstrate the advantages of our approach over existing state-of-the-art avatar creation models on both novel view and novel expression synthesis tasks. The code for our project is publicly available. Xiyi Chen, Marko Mihajlovic, Shaofei Wang 0001, Sergey Prokudin, Siyu Tang 0001 |
CVPR | 1 |