Demo Data from EDBT 2026 / reviewers in the wild / expert
Thye Shan Ng
dblp:379/9954
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Multimedia analysis and retrieval · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Multimedia analysis and retrieval › event detection
multimodal event detection |
0.9 | 1 | 2025 | 3M-Game: Multi-Modal Multi-Task Multi-Teacher Learning for Game Event Detection (Student Abstract) · AAAI 2025 |
Multimedia analysis and retrieval
multimodal learning |
0.9 | 1 | 2025 | 3M-Game: Multi-Modal Multi-Task Multi-Teacher Learning for Game Event Detection (Student Abstract) · AAAI 2025 |
Methods — techniques the papers use, named apart from their topics
multimodal learning · 0.9multi-task learning · 0.9knowledge distillation · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | 3M-Game: Multi-Modal Multi-Task Multi-Teacher Learning for Game Event Detection (Student Abstract)abstractEsports has rapidly emerged as a global phenomenon with an ever-expanding audience on livestream platforms. However, due to the complex nature of the game, it becomes challenging for newcomers to comprehend the gaming situation. This research introduces a 3M-Game that integrates multi-modal (MM) information from the livestream platform, including chat and livestream, to uncover the event. While conventional MM models typically prioritise aligning MM data through concurrent training towards a unified objective, our framework leverages multiple independent teachers trained on different tasks to accomplish game event detection. The results show the effectiveness of the proposed framework. The code and appendix are in https://github.com/adlnlp/3m_game. Thye Shan Ng, Feiqi Cao, Soyeon Caren Han |
AAAI | 1 |