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Bahador Beigomi

dblp:379/6483 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2024
0000-0001-5646-2771ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 67% Reinforcement learning · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
grasping
0.812024
Towards Real-World Efficiency: Domain Randomization in Reinforcement Learning for Pre-Capture of Free-Floating Moving Targets by Autonomous Robots · ICRA 2024
Robotics › Robot manipulation › grasping
pre-grasping
0.812024
Towards Real-World Efficiency: Domain Randomization in Reinforcement Learning for Pre-Capture of Free-Floating Moving Targets by Autonomous Robots · ICRA 2024
Machine learning › Reinforcement learning
reinforcement learning for control
0.812024
Towards Real-World Efficiency: Domain Randomization in Reinforcement Learning for Pre-Capture of Free-Floating Moving Targets by Autonomous Robots · ICRA 2024

Methods — techniques the papers use, named apart from their topics

soft actor-critic · 0.8domain randomization · 0.8deep reinforcement learning · 0.8
YearPublicationVenuePosition
2024 Towards Real-World Efficiency: Domain Randomization in Reinforcement Learning for Pre-Capture of Free-Floating Moving Targets by Autonomous Robots
abstract
In this research, we introduce a deep reinforcement learning-based control approach to address the intricate challenge of the robotic pre-grasping phase under microgravity conditions. Leveraging reinforcement learning eliminates the necessity for manual feature design, therefore simplifying the problem and empowering the robot to learn pre-grasping policies through trial and error. Our methodology incorporates an off-policy reinforcement learning framework, employing the soft actor-critic technique to enable the gripper to proficiently approach a free-floating moving object, ensuring optimal pre-grasp success. For effective learning of the pre-grasping approach task, we developed a reward function that offers the agent clear and insightful feedback. Our case study examines a pre-grasping task where a Robotiq 3F gripper is required to navigate towards a free-floating moving target, pursue it, and subsequently position itself at the desired pre-grasp location. We assessed our approach through a series of experiments in both simulated and real-world environments. The source code, along with recordings of real-world robot grasping, is available at Fanuc_Robotiq_Grasp.
Bahador Beigomi, Zheng Hong Zhu
ICRA1