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Fay E. Clark

dblp:374/8436 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2024
0000-0001-9668-1944ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 77% Collaborative and social computing · 23%
Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
interactive audio
0.812024
LemurLounge: Lemurs' Individual-Level, Group, and Cross-Species Use of an Interactive Audio Device in Zoos · CHI 2024
Human-robot interaction
animal-computer interaction
0.812024
LemurLounge: Lemurs' Individual-Level, Group, and Cross-Species Use of an Interactive Audio Device in Zoos · CHI 2024
Collaborative and social computing › social interaction
group interaction
0.212024
LemurLounge: Lemurs' Individual-Level, Group, and Cross-Species Use of an Interactive Audio Device in Zoos · CHI 2024

Methods — techniques the papers use, named apart from their topics

field deployment · 1.5
YearPublicationVenuePosition
2024 LemurLounge: Lemurs' Individual-Level, Group, and Cross-Species Use of an Interactive Audio Device in Zoos
abstract
Computer technology for animals is typically oriented toward isolated individuals, seldom attending to such group-living factors as accommodating differences between individuals. To address this shortcoming of research and practice, the authors designed and developed an audio-based system that lets lemurs in group accommodation voluntarily trigger audio via a novel device dubbed LemurLounge and listen to it on their own. This interactive system was deployed for 14 lemurs, of three species (black-and-white, brown, and ring-tailed), in their normal habitat. The device’s presence clearly influenced lemurs’ visits to the relevant portion of the enclosure. Alongside a general preference for audio over silence, assessment of individual- and species-level differences revealed significant differences at both levels, though no particular sound type (rainfall, traffic, either upbeat or relaxing music, or white noise) was favoured. The findings and design work highlight the need for customisable and adaptive computer technology for animals living in group settings, with important implications for lemurs and other primates, humans included.
Vilma Kankaanpää, Fay E. Clark, Ilyena Hirskyj-Douglas
CHI2