EDBT 2026 Demo / reviewers in the wild / expert
Mukul Jha
dblp:366/7468
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
0009-0006-0319-8237ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Multimedia systems and quality of experience · 100% | |
| Databases, data mining, and information retrieval
1 paper |
Web and social media mining · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Multimedia systems and quality of experience › video quality assessment
no-reference video quality assessment |
0.9 | 1 | 2025 | Subjective and Objective Analysis of Indian Social Media Video Quality · IEEE Trans. Image Process. 2025 |
Multimedia systems and quality of experience
subjective quality assessment |
0.9 | 1 | 2025 | Subjective and Objective Analysis of Indian Social Media Video Quality · IEEE Trans. Image Process. 2025 |
Multimedia systems and quality of experience
video quality assessment |
0.9 | 1 | 2025 | Subjective and Objective Analysis of Indian Social Media Video Quality · IEEE Trans. Image Process. 2025 |
Web and social media mining
user-generated content |
0.3 | 1 | 2025 | Subjective and Objective Analysis of Indian Social Media Video Quality · IEEE Trans. Image Process. 2025 |
Methods — techniques the papers use, named apart from their topics
mixture of experts · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Subjective and Objective Analysis of Indian Social Media Video QualityabstractWe conducted a large-scale subjective study of the perceptual quality of User-Generated Mobile Video Content on a set of mobile-originated videos obtained from the Indian social media platform ShareChat. The content viewed by volunteer human subjects under controlled laboratory conditions has the benefit of culturally diversifying the existing corpus of User-Generated Content (UGC) video quality datasets. There is a great need for large and diverse UGC-VQA datasets, given the explosive global growth of the visual internet and social media platforms. This is particularly true in regard to videos obtained by smartphones, especially in rapidly emerging economies like India. ShareChat provides a safe and cultural community oriented space for users to generate and share content in their preferred Indian languages and dialects. Our subjective quality study, which is based on this data, supplies much needed cultural, visual, and language diversification to the overall shareable corpus of video quality data. We expect that this new data resource will also allow for the development of systems that can predict the perceived visual quality of Indian social media videos, and in this context, control scaling and compression protocols for streaming, provide better user recommendations, and guide content analysis and processing. We demonstrate the value of the new data resource by conducting a study of leading blind video quality models on it, including a simple new model, called MoEVA, which deploys a mixture of experts to predict video quality. Both the new LIVE-ShareChat Database and sample source code for MoEVA are being made freely available to the research community at https://github.com/sandeep-sm/LIVE-SC. Sandeep Mishra, Mukul Jha, Alan C. Bovik |
IEEE Trans. Image Process. | 2 |