EDBT 2026 Demo / reviewers in the wild / expert
Ryota Iwataki
dblp:374/3583
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computational photography and imaging · 87% Rendering · 13% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational photography and imaging
light field display |
0.8 | 1 | 2024 | Projection Mapping with a Brightly Lit Surrounding Using a Mixed Light Field Approach · IEEE Trans. Vis. Comput. Graph. 2024 |
Computational photography and imaging
projection mapping |
0.8 | 1 | 2024 | Projection Mapping with a Brightly Lit Surrounding Using a Mixed Light Field Approach · IEEE Trans. Vis. Comput. Graph. 2024 |
Methods — techniques the papers use, named apart from their topics
kaleidoscopic array · 0.8integral photography · 0.8binary-search calibration · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Projection Mapping with a Brightly Lit Surrounding Using a Mixed Light Field ApproachabstractProjection mapping (PM) exhibits suboptimal performance in well-lit environments because of the interference caused by ambient light. This interference degrades the contrast of the projected images. Consequently, conventional methodologies restrict the application of PM to dimly lit settings, leading to an unnatural visual experience, as only the PM target is prominently illuminated. To overcome these limitations, we introduce an innovative approach that leverages a mixed light field, blending traditional PM with ray-controllable ambient lighting. This methodological combination, despite its simplicity, is effective because it ensures that the projector exclusively illuminates the PM target, preserving the optimal contrast. Precise control of ambient light rays is essential to prevent them from illuminating the PM target while adequately illuminating the surrounding environment. Furthermore, we propose the integration of a kaleidoscopic array with integral photography to generate dense light fields for ray-controllable ambient lighting. Additionally, we present an efficient binary-search-based calibration method tailored to this intricate optical system. Our optical simulations and the developed system collectively validate the effectiveness of our approach. Our results show that PM targets and ordinary objects coexist naturally in environments that are brightly lit as a result of our method, enhancing the overall visual experience. Masahiko Yasui, Ryota Iwataki, Masatoshi Ishikawa, Yoshihiro Watanabe |
IEEE Trans. Vis. Comput. Graph. | 2 |