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Brianna C. Heggeseth

dblp:374/3562 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 67% Immersive interaction · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Immersive interaction
augmented reality
0.812024
Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users · IEEE Trans. Vis. Comput. Graph. 2024
Collaborative and social computing
co-located collaboration
0.812024
Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users · IEEE Trans. Vis. Comput. Graph. 2024
Collaborative and social computing › awareness
workspace awareness
0.812024
Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users · IEEE Trans. Vis. Comput. Graph. 2024

Methods — techniques the papers use, named apart from their topics

user study · 0.8
YearPublicationVenuePosition
2024 Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users
abstract
As augmented reality (AR) systems proliferate and the technology gets smaller and less intrusive, we imagine a future where many AR users will interact in the same physical locations (e.g., in shared work places and public spaces). While previous research has explored AR collaboration in these spaces, our focus is on co-located but independent work. In this paper, we explore co-located AR user behavior and investigate techniques for promoting awareness of personal workspace boundaries. Specifically, we compare three techniques: showing all virtual content, visualizing bounding box outlines of content, and a self-defined workspace boundary. The findings suggest that a self-defined boundary led to significantly more personal workspace encroachments.
Bret Jackson, Linda Lor, Brianna C. Heggeseth
IEEE Trans. Vis. Comput. Graph.3