Demo Data from EDBT 2026 / reviewers in the wild / expert
Anya Sims
dblp:371/1148
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Reinforcement learning · 54% Efficient and distributed learning · 31% Language models and text generation · 15% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning
data selection |
0.9 | 1 | 2025 | LILO: Learning to Reason at the Frontier of Learnability · NeurIPS 2025 |
Natural language and speech › Language models and text generation › large language model training
post-training |
0.9 | 1 | 2025 | LILO: Learning to Reason at the Frontier of Learnability · NeurIPS 2025 |
Machine learning › Efficient and distributed learning › data curation
training data curation |
0.9 | 1 | 2025 | LILO: Learning to Reason at the Frontier of Learnability · NeurIPS 2025 |
Machine learning › Reinforcement learning › offline reinforcement learning
model-based offline reinforcement learning |
0.8 | 1 | 2024 | The Edge-of-Reach Problem in Offline Model-Based Reinforcement Learning · NeurIPS 2024 |
Machine learning › Reinforcement learning
offline reinforcement learning |
0.8 | 1 | 2024 | The Edge-of-Reach Problem in Offline Model-Based Reinforcement Learning · NeurIPS 2024 |
Machine learning › Reinforcement learning
value function estimation |
0.8 | 1 | 2024 | The Edge-of-Reach Problem in Offline Model-Based Reinforcement Learning · NeurIPS 2024 |
Machine learning › Reinforcement learning › value-based reinforcement learning
value overestimation |
0.8 | 1 | 2024 | The Edge-of-Reach Problem in Offline Model-Based Reinforcement Learning · NeurIPS 2024 |
Methods — techniques the papers use, named apart from their topics
variance of success · 0.9reinforcement learning · 0.9value learning · 0.8dynamics model · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | LILO: Learning to Reason at the Frontier of LearnabilityabstractReinforcement learning is widely adopted in post-training large language models, especially for reasoning-style tasks such as maths questions. However, as we show, most existing methods will provably fail to learn from questions that are too hard, where the model always fails, or too easy, where the model always succeeds. Much human effort is therefore spent continually producing datasets of questions of a suitable difficulty for state-of-the-art models. Given this, we consider how to algorithmically identify questions that allow for maximally efficient training. We introduce a method, LILO (Learnability Improves LLMs Optimally), that prioritises training on questions with high variance of success, known as learnability, and we provide theory proving LILO maximises the expected improvement of the model. We run a wide range of experiments over multiple base models, algorithms and reasoning datasets to demonstrate that LILO consistently improves final test accuracy and can yield a 3x reduction in the number of training steps required to reach it. We explore how questions with high learnability can be efficiently identified, and discuss how learnability can be scaled to produce LLM agents that autonomously and open-endedly expand the frontier of human knowledge. Thomas Foster, Anya Sims, Johannes Forkel, Jakob N. Foerster |
NeurIPS | 2 |
| 2024 | The Edge-of-Reach Problem in Offline Model-Based Reinforcement LearningabstractOffline reinforcement learning (RL) aims to train agents from pre-collected datasets. However, this comes with the added challenge of estimating the value of behaviors not covered in the dataset. Model-based methods offer a potential solution by training an approximate dynamics model, which then allows collection of additional synthetic data via rollouts in this model. The prevailing theory treats this approach as online RL in an approximate dynamics model, and any remaining performance gap is therefore understood as being due to dynamics model errors. In this paper, we analyze this assumption and investigate how popular algorithms perform as the learned dynamics model is improved. In contrast to both intuition and theory, if the learned dynamics model is replaced by the true error-free dynamics, existing model-based methods completely fail. This reveals a key oversight: The theoretical foundations assume sampling of full horizon rollouts in the learned dynamics model; however, in practice, the number of model-rollout steps is aggressively reduced to prevent accumulating errors. We show that this truncation of rollouts results in a set of edge-of-reach states at which we are effectively "bootstrapping from the void." This triggers pathological value overestimation and complete performance collapse. We term this the edge-of-reach problem. Based on this new insight, we fill important gaps in existing theory, and reveal how prior model-based methods are primarily addressing the edge-of-reach problem, rather than model-inaccuracy as claimed. Finally, we propose Reach-Aware Value Learning (RAVL), a simple and robust method that directly addresses the edge-of-reach problem and hence - unlike existing methods - does not fail as the dynamics model is improved. Since world models will inevitably improve, we believe this is a key step towards future-proofing offline RL. Anya Sims, Cong Lu, Jakob N. Foerster, Yee Whye Teh |
NeurIPS | 1 |