Demo Data from EDBT 2026 / reviewers in the wild / expert
Tianze Ren
dblp:368/3471
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 100% | |
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › bandit
bandit learning |
0.8 | 1 | 2024 | Incentivized Truthful Communication for Federated Bandits · ICLR 2024 |
Machine learning › Reinforcement learning › bandit
federated bandit |
0.8 | 1 | 2024 | Incentivized Truthful Communication for Federated Bandits · ICLR 2024 |
Algorithmic game theory and mechanism design › mechanism design
incentive compatibility |
0.8 | 1 | 2024 | Incentivized Truthful Communication for Federated Bandits · ICLR 2024 |
Algorithmic game theory and mechanism design
incentive mechanism |
0.8 | 1 | 2024 | Incentivized Truthful Communication for Federated Bandits · ICLR 2024 |
Methods — techniques the papers use, named apart from their topics
regret analysis · 1.5incentive mechanism design · 1.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Incentivized Truthful Communication for Federated BanditsabstractTo enhance the efficiency and practicality of federated bandit learning, recent advances have introduced incentives to motivate communication among clients, where a client participates only when the incentive offered by the server outweighs its participation cost. However, existing incentive mechanisms naively assume the clients are truthful: they all report their true cost and thus the higher cost one participating client claims, the more the server has to pay. Therefore, such mechanisms are vulnerable to strategic clients aiming to optimize their own utility by misreporting. To address this issue, we propose an incentive compatible (i.e., truthful) communication protocol, named Truth-FedBan, where the incentive for each participant is independent of its self-reported cost, and reporting the true cost is the only way to achieve the best utility. More importantly, Truth-FedBan still guarantees the sub-linear regret and communication cost without any overhead. In other words, the core conceptual contribution of this paper is, for the first time, demonstrating the possibility of simultaneously achieving incentive compatibility and nearly optimal regret in federated bandit learning. Extensive numerical studies further validate the effectiveness of our proposed solution. Zhepei Wei, Chuanhao Li 0002, Tianze Ren, Hongning Wang |
ICLR | 3 |