Demo Data from EDBT 2026 / reviewers in the wild / expert
Pierrick Lorang
dblp:375/6558
· DBLP profile ↗
4ranked-venue papers
3as first author
4since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 3 first-author · 4 since 2021Systems, architecture and hardware · 3 · 3 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Motion planning and robot control · 51% Reinforcement learning · 26% Knowledge representation and reasoning · 12% |
Topics — the 5 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Motion planning and robot control
robot learning |
1.6 | 2 | 2025 | Curiosity-Driven Imagination: Discovering Plan Operators and Learning Associated Policies for Open-World Adaptation · ICRA 2025 Adapting to the "Open World": The Utility of Hybrid Hierarchical Reinforcement Learning and Symbolic Planning · ICRA 2024 |
Robotics › Motion planning and robot control
task and motion planning |
1.6 | 2 | 2025 | Curiosity-Driven Imagination: Discovering Plan Operators and Learning Associated Policies for Open-World Adaptation · ICRA 2025 Adapting to the "Open World": The Utility of Hybrid Hierarchical Reinforcement Learning and Symbolic Planning · ICRA 2024 |
Machine learning › Reinforcement learning › exploration › intrinsic motivation
curiosity-driven exploration |
0.9 | 1 | 2025 | Curiosity-Driven Imagination: Discovering Plan Operators and Learning Associated Policies for Open-World Adaptation · ICRA 2025 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › cognitive modeling
cognitive architecture |
0.8 | 1 | 2024 | A neurosymbolic cognitive architecture framework for handling novelties in open worlds · Artif. Intell. 2024 |
Machine learning › Reinforcement learning
hierarchical reinforcement learning |
0.8 | 1 | 2024 | Adapting to the "Open World": The Utility of Hybrid Hierarchical Reinforcement Learning and Symbolic Planning · ICRA 2024 |
Methods — techniques the papers use, named apart from their topics
world model · 0.9reward machines · 0.9intrinsic curiosity module · 0.9symbolic planning · 0.8neuro-symbolic reasoning · 0.8hierarchical reinforcement learning · 0.8cognitive architecture · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Curiosity-Driven Imagination: Discovering Plan Operators and Learning Associated Policies for Open-World AdaptationabstractAdapting quickly to dynamic, uncertain environments—often called “open worlds” —remains a major challenge in robotics. Traditional Task and Motion Planning (TAMP) approaches struggle to cope with unforeseen changes, are data-inefficient when adapting, and do not leverage world models during learning. We address this issue with a hybrid planning and learning system that integrates two models: a low-level neural network-based model that learns stochastic transitions and drives exploration via an Intrinsic Curiosity Module (ICM), and a high-level symbolic planning model that captures abstract transitions using operators, enabling the agent to plan in an “imaginary” space and generate reward machines. Our evaluation in a robotic manipulation domain with sequential novelty injections demonstrates that our approach converges faster and outperforms state-of-the-art hybrid methods. Pierrick Lorang, Matthias Scheutz |
ICRA | 1 |
| 2024 | Adapting to the "Open World": The Utility of Hybrid Hierarchical Reinforcement Learning and Symbolic PlanningabstractOpen-world robotic tasks such as autonomous driving pose significant challenges to robot control due to unknown and unpredictable events that disrupt task performance. Neural network-based reinforcement learning (RL) techniques (like DQN, PPO, SAC, etc.) struggle to adapt in large domains and suffer from catastrophic forgetting. Hybrid planning and RL approaches have shown some promise in handling environmental changes but lack efficiency in accommodation speed. To address this limitation, we propose an enhanced hybrid system with a nested hierarchical action abstraction that can utilize previously acquired skills to effectively tackle unexpected novelties. We show that it can adapt faster and generalize better compared to state-of-the-art RL and hybrid approaches, significantly improving robustness when multiple environmental changes occur at the same time. Pierrick Lorang, Helmut Horvath, Tobias Kietreiber, Patrik Zips, Clemens Heitzinger, Matthias Scheutz |
ICRA | 1 |
| 2024 | A Framework for Neurosymbolic Goal-Conditioned Continual Learning in Open World EnvironmentsabstractIn dynamic open-world environments, agents continually face new challenges due to sudden and unpredictable novelties, hindering Task and Motion Planning (TAMP) in autonomous systems. We introduce a novel TAMP architecture that integrates symbolic planning with reinforcement learning to enable autonomous adaptation in such environments, operating without human guidance. Our approach employs symbolic goal representation within a goal-oriented learning framework, coupled with planner-guided goal identification, effectively managing abrupt changes where traditional reinforcement learning, re-planning, and hybrid methods fall short. Through sequential novelty injections in our experiments, we assess our method’s adaptability to continual learning scenarios. Extensive simulations conducted in a robotics domain corroborate the superiority of our approach, demonstrating faster convergence to higher performance compared to traditional methods. The success of our framework in navigating diverse novelty scenarios within a continuous domain underscores its potential for critical real-world applications. Pierrick Lorang, Shivam Goel, Yash Shukla, Patrik Zips, Matthias Scheutz |
IROS | 1 |
| 2024 | A neurosymbolic cognitive architecture framework for handling novelties in open worlds
Shivam Goel, Panagiotis Lymperopoulos, Ravenna Thielstrom, Evan A. Krause, Patrick Feeney, Pierrick Lorang, Sarah Schneider, Eric J. Kildebeck, Stephen A. Goss, Michael C. Hughes, Liping Liu 0001, Jivko Sinapov, Matthias Scheutz |
Artif. Intell. | 6 |