Junwei Shu

dblp:367/3282 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2026
0009-0006-1197-032XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visual content generation and editing · 61% Rendering · 34% Geometric modeling and processing · 5%
Artificial intelligence
1 paper
Generative modeling · 100%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering › gaussian splatting
3d gaussian splatting
1.012026
GT2-GS: Geometry-aware Texture Transfer for Gaussian Splatting · AAAI 2026
Rendering
neural rendering
1.012026
GT2-GS: Geometry-aware Texture Transfer for Gaussian Splatting · AAAI 2026
Machine learning › Generative modeling
diffusion model
0.912025
Motion-Zero: A Zero-Shot Trajectory Control Framework of Moving Object for Diffusion-Based Video Generation · AAAI 2025
Machine learning › Generative modeling › diffusion model › video diffusion model
text-to-video diffusion model
0.912025
Motion-Zero: A Zero-Shot Trajectory Control Framework of Moving Object for Diffusion-Based Video Generation · AAAI 2025
Visual content generation and editing › video generation
controllable video generation
0.912025
Motion-Zero: A Zero-Shot Trajectory Control Framework of Moving Object for Diffusion-Based Video Generation · AAAI 2025
Visual content generation and editing › video generation › controllable video generation
trajectory control
0.912025
Motion-Zero: A Zero-Shot Trajectory Control Framework of Moving Object for Diffusion-Based Video Generation · AAAI 2025
Visual content generation and editing
video generation
0.912025
Motion-Zero: A Zero-Shot Trajectory Control Framework of Moving Object for Diffusion-Based Video Generation · AAAI 2025

Methods — techniques the papers use, named apart from their topics

zero-shot control · 1.7temporal attention · 1.7attention manipulation · 1.7view-dependent feature learning · 1.0geometry preservation · 1.0adaptive fine-grained control · 1.0
YearPublicationVenuePosition
2026 GT2-GS: Geometry-aware Texture Transfer for Gaussian Splatting
abstract
Transferring 2D textures onto complex 3D scenes plays a vital role in enhancing the efficiency and controllability of 3D multimedia content creation. However, existing 3D style transfer methods primarily focus on transferring abstract artistic styles to 3D scenes. These methods often overlook the geometric information of the scene, which makes it challenging to achieve high-quality 3D texture transfer results. In this paper, we present GT2-GS, a geometry-aware texture transfer framework for gaussian splatting. First, we propose a geometry-aware texture transfer loss that enables view-consistent texture transfer by leveraging prior view-dependent feature information and texture features augmented with additional geometric parameters. Moreover, an adaptive fine-grained control module is proposed to address the degradation of scene information caused by low-granularity texture features. Finally, a geometry preservation branch is introduced. This branch refines the geometric parameters using additionally bound Gaussian color priors, thereby decoupling the optimization objectives of appearance and geometry. Extensive experiments demonstrate the effectiveness and controllability of our method. Through geometric awareness, our approach achieves texture transfer results that better align with human visual perception.
Zhongliang Liu, Junwei Shu, Changbo Wang
AAAI3
2025 Motion-Zero: A Zero-Shot Trajectory Control Framework of Moving Object for Diffusion-Based Video Generation
abstract
Recent large-scale pre-trained diffusion models have demonstrated a powerful generative ability to produce high-quality videos from detailed text descriptions. However, exerting control over the motion of objects in videos generated by any video diffusion model remains a challenging problem. In this paper, we propose a novel zero-shot moving object trajectory control framework, Motion-Zero, to enable arbitrary single-object-trajectory control for the text-to-video diffusion model. To this end, an initial noise prior module is designed to provide a position-based prior to improve the stability of the appearance of the moving object and the accuracy of position. In addition, based on the attention map of the U-Net, spatial constraints are directly applied to the denoising process of diffusion models, which further ensures the positional consistency of moving objects during the inference. Furthermore, temporal consistency is guaranteed with a proposed shift temporal attention mechanism. Our method can be flexibly applied to various state-of-the-art video diffusion models without any training process. Extensive experiments demonstrate our proposed method can control the motion trajectories of arbitrary objects while preserving the original ability to generate high-quality videos.
Changgu Chen, Junwei Shu, Gaoqi He, Changbo Wang, Yang Li 0041
AAAI2