EDBT 2026 Demo / reviewers in the wild / expert
Naoya Harada
dblp:377/0205
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Human-robot interaction · 44% Haptics and multimodal interaction · 44% Immersive interaction · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Human-robot interaction
physical human-robot interaction |
0.9 | 1 | 2025 | Kneading-Motion-Based Tactile Feedback for Personalized Robotic Massage Using VR Avatars · HRI 2025 |
Haptics and multimodal interaction › haptic feedback
tactile feedback |
0.9 | 1 | 2025 | Kneading-Motion-Based Tactile Feedback for Personalized Robotic Massage Using VR Avatars · HRI 2025 |
Immersive interaction › avatar
avatar representation |
0.3 | 1 | 2025 | Kneading-Motion-Based Tactile Feedback for Personalized Robotic Massage Using VR Avatars · HRI 2025 |
Methods — techniques the papers use, named apart from their topics
user study · 0.9force sensing · 0.9RGB-D skeleton tracking · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Kneading-Motion-Based Tactile Feedback for Personalized Robotic Massage Using VR AvatarsabstractThis study proposes a robotic massage system combining visual and tactile inspection for personalized therapy. Equipped with RGB-D cameras, a robot arm, and a force sensor, the system identifies massage areas based on body type via skeleton tracking. Using the kneading exploration method, muscle knots are localized efficiently, reducing location errors by up to 85.7% compared to conventional methods. The system also leverages VR visualization, showing massage actions through a robot arm and human-like therapist avatars. A study with ten participants found that human-like avatars, particularly a boy avatar, received higher ratings for pleasantness than a robot arm visualization, while pain perception showed no significant differences. These results highlight the influence of visual representation on psychological evaluations, enhancing the user experience. Future work will focus on improving interaction methods and integrating advanced physiological feedback to develop an adaptive Human-Robot Interaction system for physical and psychological care. Naoya Harada, Michiteru Kitazaki, Ryosuke Tasaki |
HRI | 1 |