Demo Data from EDBT 2026 / reviewers in the wild / expert
Hidekazu Oki
dblp:37/145
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2002
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 1Software engineering, systems software and programming languages · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
1 paper |
Internet of things and sensor networks · 93% Internet architecture and protocols · 7% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Internet of things and sensor networks › wireless sensor network › target tracking
animal tracking |
0.0 | 1 | 2002 | Energy-efficient computing for wildlife tracking: design tradeoffs and early experiences with ZebraNet · ASPLOS 2002 |
Internet of things and sensor networks › wireless sensor network
energy-efficient computing |
0.0 | 1 | 2002 | Energy-efficient computing for wildlife tracking: design tradeoffs and early experiences with ZebraNet · ASPLOS 2002 |
Internet of things and sensor networks
mobile sensor networks |
0.0 | 1 | 2002 | Energy-efficient computing for wildlife tracking: design tradeoffs and early experiences with ZebraNet · ASPLOS 2002 |
Internet of things and sensor networks
wireless sensor network |
0.0 | 1 | 2002 | Energy-efficient computing for wildlife tracking: design tradeoffs and early experiences with ZebraNet · ASPLOS 2002 |
Internet architecture and protocols › overlay networks
peer-to-peer routing |
0.0 | 1 | 2002 | Energy-efficient computing for wildlife tracking: design tradeoffs and early experiences with ZebraNet · ASPLOS 2002 |
Methods — techniques the papers use, named apart from their topics
flash memory · 0.0GPS · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2002 | Energy-efficient computing for wildlife tracking: design tradeoffs and early experiences with ZebraNetabstractOver the past decade, mobile computing and wireless communication have become increasingly important drivers of many new computing applications. The field of wireless sensor networks particularly focuses on applications involving autonomous use of compute, sensing, and wireless communication devices for both scientific and commercial purposes. This paper examines the research decisions and design tradeoffs that arise when applying wireless peer-to-peer networking techniques in a mobile sensor network designed to support wildlife tracking for biology research.The ZebraNet system includes custom tracking collars (nodes) carried by animals under study across a large, wild area; the collars operate as a peer-to-peer network to deliver logged data back to researchers. The collars include global positioning system (GPS), Flash memory, wireless transceivers, and a small CPU; essentially each node is a small, wireless computing device. Since there is no cellular service or broadcast communication covering the region where animals are studied, ad hoc, peer-to-peer routing is needed. Although numerous ad hoc protocols exist, additional challenges arise because the researchers themselves are mobile and thus there is no fixed base station towards which to aim data. Overall, our goal is to use the least energy, storage, and other resources necessary to maintain a reliable system with a very high `data homing' success rate. We plan to deploy a 30-node ZebraNet system at the Mpala Research Centre in central Kenya. More broadly, we believe that the domain-centric protocols and energy tradeoffs presented here for ZebraNet will have general applicability in other wireless and sensor applications. Philo Juang, Hidekazu Oki, Margaret Martonosi, Li-Shiuan Peh, Daniel Rubenstein |
ASPLOS | 2 |