Kamran Vakil

dblp:369/3983 · DBLP profile ↗
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2ranked-venue papers
2as first author
2since 2021 · last 2025
0009-0003-7710-1512ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Systems, architecture and hardware · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Multi-agent systems · 43% Motion planning and robot control · 38% Reinforcement learning · 19%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems
task allocation
0.912025
Decentralized Drone Swaps for Online Rebalancing of Drone Delivery Tasks · ICRA 2025
Robotics › Motion planning and robot control › motion planning › motion planning under uncertainty
belief space planning
0.812024
Partial Belief Space Planning for Scaling Stochastic Dynamic Games · ICRA 2024
Robotics › Motion planning and robot control › motion planning
game-theoretic planning
0.812024
Partial Belief Space Planning for Scaling Stochastic Dynamic Games · ICRA 2024
Machine learning › Reinforcement learning › multi-agent reinforcement learning
markov games
0.812024
Partial Belief Space Planning for Scaling Stochastic Dynamic Games · ICRA 2024

Methods — techniques the papers use, named apart from their topics

neighborhood search · 0.9branch-and-bound · 0.9binary nonlinear program · 0.9local nash equilibrium · 0.8iterative linear quadratic gaussian · 0.8
YearPublicationVenuePosition
2025 Decentralized Drone Swaps for Online Rebalancing of Drone Delivery Tasks
abstract
Recent research has seen the advancement of drone depot models as a promising way to allocate drones for large-scale task completion. Applications of these drone depot models include data collection, environmental monitoring, package delivery, and more. This paper focuses on sharing agents between static depots for task allocation based on expected demand. We model the problem as a Binary Nonlinear Program, then derive an iterative neighborhood search based on solving a series of Binary Linear Programs to drive towards the optimal configuration of agents for each depot. We show that our method is more tractable than a Branch and Bound approach for this model as problem complexity grows. We also show through simulations that with near optimal allocation between local depots, the overall system performance will outperform greedy and non-sharing approaches.
Kamran Vakil, Alyssa Pierson
ICRA1
2024 Partial Belief Space Planning for Scaling Stochastic Dynamic Games
abstract
This paper presents a method to reduce computations for stochastic dynamic games with game-theoretic belief space planning through partially propagating beliefs. Complex interactions in scenarios such as surveillance, herding, and racing can be modeled using game-theoretic frameworks in the belief space. Stochastic dynamic games can be solved to a local Nash Equilibrium using a game-theoretic belief space variant of an iterative Linear Quadratic Gaussian (iLQG). However, the scalability of this method suffers due to the large dimensionality of beliefs which the iLQG must propagate. We examine the utility of partial belief space propagation, which allows polynomial runtime to decrease. We validate our findings through simulations and hardware implementation.
Kamran Vakil, Mela C. Coffey, Alyssa Pierson
ICRA1