EDBT 2026 Demo / reviewers in the wild / expert
Allan Rocha
dblp:37/10802
· DBLP profile ↗
4ranked-venue papers
3as first author
0since 2021 · last 2019
0000-0002-1868-993XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-authorHuman-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visualization and visual analytics · 88% Rendering · 12% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
multivariate data visualization |
0.7 | 2 | 2019 | Decal-Lenses: Interactive Lenses on Surfaces for Multivariate Visualization · IEEE Trans. Vis. Comput. Graph. 2019 Decal-Maps: Real-Time Layering of Decals on Surfaces for Multivariate Visualization · IEEE Trans. Vis. Comput. Graph. 2017 |
Visualization and visual analytics › scientific visualization › geometric visualization
surface visualization |
0.7 | 2 | 2019 | Decal-Lenses: Interactive Lenses on Surfaces for Multivariate Visualization · IEEE Trans. Vis. Comput. Graph. 2019 Decal-Maps: Real-Time Layering of Decals on Surfaces for Multivariate Visualization · IEEE Trans. Vis. Comput. Graph. 2017 |
Visualization and visual analytics
interaction techniques |
0.4 | 1 | 2019 | Decal-Lenses: Interactive Lenses on Surfaces for Multivariate Visualization · IEEE Trans. Vis. Comput. Graph. 2019 |
Visualization and visual analytics › focus+context visualization
magic lens |
0.4 | 1 | 2019 | Decal-Lenses: Interactive Lenses on Surfaces for Multivariate Visualization · IEEE Trans. Vis. Comput. Graph. 2019 |
Rendering
texture mapping |
0.3 | 1 | 2017 | Decal-Maps: Real-Time Layering of Decals on Surfaces for Multivariate Visualization · IEEE Trans. Vis. Comput. Graph. 2017 |
Methods — techniques the papers use, named apart from their topics
lassoing · 0.4brushing · 0.4texture mapping · 0.3local parametrization · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Decal-Lenses: Interactive Lenses on Surfaces for Multivariate VisualizationabstractWe present decal-lenses, a new interaction technique that extends the concept of magic lenses to augment and manage multivariate visualizations on arbitrary surfaces. Our object-space lenses follow the surface geometry and allow the user to change the point of view during data exploration while maintaining a spatial reference to positions where one or more lenses were placed. Each lens delimits specific regions of the surface where one or more attributes can be selected or combined. Similar to 2D lenses, the user interacts with our lenses in real-time, switching between different attributes within the lens context. The user can also visualize the surface data representations from the point of view of each lens by using local cameras. To place lenses on surfaces of intricate geometry, such as the human brain, we introduce the concept of support surfaces for designing interaction techniques. Support surfaces provide a way to place and interact with the lenses while avoiding holes and occluded regions during data exploration. We further extend decal-lenses to arbitrary regions using brushing and lassoing operations. We discuss the applicability of our technique and present several examples where our lenses can be useful to create a customized exploration of multivariate data on surfaces. Allan Rocha, Julio Daniel Silva, Usman R. Alim, Sheelagh Carpendale, Mario Costa Sousa |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2018 | Illustrative Multivariate Visualization for Geological ModellingabstractAbstract In this paper, we present a novel illustrative multivariate visualization for geological modelling to assist geologists and reservoir engineers in visualizing multivariate datasets in superimposed representations, in contrast to the single‐attribute visualizations supported by commercial software. Our approach extends the use of decals from a single surface to 3D irregular grids, using the layering concept to represent multiple attributes. We also build upon prior work to augment the design and implementation of different geological attributes (namely, rock type, porosity, and permeability). More specifically, we propose a new sampling strategy to generate decals for porosity on the geological grid, a hybrid visualization for permeability which combines 2D decals and 3D ellipsoid glyphs, and a perceptually‐based design that allows us to visualize additional attributes (e.g., oil saturation) while avoiding visual interference between layers. Furthermore, our visual design draws from traditional geological illustrations, facilitating the understanding and communication between interdisciplinary teams. An evaluation by domain experts highlights the potential of our approach for geological modelling and interpretation in this complex domain. Allan Rocha, Roberta C. Ramos Mota, Hamidreza Hamdi, Usman R. Alim, Mario Costa Sousa |
Comput. Graph. Forum | 1 |
| 2017 | Decal-Maps: Real-Time Layering of Decals on Surfaces for Multivariate VisualizationabstractWe introduce the use of decals for multivariate visualization design. Decals are visual representations that are used for communication; for example, a pattern, a text, a glyph, or a symbol, transferred from a 2D-image to a surface upon contact. By creating what we define as decal-maps, we can design a set of images or patterns that represent one or more data attributes. We place decals on the surface considering the data pertaining to the locations we choose. We propose a (texture mapping) local parametrization that allows placing decals on arbitrary surfaces interactively, even when dealing with a high number of decals. Moreover, we extend the concept of layering to allow the co-visualization of an increased number of attributes on arbitrary surfaces. By combining decal-maps, color-maps and a layered visualization, we aim to facilitate and encourage the creative process of designing multivariate visualizations. Finally, we demonstrate the general applicability of our technique by providing examples of its use in a variety of contexts. Allan Rocha, Usman R. Alim, Julio Daniel Silva, Mario Costa Sousa |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2015 | ReservoirBench: An Interactive Educational Reservoir Engineering Workbench
Sowmya Somanath, Allan Rocha, Hamidreza Hamdi, Ehud Sharlin, Mario Costa Sousa |
INTERACT (1) | 2 |