Demo Data from EDBT 2026 / reviewers in the wild / expert
Mark Liu
dblp:37/4046
· DBLP profile ↗
5ranked-venue papers
0as first author
3since 2021 · last 2024
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Software engineering, systems software and programming languages · 2Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Systems, architecture and hardware · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 72% Computational fabrication · 28% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Performance modeling and evaluation · 100% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › surface parameterization
surface flattening |
0.6 | 1 | 2022 | Computational pattern making from 3D garment models · ACM Trans. Graph. 2022 |
Geometric modeling and processing
surface parameterization |
0.6 | 1 | 2022 | Computational pattern making from 3D garment models · ACM Trans. Graph. 2022 |
Geometric modeling and processing
mesh segmentation |
0.2 | 1 | 2022 | Computational pattern making from 3D garment models · ACM Trans. Graph. 2022 |
Geometric modeling and processing › surface parameterization
patch layout |
0.2 | 1 | 2022 | Computational pattern making from 3D garment models · ACM Trans. Graph. 2022 |
Performance modeling and evaluation
program instrumentation |
0.0 | 1 | 1974 | A general-purpose software measurement tool · SIGMETRICS 1974 |
Program analysis
dynamic analysis |
0.0 | 1 | 1974 | A general-purpose software measurement tool · SIGMETRICS 1974 |
Methods — techniques the papers use, named apart from their topics
quadrilateral remeshing · 0.6anisotropic deformation modeling · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Digital Garment AlterationabstractAbstract Garment alteration is a practical technique to adapt an existing garment to fit a target body shape. Typically executed by skilled tailors, this process involves a series of strategic fabric operations—removing or adding material—to achieve the desired fit on a target body. We propose an innovative approach to automate this process by computing a set of practically feasible modifications that adapt an existing garment to fit a different body shape. We first assess the garment's fit on a reference body; then, we replicate this fit on the target by deriving a set of pattern modifications via a linear program. We compute these alterations by employing an iterative process that alternates between global geometric optimization and physical simulation. Our method utilizes geometry‐based simulation of woven fabric's anisotropic behavior, accounts for tailoring details like seam matching, and incorporates elements such as darts or gussets. We validate our technique by producing digital and physical garments, demonstrating practical and achievable alterations. Anna Maria Eggler, Raphael Falque, Mark Liu, Teresa Vidal-Calleja, Olga Sorkine-Hornung, Nico Pietroni |
Comput. Graph. Forum | 3 |
| 2022 | Oncologist Opinion and Use of a Machine Learning-Powered Clinical Decision Support System to Aid Serious Illness Conversations for Lung Cancer Patients
Teja Ganta, Stephanie Lehrman, Rachel Pappalardo, Irena Durkovic, Shira Lichtman, Damon Czarnecki, Brooke Tsembelis, Mark Liu, Joseph L. Kannry, Robbie Freeman, Mirhandi Arash Kia, Prathamesh Parchure, Hsin-Hui Huang, Alla Keyzner, Madhu Mazumdar, Aarti Bhardwaj, Cardinale Smith |
AMIA | 8 |
| 2022 | Computational pattern making from 3D garment modelsabstractWe propose a method for computing a sewing pattern of a given 3D garment model. Our algorithm segments an input 3D garment shape into patches and computes their 2D parameterization, resulting in pattern pieces that can be cut out of fabric and sewn together to manufacture the garment. Unlike the general state-of-the-art approaches for surface cutting and flattening, our method explicitly targets garment fabrication. It accounts for the unique properties and constraints of tailoring, such as seam symmetry, the usage of darts, fabric grain alignment, and a flattening distortion measure that models woven fabric deformation, respecting its anisotropic behavior. We bootstrap a recent patch layout approach developed for quadrilateral remeshing and adapt it to the purpose of computational pattern making, ensuring that the deformation of each pattern piece stays within prescribed bounds of cloth stress. While our algorithm can automatically produce the sewing patterns, it is fast enough to admit user input to creatively iterate on the pattern design. Our method can take several target poses of the 3D garment into account and integrate them into the sewing pattern design. We demonstrate results on both skintight and loose garments, showcasing the versatile application possibilities of our approach. Nico Pietroni, Corentin Dumery, Raphael Falque, Mark Liu, Teresa Vidal-Calleja, Olga Sorkine-Hornung |
ACM Trans. Graph. | 4 |
| 1975 | A General-Purpose Software Measurement ToolabstractAbstract A software measurement tool designed for the users of PRIME, an interactive system being developed, is presented. The tool, called SMT, allows its user to instrument a program, modify a pre‐existing instrumentation and specify how the collected data are to be reduced by typing in a few simple commands. The user can also write his own measurement routines, which specify the actions to be taken at event detection time, and submit them to the SMT; after checking their correctness, the SMT deals with them as with its built‐in, standard measurement routines. The design goals of a general‐purpose tool like the SMT are discussed, and the prototype version of the tool, which has been implemented, is described from the two distinct viewpoints of a user and of a measurement‐tool designer. An example of the application of the prototype to a measurement problem is illustrated, the reasons why not all of the design goals have been achieved in the implementation of the prototype are reviewed, and some of the foreseeable extensions of the SMT are described. Domenico Ferrari, Mark Liu |
Softw. Pract. Exp. | 2 |
| 1974 | A general-purpose software measurement toolabstractA software measurement tool designed for the users of PRIME, an interactive system being developed, is presented. The tool, called SMT, allows its user to instrument a program, modify a pre-existing instrumentation and specify how the collected data are to be reduced by typing in a few simple commands. The user can also write his own measurement routines, which specify the actions to be taken at event detection time, and submit them to the SMT; after checking their correctness, the SMT deals with them as with its built-in, standard measurement routines. The design goals of a general-purpose tool like the SMT are discussed, and the prototype version of the tool, which has been implemented, is described from the two distinct viewpoints of a user and of a measurement-tool designer. An example of the application of the prototype to a measurement problem is illustrated, the reasons why not all of the design goals have been achieved in the implementation of the prototype are reviewed, and some of the foreseeable extensions of the SMT are described. Domenico Ferrari, Mark Liu |
SIGMETRICS | 2 |