EDBT 2026 Demo / reviewers in the wild / expert
Brianna C. Heggeseth
dblp:374/3562
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Collaborative and social computing · 67% Immersive interaction · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Immersive interaction
augmented reality |
0.8 | 1 | 2024 | Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users · IEEE Trans. Vis. Comput. Graph. 2024 |
Collaborative and social computing
co-located collaboration |
0.8 | 1 | 2024 | Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users · IEEE Trans. Vis. Comput. Graph. 2024 |
Collaborative and social computing › awareness
workspace awareness |
0.8 | 1 | 2024 | Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users · IEEE Trans. Vis. Comput. Graph. 2024 |
Methods — techniques the papers use, named apart from their topics
user study · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality UsersabstractAs augmented reality (AR) systems proliferate and the technology gets smaller and less intrusive, we imagine a future where many AR users will interact in the same physical locations (e.g., in shared work places and public spaces). While previous research has explored AR collaboration in these spaces, our focus is on co-located but independent work. In this paper, we explore co-located AR user behavior and investigate techniques for promoting awareness of personal workspace boundaries. Specifically, we compare three techniques: showing all virtual content, visualizing bounding box outlines of content, and a self-defined workspace boundary. The findings suggest that a self-defined boundary led to significantly more personal workspace encroachments. Bret Jackson, Linda Lor, Brianna C. Heggeseth |
IEEE Trans. Vis. Comput. Graph. | 3 |