Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Lingxuan Wu

dblp:374/6168 · DBLP profile ↗
← Back
4ranked-venue papers
1as first author
4since 2021 · last 2026
0000-0003-3201-2244ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Trustworthy machine learning · 32% Robot manipulation · 19% Motion planning and robot control · 15%

Topics — the 12 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
dual-arm manipulation
1.922026
H-RDT: Human Manipulation Enhanced Bimanual Robotic Manipulation · AAAI 2026
RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation · ICLR 2025
Robotics › Motion planning and robot control
robot learning
1.322026
H-RDT: Human Manipulation Enhanced Bimanual Robotic Manipulation · AAAI 2026
RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation · ICLR 2025
Machine learning › Transfer learning and domain adaptation › cross-embodiment learning
cross-embodiment transfer
1.012026
H-RDT: Human Manipulation Enhanced Bimanual Robotic Manipulation · AAAI 2026
Machine learning › Reinforcement learning
imitation learning
1.012026
H-RDT: Human Manipulation Enhanced Bimanual Robotic Manipulation · AAAI 2026
Machine learning › Trustworthy machine learning › robustness
adversarial robustness
0.912025
Reinforced Embodied Active Defense: Exploiting Adaptive Interaction for Robust Visual Perception in Adversarial 3D Environments · IEEE Trans. Pattern Anal. Mach. Intell. 2025
Machine learning › Generative modeling
diffusion model
0.912025
RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation · ICLR 2025
Machine learning › Trustworthy machine learning › adversarial machine learning
adversarial defense
0.812024
Embodied Active Defense: Leveraging Recurrent Feedback to Counter Adversarial Patches · ICLR 2024
Machine learning › Trustworthy machine learning › adversarial machine learning › adversarial defense
adversarial patch defense
0.812024
Embodied Active Defense: Leveraging Recurrent Feedback to Counter Adversarial Patches · ICLR 2024
Machine learning › Trustworthy machine learning
robustness
0.812024
Embodied Active Defense: Leveraging Recurrent Feedback to Counter Adversarial Patches · ICLR 2024
Robotics › Motion planning and robot control › robot learning
manipulation policy
0.312025
RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation · ICLR 2025
Machine learning › Reinforcement learning
policy learning
0.312025
Reinforced Embodied Active Defense: Exploiting Adaptive Interaction for Robust Visual Perception in Adversarial 3D Environments · IEEE Trans. Pattern Anal. Mach. Intell. 2025
Robotics › Robot navigation and mapping
active perception
0.212024
Embodied Active Defense: Leveraging Recurrent Feedback to Counter Adversarial Patches · ICLR 2024

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.6flow matching · 1.0egocentric human video · 1.0diffusion transformer · 1.0transformer · 0.9reward shaping · 0.9predictive entropy minimization · 0.9imitation learning · 0.9diffusion model · 0.9differentiable environment dynamics · 0.8
YearPublicationVenuePosition
2026 H-RDT: Human Manipulation Enhanced Bimanual Robotic Manipulation
abstract
Imitation learning for robotic manipulation faces a fundamental challenge: the scarcity of large-scale, high-quality robot demonstration data. Recent robotic foundation models often pre-train on cross-embodiment robot datasets to increase data scale, while they face significant limitations as the diverse morphologies and action spaces across different robot embodiments make unified training challenging. In this paper, we present H-RDT (Human to Robotics Diffusion Transformer), a novel approach that leverages human manipulation data to enhance robot manipulation capabilities. Our key insight is that large-scale egocentric human manipulation videos with paired 3D hand pose annotations provide rich behavioral priors that capture natural manipulation strategies and can benefit robotic policy learning. We introduce a two-stage training paradigm: (1) pre-training on large-scale egocentric human manipulation data, and (2) cross-embodiment fine-tuning on robot-specific data with modular action encoders and decoders. Built on a diffusion transformer architecture with 2B parameters, H-RDT uses flow matching to model complex action distributions. The modular design of action encoder and decoder components enables effective knowledge transfer from the unified human embodiment to diverse robot platforms through efficient fine-tuning. Extensive evaluations encompassing both simulation and real-world experiments, single-task and multitask scenarios, as well as few-shot learning and robustness assessments, demonstrate that H-RDT outperforms training from scratch and existing state-of-the-art methods, including π0 and RDT, achieving significant improvements of 13.9% and 40.5% over training from scratch in simulation and real-world experiments, respectively. The results validate our core hypothesis that human manipulation data can serve as a powerful foundation for learning bimanual robotic manipulation policies.
Hongzhe Bi, Lingxuan Wu, Hengkai Tan, Zhizhong Su, Hang Su 0006, Jun Zhu 0001
AAAI2
2025 RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation
abstract
Bimanual manipulation is essential in robotics, yet developing foundation models is extremely challenging due to the inherent complexity of coordinating two robot arms (leading to multi-modal action distributions) and the scarcity of training data. In this paper, we present the Robotics Diffusion Transformer (RDT), a pioneering diffusion foundation model for bimanual manipulation. RDT builds on diffusion models to effectively represent multi-modality, with innovative designs of a scalable Transformer to deal with the heterogeneity of multi-modal inputs and to capture the nonlinearity and high frequency of robotic data. To address data scarcity, we further introduce a Physically Interpretable Unified Action Space, which can unify the action representations of various robots while preserving the physical meanings of original actions, facilitating learning transferrable physical knowledge. With these designs, we managed to pre-train RDT on the largest collection of multi-robot datasets to date and scaled it up to $1.2$B parameters, which is the largest diffusion-based foundation model for robotic manipulation. We finally fine-tuned RDT on a self-created multi-task bimanual dataset with over $6$K+ episodes to refine its manipulation capabilities. Experiments on real robots demonstrate that RDT significantly outperforms existing methods. It exhibits zero-shot generalization to unseen objects and scenes, understands and follows language instructions, learns new skills with just 1$\sim$5 demonstrations, and effectively handles complex, dexterous tasks. We refer to https://rdt-robotics.github.io/rdt-robotics/ for the code and videos.
Songming Liu, Lingxuan Wu, Bangguo Li, Hengkai Tan, Huayu Chen, Hang Su 0006, Jun Zhu 0001
ICLR2
2025 Reinforced Embodied Active Defense: Exploiting Adaptive Interaction for Robust Visual Perception in Adversarial 3D Environments
abstract
Adversarial attacks in 3D environments have emerged as a critical threat to the reliability of visual perception systems, particularly in safety-sensitive applications such as identity verification and autonomous driving. These attacks employ adversarial patches and 3D objects to manipulate deep neural network (DNN) predictions by exploiting vulnerabilities within complex scenes. Existing defense mechanisms, such as adversarial training and purification, primarily employ passive strategies to enhance robustness. However, these approaches often rely on pre-defined assumptions about adversarial tactics, limiting their adaptability in dynamic 3D settings. To address these challenges, we introduce Reinforced Embodied Active Defense (Rein-EAD), a proactive defense framework that leverages adaptive exploration and interaction with the environment to improve perception robustness in 3D adversarial contexts. By implementing a multi-step objective that balances immediate prediction accuracy with predictive entropy minimization, Rein-EAD optimizes defense strategies over a multi-step horizon. Additionally, Rein-EAD involves an uncertainty-oriented reward-shaping mechanism that facilitates efficient policy updates, thereby reducing computational overhead and supporting real-world applicability without the need for differentiable environments. Comprehensive experiments validate the effectiveness of Rein-EAD, demonstrating a substantial reduction in attack success rates while preserving standard accuracy across diverse tasks. Notably, Rein-EAD exhibits robust generalization to unseen and adaptive attacks, making it suitable for real-world complex tasks, including 3D object classification, face recognition and autonomous driving. By integrating proactive policy learning with embodied scene interaction, Rein-EAD establishes a scalable and adaptable approach for securing DNN-based perception systems in dynamic and adversarial 3D environments.
Xiao Yang 0028, Lingxuan Wu, Lizhong Wang, Chengyang Ying, Hang Su 0006, Jun Zhu 0001
IEEE Trans. Pattern Anal. Mach. Intell.2
2024 Embodied Active Defense: Leveraging Recurrent Feedback to Counter Adversarial Patches
abstract
The vulnerability of deep neural networks to adversarial patches has motivated numerous defense strategies for boosting model robustness. However, the prevailing defenses depend on single observation or pre-established adversary information to counter adversarial patches, often failing to be confronted with unseen or adaptive adversarial attacks and easily exhibiting unsatisfying performance in dynamic 3D environments. Inspired by active human perception and recurrent feedback mechanisms, we develop Embodied Active Defense (EAD), a proactive defensive strategy that actively contextualizes environmental information to address misaligned adversarial patches in 3D real-world settings. To achieve this, EAD develops two central recurrent sub-modules, i.e., a perception module and a policy module, to implement two critical functions of active vision. These models recurrently process a series of beliefs and observations, facilitating progressive refinement of their comprehension of the target object and enabling the development of strategic actions to counter adversarial patches in 3D environments. To optimize learning efficiency, we incorporate a differentiable approximation of environmental dynamics and deploy patches that are agnostic to the adversary’s strategies. Extensive experiments demonstrate that EAD substantially enhances robustness against a variety of patches within just a few steps through its action policy in safety-critical tasks (e.g., face recognition and object detection), without compromising standard accuracy. Furthermore, due to the attack-agnostic characteristic, EAD facilitates excellent generalization to unseen attacks, diminishing the averaged attack success rate by 95% across a range of unseen adversarial attacks.
Lingxuan Wu, Xiao Yang 0028, Yinpeng Dong, Liuwei Xie, Hang Su 0006, Jun Zhu 0001
ICLR1