EDBT 2026 Demo / reviewers in the wild / expert
Keya Hu
dblp:378/1160
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
2 papers |
Program synthesis and code generation · 64% Debugging and program repair · 36% | |
| Artificial intelligence
1 paper |
Knowledge representation and reasoning · 100% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Knowledge representation and reasoning
abstract reasoning |
0.9 | 1 | 2025 | Combining Induction and Transduction for Abstract Reasoning · ICLR 2025 |
Program synthesis and code generation
inductive program synthesis |
0.9 | 1 | 2025 | Combining Induction and Transduction for Abstract Reasoning · ICLR 2025 |
Debugging and program repair › automated program repair
LLM-based program repair |
0.8 | 1 | 2024 | Code Repair with LLMs gives an Exploration-Exploitation Tradeoff · NeurIPS 2024 |
Debugging and program repair › automated program repair
test-based program repair |
0.2 | 1 | 2024 | Code Repair with LLMs gives an Exploration-Exploitation Tradeoff · NeurIPS 2024 |
Methods — techniques the papers use, named apart from their topics
neural program synthesis · 1.7ensemble learning · 1.7thompson sampling · 0.8large language model · 0.8arm-acquiring bandits · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Self-supervised EEG Representation Learning based on Temporal Prediction and Spatial Reconstruction for Emotion Recognition
Ren-Jie Dai, Keya Hu, Hao-Long Yin, Bao-Liang Lu, Wei-Long Zheng |
CogSci | 2 |
| 2025 | Combining Induction and Transduction for Abstract ReasoningabstractWhen learning an input-output mapping from very few examples, is it better to first infer a latent function that explains the examples, or is it better to directly predict new test outputs, e.g. using a neural network? We study this question on ARC by training neural models for \emph{induction} (inferring latent functions) and \emph{transduction} (directly predicting the test output for a given test input). We train
on synthetically generated variations of Python programs that solve ARC training tasks. We find inductive and transductive models solve different kinds of test problems, despite having the same training problems and sharing the same neural architecture: Inductive program synthesis excels at precise computations, and at composing multiple concepts, while transduction succeeds on fuzzier perceptual concepts. Ensembling them approaches human-level performance on ARC. Wen-Ding Li, Keya Hu, Carter Larsen, Yuqing Wu, Simon Alford, Caleb Woo, Spencer M. Dunn, Hao Tang 0008, Wei-Long Zheng, Yewen Pu, Kevin Ellis |
ICLR | 2 |
| 2024 | Code Repair with LLMs gives an Exploration-Exploitation TradeoffabstractIteratively improving and repairing source code with large language models (LLMs), known as refinement, has emerged as a popular way of generating programs that would be too complex to construct in one shot. Given a bank of test cases, together with a candidate program, an LLM can improve that program by being prompted with failed test cases. But it remains an open question how to best iteratively refine code, with prior work employing simple greedy or breadth-first strategies. We show here that refinement exposes an explore-exploit tradeoff: exploit by refining the program that passes the most test cases, or explore by refining a lesser considered program. We frame this as an arm-acquiring bandit problem, which we solve with Thompson Sampling. The resulting LLM-based program synthesis algorithm is broadly applicable: Across loop invariant synthesis, visual reasoning puzzles, and competition programming problems, we find that our new method can solve more problems using fewer language model calls. Hao Tang 0008, Keya Hu, Sicheng Zhong, Wei-Long Zheng, Xujie Si, Kevin Ellis |
NeurIPS | 2 |