Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data.

Joungbin Lee

dblp:372/6310 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
2since 2021 · last 2026
0009-0008-1707-9727ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 70% Generative modeling · 30%
Computer graphics and multimedia
2 papers
Visual content generation and editing · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
novel view synthesis
1.012026
Video Camera Trajectory Editing with Generative Rendering from Estimated Geometry · AAAI 2026
Visual content generation and editing › video editing
camera trajectory editing
1.012026
Video Camera Trajectory Editing with Generative Rendering from Estimated Geometry · AAAI 2026
Visual content generation and editing
video editing
1.012026
Video Camera Trajectory Editing with Generative Rendering from Estimated Geometry · AAAI 2026
Computer vision › 3D vision › neural rendering
3d gaussian splatting
0.812024
GaussianTalker: Real-Time Talking Head Synthesis with 3D Gaussian Splatting · ACM Multimedia 2024
Machine learning › Generative modeling › face synthesis
talking face generation
0.812024
GaussianTalker: Real-Time Talking Head Synthesis with 3D Gaussian Splatting · ACM Multimedia 2024
Visual content generation and editing › avatar generation
head avatar synthesis
0.212024
GaussianTalker: Real-Time Talking Head Synthesis with 3D Gaussian Splatting · ACM Multimedia 2024

Methods — techniques the papers use, named apart from their topics

geometric priors · 2.0factorized fine-tuning · 2.03d gaussian splatting · 1.5
YearPublicationVenuePosition
2026 Video Camera Trajectory Editing with Generative Rendering from Estimated Geometry
abstract
We introduce a novel framework for video camera trajectory editing, enabling the re-synthesis of monocular videos along user-defined camera paths. This task is challenging due to its ill-posed nature and the limited multi-view video data for training. Traditional reconstruction methods struggle with extreme trajectory changes, and existing generative models for dynamic novel view synthesis cannot handle in-the-wild videos. Our approach consists of two steps: estimating temporally consistent geometry, and generative rendering guided by this geometry. By integrating geometric priors, the generative model focuses on synthesizing realistic details where the estimated geometry is uncertain. We eliminate the need for extensive 4D training data through a factorized fine-tuning framework that separately trains spatial and temporal components using multi-view image and video data. Our method outperforms baselines in producing plausible videos from novel camera trajectories, especially in extreme extrapolation scenarios on real-world footage.
Junyoung Seo, Jisang Han, Jaewoo Jung, Siyoon Jin, Joungbin Lee, Takuya Narihira, Kazumi Fukuda, Takashi Shibuya 0001, Donghoon Ahn, Shoukang Hu, Seungryong Kim, Yuki Mitsufuji
AAAI5
2024 GaussianTalker: Real-Time Talking Head Synthesis with 3D Gaussian Splatting
Kyusun Cho, Joungbin Lee, Heeji Yoon, Yeobin Hong, Jaehoon Ko, Sangjun Ahn, Seungryong Kim
ACM Multimedia2