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Tanushree Burman

dblp:367/9479 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 50% Motion planning and robot control · 50%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%
Human-computer interaction and pervasive computing
1 paper
Personal fabrication and tangible interfaces · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computing education › AI education
machine learning education
0.912025
Smart Motor: A Low-Cost Hardware and Software Toolkit for Introducing Supervised Machine Learning to Elementary School Students · AAAI 2025
Robotics › Motion planning and robot control
temporal logic specification
0.812024
Logical Specifications-guided Dynamic Task Sampling for Reinforcement Learning Agents · ICAPS 2024
Personal fabrication and tangible interfaces
physical computing
0.312025
Smart Motor: A Low-Cost Hardware and Software Toolkit for Introducing Supervised Machine Learning to Elementary School Students · AAAI 2025

Methods — techniques the papers use, named apart from their topics

nearest neighbor · 1.7linear temporal logic · 0.8dynamic task sampling · 0.8
YearPublicationVenuePosition
2025 Smart Motor: A Low-Cost Hardware and Software Toolkit for Introducing Supervised Machine Learning to Elementary School Students
abstract
With the rise of Artificial Intelligence (AI) systems in society, our children have routine interactions with these technologies. It has become increasingly important for them to understand how these technologies are trained, what their limitations are and how they work. To introduce children to AI and Machine Learning (ML) concepts, recent efforts introduce tools that integrate ML concepts with physical computing and robotics. However, some of these tools cannot be easily integrated into building projects and the high price of robotics kits can be a limiting factor to many schools. We address these limitations by offering a low-cost hardware and software toolkit that we call the Smart Motor to introduce supervised machine learning to elementary school students. Our Smart Motor uses the nearest neighbor algorithm and utilizes visualizations to highlight the underlying decision-making of the model. We conducted a one week long study using Smart Motors with 9- to 12- year old students and measured their learning through observation, questioning and examining what they built. We found that students were able to integrate the Smart Motors into their building projects but some students struggled with understanding how the underlying model functioned. In this paper we discuss these findings and insights for future directions for the Smart Motor.
Tanushree Burman, Milan Dahal, Geling Xu, Chris Rogers, Jennifer L. Cross, Jivko Sinapov
AAAI1
2024 Logical Specifications-guided Dynamic Task Sampling for Reinforcement Learning Agents
abstract
Reinforcement Learning (RL) has made significant strides in enabling artificial agents to learn diverse behaviors. However, learning an effective policy often requires a large number of environment interactions. To mitigate sample complexity issues, recent approaches have used high-level task specifications, such as Linear Temporal Logic (LTLf) formulas or Reward Machines (RM), to guide the learning progress of the agent. In this work, we propose a novel approach, called Logical Specifications-guided Dynamic Task Sampling (LSTS), that learns a set of RL policies to guide an agent from an initial state to a goal state based on a high-level task specification, while minimizing the number of environmental interactions. Unlike previous work, LSTS does not assume information about the environment dynamics or the Reward Machine, and dynamically samples promising tasks that lead to successful goal policies. We evaluate LSTS on a gridworld and show that it achieves improved time-to-threshold performance on complex sequential decision-making problems compared to state-of-the-art RM and Automaton-guided RL baselines, such as Q-Learning for Reward Machines and Compositional RL from logical Specifications (DIRL). Moreover, we demonstrate that our method outperforms RM and Automaton-guided RL baselines in terms of sample-efficiency, both in a partially observable robotic task and in a continuous control robotic manipulation task.
Yash Shukla, Tanushree Burman, Abhishek Kulkarni, Robert Wright, Alvaro Velasquez, Jivko Sinapov
ICAPS2