Parvin Emami

dblp:377/9565 · DBLP profile ↗
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4ranked-venue papers
1as first author
4since 2021 · last 2026
0009-0001-0347-6616ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 50% Visualization and visual analytics · 50%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 77% Wearable and physiological sensing · 23%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality
eye tracking
1.012026
Pixels, Plants, and People: Affective Evaluation of Urban Green Spaces · CHI 2026
Visualization and visual analytics
visual attention
1.012026
Pixels, Plants, and People: Affective Evaluation of Urban Green Spaces · CHI 2026
Human-robot interaction › emotion
emotional response
1.012026
Pixels, Plants, and People: Affective Evaluation of Urban Green Spaces · CHI 2026
Wearable and physiological sensing
brain sensing
0.312026
Pixels, Plants, and People: Affective Evaluation of Urban Green Spaces · CHI 2026

Methods — techniques the papers use, named apart from their topics

eye tracking · 2.0EEG · 2.0
YearPublicationVenuePosition
2026 Pixels, Plants, and People: Affective Evaluation of Urban Green Spaces
abstract
Urban green spaces are critical for well-being, yet planners lack scalable ways to anticipate how environments will be perceived by users. We conducted an experiment with 27 participants who viewed 30 images of urban spaces while eye movements and brain activity were recorded. Image composition, parsed into 14 urban classes and aggregated as vegetation versus non-vegetation, systematically predicted responses: a higher proportion of vegetation drew more visual attention and was associated with higher attractiveness ratings, while images with less greenery elicited stronger pupillary responses. Brain signal analysis showed topographic patterns in theta and alpha activity between pleasant and unpleasant scenes, although differences were not statistically significant. Taken together, our findings highlight systematic links between urban scene composition, user attention, and affective responses. We release our dataset and software to support further research.
Kayhan Latifzadeh, Parvin Emami, Fariba Emami, Saravanakumar Duraisamy, Luis A. Leiva
CHI2
2025 Context-Aware Adaptive Visualizations for Critical Decision Making
abstract
Effective decision-making often relies on timely insights from complex visual data. While Information Visualization (InfoVis) dashboards can support this process, they rarely adapt to users’ cognitive state, and less so in real time. We present SYMBIOTIK, an intelligent, context-aware adaptive visualization system that leverages neurophysiological signals to estimate mental workload (MWL) and dynamically adapt visual dashboards using reinforcement learning (RL). Through a user study with 120 participants and three visualization types, we demonstrate that our approach improves task performance and engagement. SYMBIOTIK offers a scalable, real-time adaptation architecture, and a validated methodology for neuroadaptive user interfaces.
Ángela López-Cardona, Mireia Masias Bruns, Nuwan T. Attygalle, Sebastian Idesis, Matteo Salvatori, Konstantinos Raftopoulos, Saravanakumar Duraisamy, Parvin Emami, Nacera Latreche, Alaa Eddine Anis Sahraoui, Michalis Vakalellis, Jean Vanderdonckt, Ioannis Arapakis, Luis A. Leiva
ECAI9
2025 A Comparative Study of Scanpath Models in Graph-Based Visualization
abstract
Information Visualization (InfoVis) systems utilize visual representations to enhance data interpretation. Understanding how visual attention is allocated is essential for optimizing interface design. However, collecting Eye-tracking (ET) data presents challenges related to cost, privacy, and scalability. Computational models provide alternatives for predicting gaze patterns, thereby advancing InfoVis research. In our study, we conducted an ET experiment with 40 participants who analyzed graphs while responding to questions of varying complexity within the context of digital forensics. We compared human scanpaths with synthetic ones generated by models such as DeepGaze, UMSS, and Gazeformer. Our research evaluates the accuracy of these models and examines how question complexity and number of nodes influence performance. This work contributes to the development of predictive modeling in visual analytics, offering insights that can enhance the design and effectiveness of InfoVis systems.
Ángela López-Cardona, Parvin Emami, Sebastian Idesis, Saravanakumar Duraisamy, Luis A. Leiva, Ioannis Arapakis
ETRA2
2024 Impact of Design Decisions in Scanpath Modeling
abstract
Modeling visual saliency in graphical user interfaces (GUIs) allows to understand how people perceive GUI designs and what elements attract their attention. One aspect that is often overlooked is the fact that computational models depend on a series of design parameters that are not straightforward to decide. We systematically analyze how different design parameters affect scanpath evaluation metrics using a state-of-the-art computational model (DeepGaze++). We particularly focus on three design parameters: input image size, inhibition-of-return decay, and masking radius. We show that even small variations of these design parameters have a noticeable impact on standard evaluation metrics such as DTW or Eyenalysis. These effects also occur in other scanpath models, such as UMSS and ScanGAN, and in other datasets such as MASSVIS. Taken together, our results put forward the impact of design decisions for predicting users' viewing behavior on GUIs.
Parvin Emami, Yue Jiang 0002, Zixin Guo, Luis A. Leiva
Proc. ACM Hum. Comput. Interact.1