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Tianxi Wei

dblp:373/3565 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%
Computer networks
1 paper
Network management and operations · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computing education › computer science curriculum
networking education
0.812024
Klonet: an Easy-to-Use and Scalable Platform for Computer Networks Education · NSDI 2024
Network management and operations
network configuration
0.212024
Klonet: an Easy-to-Use and Scalable Platform for Computer Networks Education · NSDI 2024
YearPublicationVenuePosition
2025 Multi-UAV Enabled MEC Networks: Optimizing Delay Through Intelligent 3-D Trajectory Planning and Resource Allocation
abstract
Mobile Edge Computing (MEC) reduces the computational burden on terminal devices by shortening the distance between these devices and computing nodes. Integrating Uncrewed Aerial Vehicles (UAVs) with enhanced MEC networks can leverage the high mobility of UAVs to flexibly adjust network topology, further expanding the applicability of MEC. However, in highly dynamic and complex real-world environments, it is crucial to balance task offloading effectiveness with algorithm performance. This paper investigates a multi-UAV communication network equipped with edge computing nodes to assist terminal users in task computation. Our goal is to reduce the task processing delay for users through the joint optimization of discrete computation modes, continuous 3D trajectories, and resource assignment. To address the challenges posed by the mixed action space, we propose a Multi-UAV Edge Computing Resource Scheduling (MUECRS) algorithm, which comprises two key components: 1) trajectory optimization, and 2) computation mode and resource management. Experimental results show that our method effectively plans 3D UAV trajectories and enables rapid user coverage. Compared to state-of-the-art baselines, our approach achieves at least 16.5% reduction in task delay, demonstrating superior adaptability and robustness.
Zhiying Wang 0004, Tianxi Wei, Gang Sun 0001, Hong-Fang Yu, Dusit Niyato
IEEE Trans. Intell. Transp. Syst.2
2024 Klonet: an Easy-to-Use and Scalable Platform for Computer Networks Education
Tie Ma, Long Luo, Hong-Fang Yu, Xi Chen 0026, Jingzhao Xie, Chongxi Ma, Yunhan Xie, Gang Sun 0001, Tianxi Wei, Li Chen 0008, Yanwei Xu 0004, Nicholas Zhang
NSDI9