EDBT 2026 Demo / reviewers in the wild / expert
Mykyta Holubakha
dblp:374/6410
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Generative modeling · 67% Face, body and person analysis · 33% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
0.8 | 1 | 2024 | A Unified and Interpretable Emotion Representation and Expression Generation · CVPR 2024 |
Computer vision › Face, body and person analysis
facial expression analysis |
0.8 | 1 | 2024 | A Unified and Interpretable Emotion Representation and Expression Generation · CVPR 2024 |
Machine learning › Generative modeling › diffusion model › conditional diffusion model
text-guided diffusion model |
0.8 | 1 | 2024 | A Unified and Interpretable Emotion Representation and Expression Generation · CVPR 2024 |
Visual content generation and editing › face editing
facial expression synthesis |
0.2 | 1 | 2024 | A Unified and Interpretable Emotion Representation and Expression Generation · CVPR 2024 |
Methods — techniques the papers use, named apart from their topics
diffusion model · 1.5arousal-valence model · 1.5action units · 1.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | A Unified and Interpretable Emotion Representation and Expression GenerationabstractCanonical emotions, such as happy, sad, and fearful, are easy to understand and annotate. However, emotions are of-ten compound, e.g. happily surprised, and can be mapped to the action units (AUs) used for expressing emotions, and trivially to the canonical ones. Intuitively, emotions are continuous as represented by the arousal-valence (AV) model. An interpretable unification of these four modalities -namely, Canonical, Compound, AUs, and AV- is highly desirable, for a better representation and understanding of emotions. However, such unification remains to be unknown in the current literature. In this work, we propose an in-terpretable and unified emotion model, referred as C2A2. We also develop a method that leverages labels of the non-unified models to annotate the novel unified one. Finally, we modify the text-conditional diffusion models to under-stand continuous numbers, which are then used to generate continuous expressions using our unified emotion model. Through quantitative and qualitative experiments, we show that our generated images are rich and capture subtle ex-pressions. Our work allows a fine- grained generation of ex-pressions in conjunction with other textual inputs and offers a new label space for emotions at the same time. Reni Paskaleva, Mykyta Holubakha, Andela Ilic, Saman Motamed, Luc Van Gool, Danda Pani Paudel |
CVPR | 2 |