Shane Griffith

dblp:37/8370 · DBLP profile ↗
← Back
4ranked-venue papers
4as first author
0since 2021 · last 2016
0000-0003-4215-4537ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorSystems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 64% Image recognition and object detection · 28% Motion planning and robot control · 8%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Image recognition and object detection › image classification
object classification
0.222010
How to separate containers from non-containers? a behavior-grounded approach to acoustic object categorization · ICRA 2010
Interactive Categorization of Containers and Non-Containers by Unifying Categorizations Derived from Multiple Exploratory Behaviors · AAAI 2010
Machine learning › Reinforcement learning › policy search
bayesian policy search
0.212013
Policy Shaping: Integrating Human Feedback with Reinforcement Learning · NIPS 2013
Machine learning › Reinforcement learning
human feedback
0.212013
Policy Shaping: Integrating Human Feedback with Reinforcement Learning · NIPS 2013
Machine learning › Reinforcement learning › human-in-the-loop reinforcement learning
interactive reinforcement learning
0.212013
Policy Shaping: Integrating Human Feedback with Reinforcement Learning · NIPS 2013
Robotics › Motion planning and robot control › robot learning
exploratory behavior
0.122010
How to separate containers from non-containers? a behavior-grounded approach to acoustic object categorization · ICRA 2010
Interactive Categorization of Containers and Non-Containers by Unifying Categorizations Derived from Multiple Exploratory Behaviors · AAAI 2010

Methods — techniques the papers use, named apart from their topics

reward shaping · 0.2bayesian inference · 0.2consensus clustering · 0.1behavior-grounded categorization · 0.1
YearPublicationVenuePosition
2016 Reprojection Flow for Image Registration Across Seasons
Shane Griffith, Cédric Pradalier
BMVC1
2013 Policy Shaping: Integrating Human Feedback with Reinforcement Learning
abstract
A long term goal of Interactive Reinforcement Learning is to incorporate non-expert human feedback to solve complex tasks. State-of-the-art methods have approached this problem by mapping human information to reward and value signals to indicate preferences and then iterating over them to compute the necessary control policy. In this paper we argue for an alternate, more effective characterization of human feedback: Policy Shaping. We introduce Advise, a Bayesian approach that attempts to maximize the information gained from human feedback by utilizing it as direct labels on the policy. We compare Advise to state-of-the-art approaches and highlight scenarios where it outperforms them and importantly is robust to infrequent and inconsistent human feedback.
Shane Griffith, Kaushik Subramanian, Jonathan Scholz, Charles L. Isbell Jr., Andrea Thomaz
NIPS1
2010 Interactive Categorization of Containers and Non-Containers by Unifying Categorizations Derived from Multiple Exploratory Behaviors
abstract
The ability to form object categories is an important milestone in human infant development. We propose a framework that allows a robot to form a unified object categorization from several interactions with objects. This framework is consistent with the principle that robot learning should be ultimately grounded in the robot's perceptual and behavioral repertoire. This paper builds upon our previous work by adding more exploratory behaviors (now 6 instead of 1) and by employing consensus clustering for finding a single, unified object categorization. The framework was tested on a container/non-container categorization task with 20 objects.
Shane Griffith, Alexander Stoytchev
AAAI1
2010 How to separate containers from non-containers? a behavior-grounded approach to acoustic object categorization
abstract
This paper describes an approach to interactive object categorization that couples exploratory behaviors and their resulting acoustic signatures to form object categories. The framework was tested with an upper-torso humanoid robot on a container/non-container categorization task. The robot used six exploratory behaviors (drop block, grasp, move, shake, flip, and drop object) and applied them to twenty objects. The results from this large-scale experimental study show that the robot was able to learn meaningful object categories using only acoustic information. The results also show that the quality of the categorization depends on the exploratory behavior used to derive it as some behaviors elicit more salient acoustic signatures than others.
Shane Griffith, Jivko Sinapov, Vladimir Sukhoy, Alexander Stoytchev
ICRA1