EDBT 2026 Demo / reviewers in the wild / expert
Timothy P. Lillicrap
dblp:37/10849 · also Tim Lillicrap
· DBLP profile ↗
53ranked-venue papers
0as first author
14since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 51 · 13 since 2021Systems, architecture and hardware · 1Theory of computation · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | AndroidWorld: A Dynamic Benchmarking Environment for Autonomous AgentsabstractAutonomous agents that execute human tasks by controlling computers can enhance human productivity and application accessibility. However, progress in this field will be driven by realistic and reproducible benchmarks. We present AndroidWorld, a fully functional Android environment that provides reward signals for 116 programmatic tasks across 20 real-world Android apps. Unlike existing interactive environments, which provide a static test set, AndroidWorld dynamically constructs tasks that are parameterized and expressed in natural language in unlimited ways, thus enabling testing on a much larger and more realistic suite of tasks. To ensure reproducibility, each task includes dedicated initialization, success-checking, and tear-down logic, which modifies and inspects the device’s system state.
We experiment with baseline agents to test AndroidWorld and provide initial results on the benchmark. Our best agent can complete 30.6% of AndroidWorld's tasks, leaving ample room for future work. Furthermore, we adapt a popular desktop web agent to work on Android, which we find to be less effective on mobile, suggesting future research is needed to achieve universal, cross-platform agents. Finally, we also conduct a robustness analysis, showing that task variations can significantly affect agent performance, demonstrating that without such testing, agent performance metrics may not fully reflect practical challenges. AndroidWorld and the experiments in this paper are available at https://github.com/google-research/android_world. Christopher Rawles, Sarah Clinckemaillie, Yifan Chang, Jonathan Waltz, Gabrielle Lau, Marybeth Fair, Alice Li, William E. Bishop, Folawiyo Campbell-Ajala, Daniel Toyama, Robert James Berry, Divya Tyamagundlu, Timothy P. Lillicrap, Oriana Riva |
ICLR | 14 |
| 2024 | Metacognitive Capabilities of LLMs: An Exploration in Mathematical Problem Solvingabstract\emph{Metacognitive knowledge} refers to humans' intuitive knowledge of their own thinking and reasoning processes. Today's best LLMs clearly possess some reasoning processes. The paper gives evidence that they also have metacognitive knowledge, including ability to name skills and procedures to apply given a task. We explore this primarily in context of math reasoning, developing a prompt-guided interaction procedure to get a powerful LLM to assign sensible skill labels to math questions, followed by having it perform semantic clustering to obtain coarser families of skill labels. These coarse skill labels look interpretable to humans.
To validate that these skill labels are meaningful and relevant to the LLM's reasoning processes we perform the following experiments. (a) We ask GPT-4 to assign skill labels to training questions in math datasets GSM8K and MATH. (b) When using an LLM to solve the test questions, we present it with the full list of skill labels and ask it to identify the skill needed. Then it is presented with randomly selected exemplar solved questions associated with that skill label. This improves accuracy on GSM8k and MATH for several strong LLMs, including code-assisted models. The methodology presented is domain-agnostic, even though this article applies it to math problems. Aniket Didolkar, Anirudh Goyal, Nan Rosemary Ke, Siyuan Guo 0003, Michal Valko, Timothy P. Lillicrap, Danilo Jimenez Rezende, Yoshua Bengio, Michael C. Mozer, Sanjeev Arora |
NeurIPS | 6 |
| 2024 | The refinement paradox and cumulative cultural evolution: Complex products of collective improvement favor conformist outcomes, blind copying, and hyper-credulityabstractSocial learning is common in nature, yet cumulative culture (where knowledge and technology increase in complexity and diversity over time) appears restricted to humans. To understand why, we organized a computer tournament in which programmed entries specified when to learn new knowledge and when to refine (i.e. improve) existing knowledge. The tournament revealed a 'refinement paradox': refined behavior afforded higher payoffs as individuals converged on a small number of successful behavioral variants, but refining did not generally pay. Paradoxically, entries that refined only in certain conditions did best during behavioral improvement, while simple copying entries thrived when refinement levels were high. Cumulative cultural evolution may be rare in part because sophisticated strategies for improving knowledge and technology are initially advantageous, yet complex culture, once achieved, favors conformity, blind imitation and hyper-credulity. Elena Miu, Luke Rendell, Sam Bowles, Rob Boyd, Daniel Cownden, Magnus Enquist, Kimmo Eriksson, Marcus W. Feldman, Timothy P. Lillicrap, Richard McElreath, Stuart Murray, James Ounsley, Kevin N. Lala |
PLoS Comput. Biol. | 9 |
| 2023 | Evaluating Long-Term Memory in 3D Mazes
Jurgis Pasukonis, Timothy P. Lillicrap, Danijar Hafner |
ICLR | 2 |
| 2023 | AndroidInTheWild: A Large-Scale Dataset For Android Device ControlabstractThere is a growing interest in device-control systems that can interpret human natural language instructions and execute them on a digital device by directly controlling its user interface. We present a dataset for device-control research, Android in the Wild (AitW), which is orders of magnitude larger than current datasets. The dataset contains human demonstrations of device interactions, including the screens and actions, and corresponding natural language instructions. It consists of 715k episodes spanning 30k unique instructions, four versions of Android (v10–13), and eight device types (Pixel 2 XL to Pixel 6) with varying screen resolutions. It contains multi-step tasks that require semantic understanding of language and visual context. This dataset poses a new challenge: actions available through the user interface must be inferred from their visual appearance, and, instead of simple UI element-based actions, the action space consists of precise gestures (e.g., horizontal scrolls to operate carousel widgets). We organize our dataset to encourage robustness analysis of device-control systems, i.e., how well a system performs in the presence of new task descriptions, new applications, or new platform versions. We develop two agents and report performance across the dataset. The dataset is available at https://github.com/google-research/google-research/tree/master/androidinthe_wild. Christopher Rawles, Alice Li, Daniel Rodriguez, Oriana Riva, Timothy P. Lillicrap |
NeurIPS | 5 |
| 2022 | Retrieval-Augmented Reinforcement LearningabstractMost deep reinforcement learning (RL) algorithms distill experience into parametric behavior policies or value functions via gradient updates. While effective, this approach has several disadvantages: (1) it is computationally expensive, (2) it can take many updates to integrate experiences into the parametric model, (3) experiences that are not fully integrated do not appropriately influence the agent’s behavior, and (4) behavior is limited by the capacity of the model. In this paper we explore an alternative paradigm in which we train a network to map a dataset of past experiences to optimal behavior. Specifically, we augment an RL agent with a retrieval process (parameterized as a neural network) that has direct access to a dataset of experiences. This dataset can come from the agent’s past experiences, expert demonstrations, or any other relevant source. The retrieval process is trained to retrieve information from the dataset that may be useful in the current context, to help the agent achieve its goal faster and more efficiently. The proposed method facilitates learning agents that at test time can condition their behavior on the entire dataset and not only the current state, or current trajectory. We integrate our method into two different RL agents: an offline DQN agent and an online R2D2 agent. In offline multi-task problems, we show that the retrieval-augmented DQN agent avoids task interference and learns faster than the baseline DQN agent. On Atari, we show that retrieval-augmented R2D2 learns significantly faster than the baseline R2D2 agent and achieves higher scores. We run extensive ablations to measure the contributions of the components of our proposed method. Anirudh Goyal, Abram L. Friesen, Andrea Banino, Theophane Weber, Nan Rosemary Ke, Adrià Puigdomènech Badia, Arthur Guez, Mehdi Mirza, Peter Conway Humphreys, Ksenia Konyushkova, Michal Valko, Simon Osindero, Timothy P. Lillicrap, Nicolas Heess, Charles Blundell |
ICML | 13 |
| 2022 | A data-driven approach for learning to control computersabstractIt would be useful for machines to use computers as humans do so that they can aid us in everyday tasks. This is a setting in which there is also the potential to leverage large-scale expert demonstrations and human judgements of interactive behaviour, which are two ingredients that have driven much recent success in AI. Here we investigate the setting of computer control using keyboard and mouse, with goals specified via natural language. Instead of focusing on hand-designed curricula and specialized action spaces, we focus on developing a scalable method centered on reinforcement learning combined with behavioural priors informed by actual human-computer interactions. We achieve state-of-the-art and human-level mean performance across all tasks within the MiniWob++ benchmark, a challenging suite of computer control problems, and find strong evidence of cross-task transfer. These results demonstrate the usefulness of a unified human-agent interface when training machines to use computers. Altogether our results suggest a formula for achieving competency beyond MiniWob++ and towards controlling computers, in general, as a human would. Peter Conway Humphreys, David Raposo, Tobias Pohlen, Gregory Thornton, Rachita Chhaparia, Alistair Muldal, Josh Abramson, Petko Georgiev, Adam Santoro, Timothy P. Lillicrap |
ICML | 10 |
| 2022 | On the Stability and Scalability of Node Perturbation LearningabstractTo survive, animals must adapt synaptic weights based on external stimuli and rewards. And they must do so using local, biologically plausible, learning rules -- a highly nontrivial constraint. One possible approach is to perturb neural activity (or use intrinsic, ongoing noise to perturb it), determine whether performance increases or decreases, and use that information to adjust the weights. This algorithm -- known as node perturbation -- has been shown to work on simple problems, but little is known about either its stability or its scalability with respect to network size. We investigate these issues both analytically, in deep linear networks, and numerically, in deep nonlinear ones.We show analytically that in deep linear networks with one hidden layer, both learning time and performance depend very weakly on hidden layer size. However, unlike stochastic gradient descent, when there is model mismatch between the student and teacher networks, node perturbation is always unstable. The instability is triggered by weight diffusion, which eventually leads to very large weights. This instability can be suppressed by weight normalization, at the cost of bias in the learning rule. We confirm numerically that a similar instability, and to a lesser extent scalability, exist in deep nonlinear networks trained on both a motor control task and image classification tasks. Our study highlights the limitations and potential of node perturbation as a biologically plausible learning rule in the brain. Naoki Hiratani, Yash Mehta, Timothy P. Lillicrap, Peter E. Latham |
NeurIPS | 3 |
| 2022 | Large-Scale Retrieval for Reinforcement LearningabstractEffective decision making involves flexibly relating past experiences and relevant contextual information to a novel situation. In deep reinforcement learning (RL), the dominant paradigm is for an agent to amortise information that helps decision-making into its network weights via gradient descent on training losses. Here, we pursue an alternative approach in which agents can utilise large-scale context-sensitive database lookups to support their parametric computations. This allows agents to directly learn in an end-to-end manner to utilise relevant information to inform their outputs. In addition, new information can be attended to by the agent, without retraining, by simply augmenting the retrieval dataset. We study this approach for offline RL in 9x9 Go, a challenging game for which the vast combinatorial state space privileges generalisation over direct matching to past experiences. We leverage fast, approximate nearest neighbor techniques in order to retrieve relevant data from a set of tens of millions of expert demonstration states. Attending to this information provides a significant boost to prediction accuracy and game-play performance over simply using these demonstrations as training trajectories, providing a compelling demonstration of the value of large-scale retrieval in offline RL agents. Peter Conway Humphreys, Arthur Guez, Olivier Tieleman, Laurent Sifre, Theophane Weber, Timothy P. Lillicrap |
NeurIPS | 6 |
| 2022 | Intra-agent speech permits zero-shot task acquisitionabstractHuman language learners are exposed to a trickle of informative, context-sensitive language, but a flood of raw sensory data. Through both social language use and internal processes of rehearsal and practice, language learners are able to build high-level, semantic representations that explain their perceptions. Here, we take inspiration from such processes of "inner speech" in humans (Vygotsky, 1934) to better understand the role of intra-agent speech in embodied behavior. First, we formally pose intra-agent speech as a semi-supervised problem and develop two algorithms that enable visually grounded captioning with little labeled language data. We then experimentally compute scaling curves over different amounts of labeled data and compare the data efficiency against a supervised learning baseline. Finally, we incorporate intra-agent speech into an embodied, mobile manipulator agent operating in a 3D virtual world, and show that with as few as 150 additional image captions, intra-agent speech endows the agent with the ability to manipulate and answer questions about a new object without any related task-directed experience (zero-shot). Taken together, our experiments suggest that modelling intra-agent speech is effective in enabling embodied agents to learn new tasks efficiently and without direct interaction experience. Federico Carnevale, Petko Georgiev, Adam Santoro, Aurelia Guy, Alistair Muldal, Chia-Chun Hung, Josh Abramson, Timothy P. Lillicrap, Greg Wayne |
NeurIPS | 9 |
| 2022 | Equilibrium aggregation: encoding sets via optimizationabstractProcessing sets or other unordered, potentially variable-sized inputs in neural networks is usually handled by aggregating a number of input tensors into a single representation. While a number of aggregation methods already exist from simple sum pooling to multi-head attention, they are limited in their representational power both from theoretical and empirical perspectives. On the search of a principally more powerful aggregation strategy, we propose an optimization-based method called Equilibrium Aggregation. We show that many existing aggregation methods can be recovered as special cases of Equilibrium Aggregation and that it is provably more efficient in some important cases. Equilibrium Aggregation can be used as a drop-in replacement in many existing architectures and applications. We validate its efficiency on three different tasks: median estimation, class counting, and molecular property prediction. In all experiments, Equilibrium Aggregation achieves higher performance than the other aggregation techniques we test. Sergey Bartunov, Fabian Fuchs, Timothy P. Lillicrap |
UAI | 3 |
| 2021 | Mastering Atari with Discrete World Models
Danijar Hafner, Timothy P. Lillicrap, Mohammad Norouzi 0002, Jimmy Ba |
ICLR | 2 |
| 2021 | The functional specialization of visual cortex emerges from training parallel pathways with self-supervised predictive learningabstractThe visual system of mammals is comprised of parallel, hierarchical specialized pathways. Different pathways are specialized in so far as they use representations that are more suitable for supporting specific downstream behaviours. In particular, the clearest example is the specialization of the ventral ("what") and dorsal ("where") pathways of the visual cortex. These two pathways support behaviours related to visual recognition and movement, respectively. To-date, deep neural networks have mostly been used as models of the ventral, recognition pathway. However, it is unknown whether both pathways can be modelled with a single deep ANN. Here, we ask whether a single model with a single loss function can capture the properties of both the ventral and the dorsal pathways. We explore this question using data from mice, who like other mammals, have specialized pathways that appear to support recognition and movement behaviours. We show that when we train a deep neural network architecture with two parallel pathways using a self-supervised predictive loss function, we can outperform other models in fitting mouse visual cortex. Moreover, we can model both the dorsal and ventral pathways. These results demonstrate that a self-supervised predictive learning approach applied to parallel pathway architectures can account for some of the functional specialization seen in mammalian visual systems. Shahab Bakhtiari, Patrick J. Mineault, Timothy P. Lillicrap, Christopher C. Pack, Blake A. Richards |
NeurIPS | 3 |
| 2021 | Towards Biologically Plausible Convolutional NetworksabstractConvolutional networks are ubiquitous in deep learning. They are particularly useful for images, as they reduce the number of parameters, reduce training time, and increase accuracy. However, as a model of the brain they are seriously problematic, since they require weight sharing - something real neurons simply cannot do. Consequently, while neurons in the brain can be locally connected (one of the features of convolutional networks), they cannot be convolutional. Locally connected but non-convolutional networks, however, significantly underperform convolutional ones. This is troublesome for studies that use convolutional networks to explain activity in the visual system. Here we study plausible alternatives to weight sharing that aim at the same regularization principle, which is to make each neuron within a pool react similarly to identical inputs. The most natural way to do that is by showing the network multiple translations of the same image, akin to saccades in animal vision. However, this approach requires many translations, and doesn't remove the performance gap. We propose instead to add lateral connectivity to a locally connected network, and allow learning via Hebbian plasticity. This requires the network to pause occasionally for a sleep-like phase of "weight sharing". This method enables locally connected networks to achieve nearly convolutional performance on ImageNet and improves their fit to the ventral stream data, thus supporting convolutional networks as a model of the visual stream. Roman Pogodin, Yash Mehta, Timothy P. Lillicrap, Peter E. Latham |
NeurIPS | 3 |
| 2020 | Meta-Learning Deep Energy-Based Memory Models
Sergey Bartunov, Jack W. Rae, Simon Osindero, Timothy P. Lillicrap |
ICLR | 4 |
| 2020 | Dream to Control: Learning Behaviors by Latent Imagination
Danijar Hafner, Timothy P. Lillicrap, Jimmy Ba, Mohammad Norouzi 0002 |
ICLR | 2 |
| 2020 | Automated curriculum generation through setter-solver interactions
Sébastien Racanière, Andrew K. Lampinen, Adam Santoro, David P. Reichert, Vlad Firoiu, Timothy P. Lillicrap |
ICLR | 6 |
| 2020 | Compressive Transformers for Long-Range Sequence Modelling
Jack W. Rae, Anna Potapenko, Siddhant M. Jayakumar, Chloe Hillier, Timothy P. Lillicrap |
ICLR | 5 |
| 2020 | A meta-learning approach to (re)discover plasticity rules that carve a desired function into a neural networkabstractThe search for biologically faithful synaptic plasticity rules has resulted in a large body of models. They are usually inspired by -- and fitted to -- experimental data, but they rarely produce neural dynamics that serve complex functions. These failures suggest that current plasticity models are still under-constrained by existing data. Here, we present an alternative approach that uses meta-learning to discover plausible synaptic plasticity rules. Instead of experimental data, the rules are constrained by the functions they implement and the structure they are meant to produce. Briefly, we parameterize synaptic plasticity rules by a Volterra expansion and then use supervised learning methods (gradient descent or evolutionary strategies) to minimize a problem-dependent loss function that quantifies how effectively a candidate plasticity rule transforms an initially random network into one with the desired function. We first validate our approach by re-discovering previously described plasticity rules, starting at the single-neuron level and ``Oja’s rule'', a simple Hebbian plasticity rule that captures the direction of most variability of inputs to a neuron (i.e., the first principal component). We expand the problem to the network level and ask the framework to find Oja’s rule together with an anti-Hebbian rule such that an initially random two-layer firing-rate network will recover several principal components of the input space after learning. Next, we move to networks of integrate-and-fire neurons with plastic inhibitory afferents. We train for rules that achieve a target firing rate by countering tuned excitation. Our algorithm discovers a specific subset of the manifold of rules that can solve this task. Our work is a proof of principle of an automated and unbiased approach to unveil synaptic plasticity rules that obey biological constraints and can solve complex functions. Basile Confavreux, Friedemann Zenke, Everton J. Agnes, Timothy P. Lillicrap, Tim P. Vogels |
NeurIPS | 4 |
| 2020 | Training Generative Adversarial Networks by Solving Ordinary Differential EquationsabstractThe instability of Generative Adversarial Network (GAN) training has frequently been attributed to gradient descent. Consequently, recent methods have aimed to tailor the models and training procedures to stabilise the discrete updates. In contrast, we study the continuous-time dynamics induced by GAN training. Both theory and toy experiments suggest that these dynamics are in fact surprisingly stable. From this perspective, we hypothesise that instabilities in training GANs arise from the integration error in discretising the continuous dynamics. We experimentally verify that well-known ODE solvers (such as Runge-Kutta) can stabilise training - when combined with a regulariser that controls the integration error. Our approach represents a radical departure from previous methods which typically use adaptive optimisation and stabilisation techniques that constrain the functional space (e.g. Spectral Normalisation). Evaluation on CIFAR-10 and ImageNet shows that our method outperforms several strong baselines, demonstrating its efficacy. Chongli Qin, Yan Wu 0010, Jost Tobias Springenberg, Andrew Brock, Jeff Donahue, Timothy P. Lillicrap, Pushmeet Kohli |
NeurIPS | 6 |
| 2019 | Recall Traces: Backtracking Models for Efficient Reinforcement Learning
Anirudh Goyal, Philemon Brakel, William Fedus, Soumye Singhal, Timothy P. Lillicrap, Sergey Levine, Hugo Larochelle, Yoshua Bengio |
ICLR (Poster) | 5 |
| 2019 | Learning to Make Analogies by Contrasting Abstract Relational Structure
Felix Hill, Adam Santoro, David G. T. Barrett, Ari S. Morcos, Timothy P. Lillicrap |
ICLR (Poster) | 5 |
| 2019 | Episodic Curiosity through Reachability
Nikolay Savinov, Anton Raichuk, Damien Vincent, Raphaël Marinier, Marc Pollefeys, Timothy P. Lillicrap, Sylvain Gelly |
ICLR (Poster) | 6 |
| 2019 | Deep reinforcement learning with relational inductive biases
Vinícius Flores Zambaldi, David Raposo, Adam Santoro, Victor Bapst, Yujia Li 0001, Igor Babuschkin, Karl Tuyls, David P. Reichert, Timothy P. Lillicrap, Edward Lockhart, Murray Shanahan, Victoria Langston, Razvan Pascanu, Matt M. Botvinick, Oriol Vinyals, Peter W. Battaglia |
ICLR (Poster) | 9 |
| 2019 | An Investigation of Model-Free PlanningabstractThe field of reinforcement learning (RL) is facing increasingly challenging domains with combinatorial complexity. For an RL agent to address these challenges, it is essential that it can plan effectively. Prior work has typically utilized an explicit model of the environment, combined with a specific planning algorithm (such as tree search). More recently, a new family of methods have been proposed that learn how to plan, by providing the structure for planning via an inductive bias in the function approximator (such as a tree structured neural network), trained end-to-end by a model-free RL algorithm. In this paper, we go even further, and demonstrate empirically that an entirely model-free approach, without special structure beyond standard neural network components such as convolutional networks and LSTMs, can learn to exhibit many of the characteristics typically associated with a model-based planner. We measure our agent’s effectiveness at planning in terms of its ability to generalize across a combinatorial and irreversible state space, its data efficiency, and its ability to utilize additional thinking time. We find that our agent has many of the characteristics that one might expect to find in a planning algorithm. Furthermore, it exceeds the state-of-the-art in challenging combinatorial domains such as Sokoban and outperforms other model-free approaches that utilize strong inductive biases toward planning. Arthur Guez, Mehdi Mirza, Karol Gregor, Rishabh Kabra, Sébastien Racanière, Theophane Weber, David Raposo, Adam Santoro, Laurent Orseau, Tom Eccles, Greg Wayne, David Silver 0001, Timothy P. Lillicrap |
ICML | 13 |
| 2019 | Learning Latent Dynamics for Planning from PixelsabstractPlanning has been very successful for control tasks with known environment dynamics. To leverage planning in unknown environments, the agent needs to learn the dynamics from interactions with the world. However, learning dynamics models that are accurate enough for planning has been a long-standing challenge, especially in image-based domains. We propose the Deep Planning Network (PlaNet), a purely model-based agent that learns the environment dynamics from images and chooses actions through fast online planning in latent space. To achieve high performance, the dynamics model must accurately predict the rewards ahead for multiple time steps. We approach this using a latent dynamics model with both deterministic and stochastic transition components. Moreover, we propose a multi-step variational inference objective that we name latent overshooting. Using only pixel observations, our agent solves continuous control tasks with contact dynamics, partial observability, and sparse rewards, which exceed the difficulty of tasks that were previously solved by planning with learned models. PlaNet uses substantially fewer episodes and reaches final performance close to and sometimes higher than strong model-free algorithms. Danijar Hafner, Timothy P. Lillicrap, Ian Fischer, Ruben Villegas, David Ha, Honglak Lee, James Davidson |
ICML | 2 |
| 2019 | Composing Entropic Policies using Divergence CorrectionabstractComposing skills mastered in one task to solve novel tasks promises dramatic improvements in the data efficiency of reinforcement learning. Here, we analyze two recent works composing behaviors represented in the form of action-value functions and show that they perform poorly in some situations. As part of this analysis, we extend an important generalization of policy improvement to the maximum entropy framework and introduce an algorithm for the practical implementation of successor features in continuous action spaces. Then we propose a novel approach which addresses the failure cases of prior work and, in principle, recovers the optimal policy during transfer. This method works by explicitly learning the (discounted, future) divergence between base policies. We study this approach in the tabular case and on non-trivial continuous control problems with compositional structure and show that it outperforms or matches existing methods across all tasks considered. Jonathan J. Hunt, André Barreto 0001, Timothy P. Lillicrap, Nicolas Heess |
ICML | 3 |
| 2019 | Meta-Learning Neural Bloom FiltersabstractThere has been a recent trend in training neural networks to replace data structures that have been crafted by hand, with an aim for faster execution, better accuracy, or greater compression. In this setting, a neural data structure is instantiated by training a network over many epochs of its inputs until convergence. In applications where inputs arrive at high throughput, or are ephemeral, training a network from scratch is not practical. This motivates the need for few-shot neural data structures. In this paper we explore the learning of approximate set membership over a set of data in one-shot via meta-learning. We propose a novel memory architecture, the Neural Bloom Filter, which is able to achieve significant compression gains over classical Bloom Filters and existing memory-augmented neural networks. Jack W. Rae, Sergey Bartunov, Timothy P. Lillicrap |
ICML | 3 |
| 2019 | Deep Compressed SensingabstractCompressed sensing (CS) provides an elegant framework for recovering sparse signals from compressed measurements. For example, CS can exploit the structure of natural images and recover an image from only a few random measurements. Unlike popular autoencoding models, reconstruction in CS is posed as an optimisation problem that is separate from sensing. CS is flexible and data efficient, but its application has been restricted by the strong assumption of sparsity and costly reconstruction process. A recent approach that combines CS with neural network generators has removed the constraint of sparsity, but reconstruction remains slow. Here we propose a novel framework that significantly improves both the performance and speed of signal recovery by jointly training a generator and the optimisation process for reconstruction via meta-learning. We explore training the measurements with different objectives, and derive a family of models based on minimising measurement errors. We show that Generative Adversarial Nets (GANs) can be viewed as a special case in this family of models. Borrowing insights from the CS perspective, we develop a novel way of improving GANs using gradient information from the discriminator. Yan Wu 0010, Mihaela Rosca, Timothy P. Lillicrap |
ICML | 3 |
| 2019 | Deep Learning without Weight TransportabstractCurrent algorithms for deep learning probably cannot run in the brain because they rely on weight transport, where forward-path neurons transmit their synaptic weights to a feedback path, in a way that is likely impossible biologically. An algorithm called feedback alignment achieves deep learning without weight transport by using random feedback weights, but it performs poorly on hard visual-recognition tasks. Here we describe two mechanisms — a neural circuit called a weight mirror and a modification of an algorithm proposed by Kolen and Pollack in 1994 — both of which let the feedback path learn appropriate synaptic weights quickly and accurately even in large networks, without weight transport or complex wiring. Tested on the ImageNet visual-recognition task, these mechanisms outperform both feedback alignment and the newer sign-symmetry method, and nearly match backprop, the standard algorithm of deep learning, which uses weight transport. Mohamed Akrout, Collin Wilson, Peter Conway Humphreys, Timothy P. Lillicrap, Douglas B. Tweed |
NeurIPS | 4 |
| 2019 | Experience Replay for Continual LearningabstractInteracting with a complex world involves continual learning, in which tasks and data distributions change over time. A continual learning system should demonstrate both plasticity (acquisition of new knowledge) and stability (preservation of old knowledge). Catastrophic forgetting is the failure of stability, in which new experience overwrites previous experience. In the brain, replay of past experience is widely believed to reduce forgetting, yet it has been largely overlooked as a solution to forgetting in deep reinforcement learning. Here, we introduce CLEAR, a replay-based method that greatly reduces catastrophic forgetting in multi-task reinforcement learning. CLEAR leverages off-policy learning and behavioral cloning from replay to enhance stability, as well as on-policy learning to preserve plasticity. We show that CLEAR performs better than state-of-the-art deep learning techniques for mitigating forgetting, despite being significantly less complicated and not requiring any knowledge of the individual tasks being learned. David Rolnick, Arun Ahuja, Jonathan Schwarz, Timothy P. Lillicrap, Greg Wayne |
NeurIPS | 4 |
| 2019 | Noise Contrastive Priors for Functional Uncertainty
Danijar Hafner, Dustin Tran, Timothy P. Lillicrap, Alex Irpan, James Davidson |
UAI | 3 |
| 2018 | Distributed Distributional Deterministic Policy Gradients
Gabriel Barth-Maron, Matt Hoffman 0001, David Budden, Will Dabney, Daniel Horgan, Dhruva TB, Alistair Muldal, Nicolas Heess, Timothy P. Lillicrap |
ICLR (Poster) | 9 |
| 2018 | The Kanerva Machine: A Generative Distributed Memory
Yan Wu 0010, Greg Wayne, Alex Graves, Timothy P. Lillicrap |
ICLR (Poster) | 4 |
| 2018 | Fast Parametric Learning with Activation MemorizationabstractNeural networks trained with backpropagation often struggle to identify classes that have been observed a small number of times. In applications where most class labels are rare, such as language modelling, this can become a performance bottleneck. One potential remedy is to augment the network with a fast-learning non-parametric model which stores recent activations and class labels into an external memory. We explore a simplified architecture where we treat a subset of the model parameters as fast memory stores. This can help retain information over longer time intervals than a traditional memory, and does not require additional space or compute. In the case of image classification, we display faster binding of novel classes on an Omniglot image curriculum task. We also show improved performance for word-based language models on news reports (GigaWord), books (Project Gutenberg) and Wikipedia articles (WikiText-103) - the latter achieving a state-of-the-art perplexity of 29.2. Jack W. Rae, Chris Dyer, Peter Dayan, Timothy P. Lillicrap |
ICML | 4 |
| 2018 | Measuring abstract reasoning in neural networks
Adam Santoro, Felix Hill, David G. T. Barrett, Ari S. Morcos, Timothy P. Lillicrap |
ICML | 5 |
| 2018 | Assessing the Scalability of Biologically-Motivated Deep Learning Algorithms and ArchitecturesabstractThe backpropagation of error algorithm (BP) is impossible to implement in a real brain. The recent success of deep networks in machine learning and AI, however, has inspired proposals for understanding how the brain might learn across multiple layers, and hence how it might approximate BP. As of yet, none of these proposals have been rigorously evaluated on tasks where BP-guided deep learning has proved critical, or in architectures more structured than simple fully-connected networks. Here we present results on scaling up biologically motivated models of deep learning on datasets which need deep networks with appropriate architectures to achieve good performance. We present results on the MNIST, CIFAR-10, and ImageNet datasets and explore variants of target-propagation (TP) and feedback alignment (FA) algorithms, and explore performance in both fully- and locally-connected architectures. We also introduce weight-transport-free variants of difference target propagation (DTP) modified to remove backpropagation from the penultimate layer. Many of these algorithms perform well for MNIST, but for CIFAR and ImageNet we find that TP and FA variants perform significantly worse than BP, especially for networks composed of locally connected units, opening questions about whether new architectures and algorithms are required to scale these approaches. Our results and implementation details help establish baselines for biologically motivated deep learning schemes going forward. Sergey Bartunov, Adam Santoro, Blake A. Richards, Luke Marris, Geoffrey E. Hinton, Timothy P. Lillicrap |
NeurIPS | 6 |
| 2018 | Relational recurrent neural networksabstractMemory-based neural networks model temporal data by leveraging an ability to remember information for long periods. It is unclear, however, whether they also have an ability to perform complex relational reasoning with the information they remember. Here, we first confirm our intuitions that standard memory architectures may struggle at tasks that heavily involve an understanding of the ways in which entities are connected -- i.e., tasks involving relational reasoning. We then improve upon these deficits by using a new memory module -- a Relational Memory Core (RMC) -- which employs multi-head dot product attention to allow memories to interact. Finally, we test the RMC on a suite of tasks that may profit from more capable relational reasoning across sequential information, and show large gains in RL domains (BoxWorld & Mini PacMan), program evaluation, and language modeling, achieving state-of-the-art results on the WikiText-103, Project Gutenberg, and GigaWord datasets. Adam Santoro, Ryan Faulkner 0001, David Raposo, Jack W. Rae, Mike Chrzanowski, Theophane Weber, Daan Wierstra, Oriol Vinyals, Razvan Pascanu, Timothy P. Lillicrap |
NeurIPS | 10 |
| 2018 | Learning Attractor Dynamics for Generative MemoryabstractA central challenge faced by memory systems is the robust retrieval of a stored pattern in the presence of interference due to other stored patterns and noise. A theoretically well-founded solution to robust retrieval is given by attractor dynamics, which iteratively cleans up patterns during recall. However, incorporating attractor dynamics into modern deep learning systems poses difficulties: attractor basins are characterised by vanishing gradients, which are known to make training neural networks difficult. In this work, we exploit recent advances in variational inference and avoid the vanishing gradient problem by training a generative distributed memory with a variational lower-bound-based Lyapunov function. The model is minimalistic with surprisingly few parameters. Experiments shows it converges to correct patterns upon iterative retrieval and achieves competitive performance as both a memory model and a generative model. Yan Wu 0010, Greg Wayne, Karol Gregor, Timothy P. Lillicrap |
NeurIPS | 4 |
| 2017 | Q-Prop: Sample-Efficient Policy Gradient with An Off-Policy Critic
Shixiang Gu, Timothy P. Lillicrap, Zoubin Ghahramani, Richard E. Turner, Sergey Levine |
ICLR | 2 |
| 2017 | Learning to Learn without Gradient Descent by Gradient DescentabstractWe learn recurrent neural network optimizers trained on simple synthetic functions by gradient descent. We show that these learned optimizers exhibit a remarkable degree of transfer in that they can be used to efficiently optimize a broad range of derivative-free black-box functions, including Gaussian process bandits, simple control objectives, global optimization benchmarks and hyper-parameter tuning tasks. Up to the training horizon, the learned optimizers learn to trade-off exploration and exploitation, and compare favourably with heavily engineered Bayesian optimization packages for hyper-parameter tuning. Yutian Chen 0001, Matt Hoffman 0001, Sergio Gomez Colmenarejo, Misha Denil, Timothy P. Lillicrap, Matt M. Botvinick, Nando de Freitas |
ICML | 5 |
| 2017 | Deep reinforcement learning for robotic manipulation with asynchronous off-policy updatesabstractReinforcement learning holds the promise of enabling autonomous robots to learn large repertoires of behavioral skills with minimal human intervention. However, robotic applications of reinforcement learning often compromise the autonomy of the learning process in favor of achieving training times that are practical for real physical systems. This typically involves introducing hand-engineered policy representations and human-supplied demonstrations. Deep reinforcement learning alleviates this limitation by training general-purpose neural network policies, but applications of direct deep reinforcement learning algorithms have so far been restricted to simulated settings and relatively simple tasks, due to their apparent high sample complexity. In this paper, we demonstrate that a recent deep reinforcement learning algorithm based on off-policy training of deep Q-functions can scale to complex 3D manipulation tasks and can learn deep neural network policies efficiently enough to train on real physical robots. We demonstrate that the training times can be further reduced by parallelizing the algorithm across multiple robots which pool their policy updates asynchronously. Our experimental evaluation shows that our method can learn a variety of 3D manipulation skills in simulation and a complex door opening skill on real robots without any prior demonstrations or manually designed representations. Shixiang Gu, Ethan Holly, Timothy P. Lillicrap, Sergey Levine |
ICRA | 3 |
| 2017 | Interpolated Policy Gradient: Merging On-Policy and Off-Policy Gradient Estimation for Deep Reinforcement LearningabstractOff-policy model-free deep reinforcement learning methods using previously collected data can improve sample efficiency over on-policy policy gradient techniques. On the other hand, on-policy algorithms are often more stable and easier to use. This paper examines, both theoretically and empirically, approaches to merging on- and off-policy updates for deep reinforcement learning. Theoretical results show that off-policy updates with a value function estimator can be interpolated with on-policy policy gradient updates whilst still satisfying performance bounds. Our analysis uses control variate methods to produce a family of policy gradient algorithms, with several recently proposed algorithms being special cases of this family. We then provide an empirical comparison of these techniques with the remaining algorithmic details fixed, and show how different mixing of off-policy gradient estimates with on-policy samples contribute to improvements in empirical performance. The final algorithm provides a generalization and unification of existing deep policy gradient techniques, has theoretical guarantees on the bias introduced by off-policy updates, and improves on the state-of-the-art model-free deep RL methods on a number of OpenAI Gym continuous control benchmarks. Shixiang Gu, Timothy P. Lillicrap, Richard E. Turner, Zoubin Ghahramani, Bernhard Schölkopf, Sergey Levine |
NIPS | 2 |
| 2017 | A simple neural network module for relational reasoningabstractRelational reasoning is a central component of generally intelligent behavior, but has proven difficult for neural networks to learn. In this paper we describe how to use Relation Networks (RNs) as a simple plug-and-play module to solve problems that fundamentally hinge on relational reasoning. We tested RN-augmented networks on three tasks: visual question answering using a challenging dataset called CLEVR, on which we achieve state-of-the-art, super-human performance; text-based question answering using the bAbI suite of tasks; and complex reasoning about dynamical physical systems. Then, using a curated dataset called Sort-of-CLEVR we show that powerful convolutional networks do not have a general capacity to solve relational questions, but can gain this capacity when augmented with RNs. Thus, by simply augmenting convolutions, LSTMs, and MLPs with RNs, we can remove computational burden from network components that are not well-suited to handle relational reasoning, reduce overall network complexity, and gain a general ability to reason about the relations between entities and their properties. Adam Santoro, David Raposo, David G. T. Barrett, Mateusz Malinowski, Razvan Pascanu, Peter W. Battaglia, Timothy P. Lillicrap |
NIPS | 7 |
| 2017 | Deep Learning with Dynamic Spiking Neurons and Fixed Feedback WeightsabstractRecent work in computer science has shown the power of deep learning driven by the backpropagation algorithm in networks of artificial neurons. But real neurons in the brain are different from most of these artificial ones in at least three crucial ways: they emit spikes rather than graded outputs, their inputs and outputs are related dynamically rather than by piecewise-smooth functions, and they have no known way to coordinate arrays of synapses in separate forward and feedback pathways so that they change simultaneously and identically, as they do in backpropagation. Given these differences, it is unlikely that current deep learning algorithms can operate in the brain, but we that show these problems can be solved by two simple devices: learning rules can approximate dynamic input-output relations with piecewise-smooth functions, and a variation on the feedback alignment algorithm can train deep networks without having to coordinate forward and feedback synapses. Our results also show that deep spiking networks learn much better if each neuron computes an intracellular teaching signal that reflects that cell's nonlinearity. With this mechanism, networks of spiking neurons show useful learning in synapses at least nine layers upstream from the output cells and perform well compared to other spiking networks in the literature on the MNIST digit recognition task. Arash Samadi, Timothy P. Lillicrap, Douglas B. Tweed |
Neural Comput. | 2 |
| 2016 | Continuous Deep Q-Learning with Model-based AccelerationabstractModel-free reinforcement learning has been successfully applied to a range of challenging problems, and has recently been extended to handle large neural network policies and value functions. However, the sample complexity of model-free algorithms, particularly when using high-dimensional function approximators, tends to limit their applicability to physical systems. In this paper, we explore algorithms and representations to reduce the sample complexity of deep reinforcement learning for continuous control tasks. We propose two complementary techniques for improving the efficiency of such algorithms. First, we derive a continuous variant of the Q-learning algorithm, which we call normalized advantage functions (NAF), as an alternative to the more commonly used policy gradient and actor-critic methods. NAF representation allows us to apply Q-learning with experience replay to continuous tasks, and substantially improves performance on a set of simulated robotic control tasks. To further improve the efficiency of our approach, we explore the use of learned models for accelerating model-free reinforcement learning. We show that iteratively refitted local linear models are especially effective for this, and demonstrate substantially faster learning on domains where such models are applicable. Shixiang Gu, Timothy P. Lillicrap, Ilya Sutskever, Sergey Levine |
ICML | 2 |
| 2016 | Asynchronous Methods for Deep Reinforcement LearningabstractWe propose a conceptually simple and lightweight framework for deep reinforcement learning that uses asynchronous gradient descent for optimization of deep neural network controllers. We present asynchronous variants of four standard reinforcement learning algorithms and show that parallel actor-learners have a stabilizing effect on training allowing all four methods to successfully train neural network controllers. The best performing method, an asynchronous variant of actor-critic, surpasses the current state-of-the-art on the Atari domain while training for half the time on a single multi-core CPU instead of a GPU. Furthermore, we show that asynchronous actor-critic succeeds on a wide variety of continuous motor control problems as well as on a new task of navigating random 3D mazes using a visual input. Volodymyr Mnih, Adrià Puigdomènech Badia, Mehdi Mirza, Alex Graves, Timothy P. Lillicrap, Tim Harley, David Silver 0001, Koray Kavukcuoglu |
ICML | 5 |
| 2016 | Meta-Learning with Memory-Augmented Neural NetworksabstractDespite recent breakthroughs in the applications of deep neural networks, one setting that presents a persistent challenge is that of "one-shot learning." Traditional gradient-based networks require a lot of data to learn, often through extensive iterative training. When new data is encountered, the models must inefficiently relearn their parameters to adequately incorporate the new information without catastrophic interference. Architectures with augmented memory capacities, such as Neural Turing Machines (NTMs), offer the ability to quickly encode and retrieve new information, and hence can potentially obviate the downsides of conventional models. Here, we demonstrate the ability of a memory-augmented neural network to rapidly assimilate new data, and leverage this data to make accurate predictions after only a few samples. We also introduce a new method for accessing an external memory that focuses on memory content, unlike previous methods that additionally use memory location-based focusing mechanisms. Adam Santoro, Sergey Bartunov, Matt M. Botvinick, Daan Wierstra, Timothy P. Lillicrap |
ICML | 5 |
| 2016 | Scaling Memory-Augmented Neural Networks with Sparse Reads and WritesabstractNeural networks augmented with external memory have the ability to learn algorithmic solutions to complex tasks. These models appear promising for applications such as language modeling and machine translation. However, they scale poorly in both space and time as the amount of memory grows --- limiting their applicability to real-world domains. Here, we present an end-to-end differentiable memory access scheme, which we call Sparse Access Memory (SAM), that retains the representational power of the original approaches whilst training efficiently with very large memories. We show that SAM achieves asymptotic lower bounds in space and time complexity, and find that an implementation runs $1,\!000\times$ faster and with $3,\!000\times$ less physical memory than non-sparse models. SAM learns with comparable data efficiency to existing models on a range of synthetic tasks and one-shot Omniglot character recognition, and can scale to tasks requiring $100,\!000$s of time steps and memories. As well, we show how our approach can be adapted for models that maintain temporal associations between memories, as with the recently introduced Differentiable Neural Computer. Jack W. Rae, Jonathan J. Hunt, Ivo Danihelka, Tim Harley, Andrew W. Senior, Greg Wayne, Alex Graves, Timothy P. Lillicrap |
NIPS | 8 |
| 2016 | Matching Networks for One Shot LearningabstractLearning from a few examples remains a key challenge in machine learning. Despite recent advances in important domains such as vision and language, the standard supervised deep learning paradigm does not offer a satisfactory solution for learning new concepts rapidly from little data. In this work, we employ ideas from metric learning based on deep neural features and from recent advances that augment neural networks with external memories. Our framework learns a network that maps a small labelled support set and an unlabelled example to its label, obviating the need for fine-tuning to adapt to new class types. We then define one-shot learning problems on vision (using Omniglot, ImageNet) and language tasks. Our algorithm improves one-shot accuracy on ImageNet from 82.2% to 87.8% and from 88% accuracy to 95% accuracy on Omniglot compared to competing approaches. We also demonstrate the usefulness of the same model on language modeling by introducing a one-shot task on the Penn Treebank. Oriol Vinyals, Charles Blundell, Timothy P. Lillicrap, Koray Kavukcuoglu, Daan Wierstra |
NIPS | 3 |
| 2015 | Learning Continuous Control Policies by Stochastic Value GradientsabstractWe present a unified framework for learning continuous control policies usingbackpropagation. It supports stochastic control by treating stochasticity in theBellman equation as a deterministic function of exogenous noise. The productis a spectrum of general policy gradient algorithms that range from model-freemethods with value functions to model-based methods without value functions.We use learned models but only require observations from the environment insteadof observations from model-predicted trajectories, minimizing the impactof compounded model errors. We apply these algorithms first to a toy stochasticcontrol problem and then to several physics-based control problems in simulation.One of these variants, SVG(1), shows the effectiveness of learning models, valuefunctions, and policies simultaneously in continuous domains. Nicolas Heess, Greg Wayne, David Silver 0001, Timothy P. Lillicrap, Tom Erez, Yuval Tassa |
NIPS | 4 |
| 2012 | Relevance Realization and the Emerging Framework in Cognitive ScienceabstractJournal Article Relevance Realization and the Emerging Framework in Cognitive Science Get access John Vervaeke, John Vervaeke Cognitive Science Program, and Psychology Department University of Toronto, University College Toronto, ON, Canada, M5S 3H7.E-mail: [email protected] Search for other works by this author on: Oxford Academic Google Scholar Timothy P. Lillicrap, Timothy P. Lillicrap Centre for Neuroscience Studies, Queen's University, Kingston, ON, Canada K7L 3N6.E-mail: [email protected] Search for other works by this author on: Oxford Academic Google Scholar Blake A. Richards Blake A. Richards Department of Pharmacology, University of Oxford, Mansfield Road Oxford, OX1 3QT UK.E-mail: [email protected] Search for other works by this author on: Oxford Academic Google Scholar Journal of Logic and Computation, Volume 22, Issue 1, February 2012, Pages 79–99, https://doi.org/10.1093/logcom/exp067 Published: 27 October 2009 Article history Received: 20 June 2008 Published: 27 October 2009 John Vervaeke, Timothy P. Lillicrap, Blake A. Richards |
J. Log. Comput. | 2 |
| 2008 | Sensitivity Derivatives for Flexible Sensorimotor LearningabstractTo learn effectively, an adaptive controller needs to know its sensitivity derivatives--the variables that quantify how system performance depends on the commands from the controller. In the case of biological sensorimotor control, no one has explained how those derivatives themselves might be learned, and some authors suggest they are not learned at all but are known innately. Here we show that this knowledge cannot be solely innate, given the adaptive flexibility of neural systems. And we show how it could be learned using forms of information transport that are available in the brain. The mechanism, which we call implicit supervision, helps explain the flexibility and speed of sensorimotor learning and our ability to cope with high-dimensional work spaces and tools. M. N. Abdelghani, Timothy P. Lillicrap, Douglas B. Tweed |
Neural Comput. | 2 |