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Chaoyang Li 0002

dblp:37/8586-2 · DBLP profile ↗
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8ranked-venue papers
1as first author
8since 2021 · last 2025
0009-0009-5508-425XORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 4 · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
7 papers
Content delivery and video streaming · 74% Edge and fog computing · 26%
Artificial intelligence
1 paper
Language models and text generation · 100%
Software engineering, system software, and programming languages
1 paper
Empirical software engineering · 100%
Computer graphics and multimedia
2 papers
Image and video processing · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 100%

Topics — the 9 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Content delivery and video streaming
adaptive video streaming
3.242025
Towards User-level QoE: Large-scale Practice in Personalized Optimization of Adaptive Video Streaming · SIGCOMM 2025
Beyond Interpretability: Exploring the Comprehensibility of Adaptive Video Streaming through Large Language Models · ACM Multimedia 2025
Dancing with Shackles, Meet the Challenge of Industrial Adaptive Streaming via Offline Reinforcement Learning · INFOCOM 2024
Content delivery and video streaming
bitrate adaptation
1.622025
Beyond Interpretability: Exploring the Comprehensibility of Adaptive Video Streaming through Large Language Models · ACM Multimedia 2025
Dancing with Shackles, Meet the Challenge of Industrial Adaptive Streaming via Offline Reinforcement Learning · INFOCOM 2024
Natural language and speech › Language models and text generation
LLM agents
0.912025
Crucible: Quantifying the Potential of Control Algorithms through LLM Agents · NeurIPS 2025
Content delivery and video streaming
quality of experience
0.812024
Dancing with Shackles, Meet the Challenge of Industrial Adaptive Streaming via Offline Reinforcement Learning · INFOCOM 2024
Image and video processing › video restoration
video denoising
0.712023
Owl: A Pre-and Post-processing Framework for Video Analytics in Low-light Surroundings · INFOCOM 2023
Edge and fog computing › video analytics
real-time video analytics
0.712023
Concerto: Client-server Orchestration for Real-Time Video Analytics · ACM Multimedia 2023
Edge and fog computing
video analytics
0.712023
Concerto: Client-server Orchestration for Real-Time Video Analytics · ACM Multimedia 2023
Edge and fog computing › video analytics
video analytics pipeline
0.712023
Owl: A Pre-and Post-processing Framework for Video Analytics in Low-light Surroundings · INFOCOM 2023
Image and video processing
image enhancement
0.212023
Owl: A Pre-and Post-processing Framework for Video Analytics in Low-light Surroundings · INFOCOM 2023

Methods — techniques the papers use, named apart from their topics

multi-level expert simulation · 1.7monte carlo sampling · 1.7bayesian optimization · 1.7a/b testing · 1.7LLM-driven simulation · 1.7large language model evaluation · 0.9decision tree conversion · 0.9offline-trained decision model · 0.8offline reinforcement learning · 0.8normal distribution modeling · 0.8curriculum learning · 0.8counterfactual reasoning · 0.8training mechanism · 0.7inference skipping · 0.7frame queue management · 0.7deep learning · 0.7content representation · 0.7
YearPublicationVenuePosition
2025 Beyond Interpretability: Exploring the Comprehensibility of Adaptive Video Streaming through Large Language Models
abstract
Over the past decade, adaptive video streaming technology has witnessed significant advancements, particularly driven by the rapid evolution of deep learning techniques. However, the black-box nature of deep learning algorithms presents challenges for developers in understanding decision-making processes and optimizing for specific application scenarios. Although existing research has enhanced algorithm interpretability through decision tree conversion, interpretability does not directly equate to developers' subjective comprehensibility. To address this challenge, we introduce ComTree, the first bitrate adaptation algorithm generation framework that considers comprehensibility. The framework initially generates the complete set of decision trees that meet performance requirements, then leverages large language models to evaluate these trees for developer comprehensibility, ultimately selecting solutions that best facilitate human understanding and enhancement. Experimental results demonstrate that ComTree significantly improves comprehensibility while maintaining competitive performance, showing potential for further advancement. The source code and appendix are available at https://github.com/thu-media/ComTree.
Lianchen Jia, Chaoyang Li 0002, Jiahui Chen 0009, Tianchi Huang, Jiangchuan Liu, Lifeng Sun
ACM Multimedia2
2025 Crucible: Quantifying the Potential of Control Algorithms through LLM Agents
abstract
Control algorithms in production environments typically require domain experts to tune their parameters and logic for specific scenarios. However, existing research predominantly focuses on algorithmic performance under ideal or default configurations, overlooking the critical aspect of Tuning Potential. To bridge this gap, we introduce \texttt{Crucible}, an agent that employs an LLM-driven, multi-level expert simulation to turn algorithms and defines a formalized metric to quantitatively evaluate their Tuning Potential. We demonstrate \texttt{Crucible}'s effectiveness across a wide spectrum of case studies, from classic control tasks to complex computer systems, and validate its findings in a real-world deployment. Our experimental results reveal that \texttt{Crucible} systematically quantifies the tunable space across different algorithms. Furthermore, \texttt{Crucible} provides a new dimension for algorithm analysis and design, which ultimately leads to performance improvements. Our code is available at https://github.com/thu-media/Crucible.
Lianchen Jia, Chaoyang Li 0002, Qian Houde, Tianchi Huang, Jiangchuan Liu, Lifeng Sun
NeurIPS2
2025 Towards User-level QoE: Large-scale Practice in Personalized Optimization of Adaptive Video Streaming
abstract
Traditional optimization methods based on system-wide Quality of Service (QoS) metrics have approached their performance limitations in modern large-scale streaming systems. However, aligning user-level Quality of Experience (QoE) with algorithmic optimization objectives remains an unresolved challenge. Therefore, we propose LingXi, the first large-scale deployed system for personalized adaptive video streaming based on user-level experience. LingXi dynamically optimizes the objectives of adaptive video streaming algorithms by analyzing user engagement. Utilizing exit rate as a key metric, we investigate the correlation between QoS indicators and exit rates based on production environment logs, subsequently developing a personalized exit rate predictor. Through Monte Carlo sampling and online Bayesian optimization, we iteratively determine optimal parameters. Large-scale A/B testing utilizing 8% of traffic on Kuaishou, one of the largest short video platforms, demonstrates LingXi's superior performance. LingXi achieves a 0.15% increase in total viewing time, a 0.1% improvement in bitrate, and a 1.3% reduction in stall time across all users, with particularly significant improvements for low-bandwidth users who experience a 15% reduction in stall time.
Lianchen Jia, Chao Zhou 0003, Chaoyang Li 0002, Jiangchuan Liu, Lifeng Sun
SIGCOMM3
2024 Dancing with Shackles, Meet the Challenge of Industrial Adaptive Streaming via Offline Reinforcement Learning
abstract
Adaptive video streaming has been studied for over 10 years and has demonstrated remarkable performance. However, adaptive video streaming is not an independent algorithm but relies on other components of the video system. Consequently, as other components undergo optimization, the gap between the traditional simulator and the real-world system continues to grow which makes the adaptive video streaming algorithm must adapt to these variations.In order to address the challenges facing industrial adaptive video streaming, we introduce a novel offline reinforcement learning framework called Backwave. This framework leverages history logs to reduce the sim-real gap. We propose new metrics based on counterfactual reasoning to evaluate its performance and we integrate expert knowledge to generate valuable data to mitigate the issue of data override. Furthermore, we employ curriculum learning to minimize additional errors.We deployed Backwave on a mainstream commercial short video platform, Kuaishou. In a series of A/B tests conducted nearly one month with over 400M daily watch times, Backwave consistently outperforms prior algorithms. Specifically, Backwave reduces stall time by 0.45% to 8.52% while maintaining comparable video quality and Backwave demonstrates improvements in average play duration by 0.12% to 0.16%, and overall play duration by 0.12% to 0.26%.
Lianchen Jia, Chao Zhou 0003, Tianchi Huang, Chaoyang Li 0002, Lifeng Sun
INFOCOM4
2024 Meet Challenges of RTT Jitter, A Hybrid Internet Congestion Control Algorithm
abstract
Congestion control has been a fundamental research focus in web transmission for over 30 years. However, with diverse network scenarios like cellular networks and WiFi, traditional models might no longer accurately describe current network conditions -- we empirically observe that the minimum round-trip time (RTTmin) still varies under different network conditions, challenging the assumption of its constancy in traditional models. In this paper, we model it as a normal distribution based on our measurements and propose a novel congestion control algorithm LingBo. LingBo consists of two phases: an offline trained decision model to achieve goals under different RTTmin distributions, and an online perception scheme to detect the current RTTmin distribution. We evaluate LingBo in various network environments and find it consistently performs well in terms of power metric and throughput compared to recent state-of-the-art baselines. Our code is available at https://github.com/thumedia/LingBo.
Lianchen Jia, Chao Zhou 0003, Tianchi Huang, Chaoyang Li 0002, Lifeng Sun
WWW4
2023 RDladder: Resolution-Duration Ladder for VBR-encoded Videos via Imitation Learning
Lianchen Jia, Chao Zhou 0003, Tianchi Huang, Chaoyang Li 0002, Lifeng Sun
INFOCOM4
2023 Owl: A Pre-and Post-processing Framework for Video Analytics in Low-light Surroundings
abstract
The low-light environment is an integral surrounding in real-world video analytic applications. Conventional wisdom claims that in order to adapt to the extensive computation requirement of the analytics model and achieve high inference accuracy, the overall pipeline should leverage a client-to-cloud framework that designs a cloud-based inference with on-demand video streaming. However, we show that due to the amplified noise, directly streaming the video in low-light scenarios can introduce significant bandwidth inefficiency.In this paper, we propose Owl, an intelligent framework to optimize the bandwidth utilization and inference accuracy for the low-light video analytic pipeline. The core idea of Owl is two-fold: on the one hand, we will deploy a light-weighted pre-processing module before transmission, through which we will get the denoised video and significantly reduce the transmitted data; on the other hand, we recover the information from the denoised video via an enhancement module in the server-side. Specifically, through well-designed training mechanism and content representation technique, Owl can dynamically select the best configuration for time-varying videos. Experiments with a variety of datasets and tasks show that Owl achieves significant bandwidth benefits, while consistently optimizing the inference accuracy.
Rui-Xiao Zhang, Chaoyang Li 0002, Chenglei Wu, Tianchi Huang, Lifeng Sun
INFOCOM2
2023 Concerto: Client-server Orchestration for Real-Time Video Analytics
abstract
The delay to obtain analysis results is an important metric in video analytics. Previous work has focused on reducing frame transmission and inference delay to optimize total delay. However, network fluctuations can cause frames to arrive at the backend simultaneously, leading to backend queuing delays. To address this issue, we propose Concerto, a joint front-and backend video analytics pipeline that optimizes both network transmission and backend queuing delays. The backend controls the frame queue, accelerating or skipping inference as needed to mitigate backend queuing delay. The frontend considers both delays when configuring frames to send, resulting in better total delay. Experiments show that Concerto significantly reduces backend queuing delay with minimal loss of accuracy.
Chaoyang Li 0002, Rui-Xiao Zhang, Tianchi Huang, Lianchen Jia, Lifeng Sun
ACM Multimedia1