Demo Data from EDBT 2026 / reviewers in the wild / expert
Pedro López-Adeva Fernández-Layos
dblp:375/6259
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2024
0009-0006-6482-1002ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
collision detection |
0.8 | 1 | 2024 | Convex Body Collision Detection Using the Signed Distance Function · Comput. Aided Des. 2024 |
Geometric modeling and processing › shape representation › implicit representation
signed distance function |
0.2 | 1 | 2024 | Convex Body Collision Detection Using the Signed Distance Function · Comput. Aided Des. 2024 |
Methods — techniques the papers use, named apart from their topics
optimization · 0.8ellipsoid algorithm · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Convex Body Collision Detection Using the Signed Distance FunctionabstractWe present a new algorithm to compute the minimum distance and penetration depth between two convex bodies represented by their Signed Distance Function (SDF). First, we formulate the problem as an optimization problem suitable for arbitrary non-convex bodies, and then we propose the ellipsoid algorithm to solve the problem when the two bodies are convex. Finally, we benchmark the algorithm and compare the results in collision detection against the popular Gilbert–Johnson–Keerthi (GJK) and Minkowski Portal Refinement (MPR) algorithms, which represent bodies using the support function. Results show that our algorithm has similar performance to both, providing penetration depth like MPR and, with better robustness, minimum distance like GJK. Our algorithm provides accurate and fast collision detection between implicitly modeled convex rigid bodies and is able to substitute existing algorithms in previous applications whenever the support function is replaced with the SDF. Pedro López-Adeva Fernández-Layos, Luis F. S. Merchante |
Comput. Aided Des. | 1 |