Demo Data from EDBT 2026 / reviewers in the wild / expert
Christian Fronk
dblp:376/9324
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality
eye tracking |
0.9 | 1 | 2025 | Will you be Aware? Eye Tracking-Based Modeling of Situational Awareness in Augmented Reality · ISMAR 2025 |
Methods — techniques the papers use, named apart from their topics
spatiotemporal graph · 0.9graph neural network · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Will you be Aware? Eye Tracking-Based Modeling of Situational Awareness in Augmented RealityabstractAugmented Reality (AR) systems, while enhancing task performance through real-time guidance, pose risks of inducing cognitive tunneling—a hyperfocus on virtual content that compromises situational awareness (SA) in safety-critical scenarios. This paper investigates SA in AR-guided cardiopulmonary resuscitation (CPR), where responders must balance effective compressions with vigilance to unpredictable hazards (e.g., patient vomiting). We developed an AR app on a Magic Leap 2 that overlays real-time CPR feedback (compression depth and rate) and conducted a user study with simulated unexpected incidents (e.g., bleeding) to evaluate SA, in which SA metrics were collected via observation and questionnaires administered during freeze-probe events. Eye tracking analysis revealed that higher SA levels were associated with greater saccadic amplitude and velocity, and with reduced proportion and frequency of fixations on virtual content. To predict SA, we propose FixGraphPool, a graph neural network that structures gaze events (fixations, saccades) into spatiotemporal graphs, effectively capturing dynamic attentional patterns. Our model achieved 83.0 % accuracy ($\mathrm{F} 1=81.0 \%$), outperforming feature-based machine learning and state-of-the-art time-series models by leveraging domain knowledge and spatial-temporal information encoded in ET data. These findings demonstrate the potential of eye tracking for SA modeling in AR and highlight its utility in designing AR systems that ensure user safety and situational awareness. Zhehan Qu, Christian Fronk, Maria Gorlatova |
ISMAR | 3 |