Demo Data from EDBT 2026 / reviewers in the wild / expert
Liuyun Jiang
dblp:377/2340
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 53% Generative modeling · 32% Video understanding and tracking · 16% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
brain decoding |
0.9 | 1 | 2025 | Animate Your Thoughts: Reconstruction of Dynamic Natural Vision from Human Brain Activity · ICLR 2025 |
Machine learning › Generative modeling
diffusion model |
0.3 | 1 | 2025 | Animate Your Thoughts: Reconstruction of Dynamic Natural Vision from Human Brain Activity · ICLR 2025 |
Machine learning › Generative modeling › diffusion model › latent diffusion model
stable diffusion |
0.3 | 1 | 2025 | Animate Your Thoughts: Reconstruction of Dynamic Natural Vision from Human Brain Activity · ICLR 2025 |
Computer vision › Video understanding and tracking
video reconstruction |
0.3 | 1 | 2025 | Animate Your Thoughts: Reconstruction of Dynamic Natural Vision from Human Brain Activity · ICLR 2025 |
Methods — techniques the papers use, named apart from their topics
sparse causal attention · 0.9inflated stable diffusion · 0.9contrastive learning · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Animate Your Thoughts: Reconstruction of Dynamic Natural Vision from Human Brain ActivityabstractReconstructing human dynamic vision from brain activity is a challenging task with great scientific significance. Although prior video reconstruction methods have made substantial progress, they still suffer from several limitations, including: (1) difficulty in simultaneously reconciling semantic (e.g. categorical descriptions), structure (e.g. size and color), and consistent motion information (e.g. order of frames); (2) low temporal resolution of fMRI, which poses a challenge in decoding multiple frames of video dynamics from a single fMRI frame; (3) reliance on video generation models, which introduces ambiguity regarding whether the dynamics observed in the reconstructed videos are genuinely derived from fMRI data or are hallucinations from generative model. To overcome these limitations, we propose a two-stage model named Mind-Animator. During the fMRI-to-feature stage, we decouple semantic, structure, and motion features from fMRI. Specifically, we employ fMRI-vision-language tri-modal contrastive learning to decode semantic feature from fMRI and design a sparse causal attention mechanism for decoding multi-frame video motion features through a next-frame-prediction task. In the feature-to-video stage, these features are integrated into videos using an inflated Stable Diffusion, effectively eliminating external video data interference. Extensive experiments on multiple video-fMRI datasets demonstrate that our model achieves state-of-the-art performance. Comprehensive visualization analyses further elucidate the interpretability of our model from a neurobiological perspective. Project page: https://mind-animator-design.github.io/. Yizhuo Lu, Changde Du, Xuanliu Zhu, Liuyun Jiang, Xujin Li, Huiguang He |
ICLR | 5 |