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Idan Pipano

dblp:377/7236 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2026
0009-0003-2348-1329ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
2 papers
Information retrieval · 100%
Theoretical computer science
2 papers
Algorithmic game theory and mechanism design · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Information retrieval
retrieval models
1.012026
The Search for Stability: Learning Dynamics of Strategic Publishers with Initial Documents (Abstract Reprint) · AAAI 2026
Information retrieval › ranking
ranking functions
0.912025
On the Convergence of No-Regret Dynamics in Information Retrieval Games with Proportional Ranking Functions · ICLR 2025
Algorithmic game theory and mechanism design
regret minimization
0.912025
On the Convergence of No-Regret Dynamics in Information Retrieval Games with Proportional Ranking Functions · ICLR 2025
Information retrieval
retrieval evaluation
0.312026
The Search for Stability: Learning Dynamics of Strategic Publishers with Initial Documents (Abstract Reprint) · AAAI 2026

Methods — techniques the papers use, named apart from their topics

learning dynamics · 2.0game theory · 2.0no-regret learning dynamics · 1.7
YearPublicationVenuePosition
2026 The Search for Stability: Learning Dynamics of Strategic Publishers with Initial Documents (Abstract Reprint)
abstract
We study a game-theoretic information retrieval model in which strategic publishers aim to maximize their chances of being ranked first by the search engine while maintaining the integrity of their original documents. We show that the commonly used Probability Ranking Principle (PRP) ranking scheme results in an unstable environment where games often fail to reach pure Nash equilibrium. We propose two families of ranking functions that do not adhere to the PRP. We provide both theoretical and empirical evidence that these methods lead to a stable search ecosystem, by providing positive results on the learning dynamics convergence. We also define the publishers’ and users’ welfare, demonstrate a possible publisher-user trade-off, and provide means for a search system designer to control it. Finally, we show how instability harms long-term users’ welfare.
Omer Madmon, Idan Pipano, Itamar Reinman, Moshe Tennenholtz
AAAI2
2025 On the Convergence of No-Regret Dynamics in Information Retrieval Games with Proportional Ranking Functions
abstract
Publishers who publish their content on the web act strategically, in a behavior that can be modeled within the online learning framework. Regret, a central concept in machine learning, serves as a canonical measure for assessing the performance of learning agents within this framework. We prove that any proportional content ranking function with a concave activation function induces games in which no-regret learning dynamics converge. Moreover, for proportional ranking functions, we prove the equivalence of the concavity of the activation function, the social concavity of the induced games and the concavity of the induced games. We also study the empirical trade-offs between publishers' and users' welfare, under different choices of the activation function, using a state-of-the-art no-regret dynamics algorithm. Furthermore, we demonstrate how the choice of the ranking function and changes in the ecosystem structure affect these welfare measures, as well as the dynamics' convergence rate.
Omer Madmon, Idan Pipano, Itamar Reinman, Moshe Tennenholtz
ICLR2
2025 The Search for Stability: Learning Dynamics of Strategic Publishers with Initial Documents
abstract
We study a game-theoretic information retrieval model in which strategic publishers aim to maximize their chances of being ranked first by the search engine while maintaining the integrity of their original documents. We show that the commonly used Probability Ranking Principle (PRP) ranking scheme results in an unstable environment where games often fail to reach pure Nash equilibrium. We propose two families of ranking functions that do not adhere to the PRP. We provide both theoretical and empirical evidence that these methods lead to a stable search ecosystem, by providing positive results on the learning dynamics convergence. We also define the publishers’ and users’ welfare, demonstrate a possible publisher-user trade-off, and provide means for a search system designer to control it. Finally, we show how instability harms long-term users’ welfare.
Omer Madmon, Idan Pipano, Itamar Reinman, Moshe Tennenholtz
J. Artif. Intell. Res.2