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Ryotaro Hada

dblp:377/0328 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2024
0009-0008-1090-7139ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
2 papers
Wireless sensing and localization · 88% Internet of things and sensor networks · 12%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%
Human-computer interaction and pervasive computing
2 papers
Wearable and physiological sensing · 50% Immersive interaction · 50%

Topics — the 5 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Wireless sensing and localization › RF-based localization
UWB localization
1.522024
Demo: UWB localization and Tracking for XR Applications · MobiSys 2024
Experience: Practical Challenges for Indoor AR Applications · MobiCom 2024
Immersive interaction
augmented reality interaction
0.212024
Demo: UWB localization and Tracking for XR Applications · MobiSys 2024
Wearable and physiological sensing › motion capture
inertial motion capture
0.212024
Experience: Practical Challenges for Indoor AR Applications · MobiCom 2024
Internet of things and sensor networks › wireless sensor network
target tracking
0.212024
Demo: UWB localization and Tracking for XR Applications · MobiSys 2024
Wireless sensing and localization
tracking
0.212024
Demo: UWB localization and Tracking for XR Applications · MobiSys 2024

Methods — techniques the papers use, named apart from their topics

vision-based localization · 2.3sensor fusion · 2.3UWB sensing · 2.3ultra-wideband · 1.5
YearPublicationVenuePosition
2024 Experience: Practical Challenges for Indoor AR Applications
abstract
This paper shares the challenges facing today's augmented reality (AR) smartphone applications, particularly in the realm of localization and tracking failure. Our research identifies limitations in current vision-based landmarks such as QR codes and AprilTags, commonly used to aid in localization, and the drawbacks of LiDAR integration in variable lighting conditions, compromising AR's accuracy and functionality. We also examine the constraints of Inertial Measurement Units (IMU) on movement speed, highlighting its impact on the dynamic performance of AR applications. Based on our extensive 316 experimental cases for 113 hours, including 34 case studies with 17 subjects in 2 sites, this paper presents the field with a nuanced analysis of the failure modes inherent in smartphone-based AR localization. We further explore a prototype solution which fuses ultra-wideband (UWB)-based sensing with the vision-based systems to alleviate these failure modes. Our approach addresses the immediate challenges of AR localization and opens avenues for future research and development in creating more spatially aware and interactive digital worlds. All of our demonstration videos, code, and datasets are available here1.
Shunpei Yamaguchi, Aditya Arun 0002, Takuya Fujiwara, Misaki Sakuta, Ryotaro Hada, Takuya Fujihashi, Takashi Watanabe 0001, Dinesh Bharadia, Shunsuke Saruwatari
MobiCom5
2024 Demo: UWB localization and Tracking for XR Applications
abstract
The accurate location of objects and people is central to providing contextual information for various AR/VR applications. We developed XRLoc [2], a compact localization module, sized less than 1 m, which can be integrated with television screens, soundbars or independently deployed in rooms to provide accurate locations of these assets. In this demo, we showcase the capability of XRLoc to localize and track UWB tags with cm-level accuracy in realistic room-level scenarios. We will additionally compare the location accuracy of XRLoc with visual-based HTC Vive trackers.
Ryotaro Hada, Aditya Arun 0002, Dinesh Bharadia, Misaki Sakuta, Shunsuke Saruwatari
MobiSys1