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Reza Sabzevari

dblp:38/1004 · DBLP profile ↗
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7ranked-venue papers
3as first author
0since 2021 · last 2020
0000-0002-6309-5890ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 1 first-authorSystems, architecture and hardware · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 38% Robot navigation and mapping · 26% Reinforcement learning · 21%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
exploration
0.212016
An information gain formulation for active volumetric 3D reconstruction · ICRA 2016
Robotics › Robot navigation and mapping › view planning
next-best-view planning
0.212016
An information gain formulation for active volumetric 3D reconstruction · ICRA 2016
Computer vision › 3D vision
3d reconstruction
0.212014
Monocular simultaneous multi-body motion segmentation and reconstruction from perspective views · ICRA 2014
Computer vision › Video understanding and tracking › motion segmentation
multi-body motion segmentation
0.212014
Monocular simultaneous multi-body motion segmentation and reconstruction from perspective views · ICRA 2014
Computer vision › 3D vision
structure from motion
0.212014
Monocular simultaneous multi-body motion segmentation and reconstruction from perspective views · ICRA 2014
Computer vision › 3D vision › 3d reconstruction
volumetric reconstruction
0.112016
An information gain formulation for active volumetric 3D reconstruction · ICRA 2016
Robotics › Robot navigation and mapping
visual odometry and SLAM
0.112014
Monocular simultaneous multi-body motion segmentation and reconstruction from perspective views · ICRA 2014

Methods — techniques the papers use, named apart from their topics

probabilistic volumetric mapping · 0.2information gain formulation · 0.2projective factorization · 0.2iterative alternating estimation · 0.2epipolar geometry · 0.2
YearPublicationVenuePosition
2020 From Points to Planes - Adding Planar Constraints to Monocular SLAM Factor Graphs
abstract
Planar structures are common in man-made environments. Their addition to monocular SLAM algorithms is of relevance in order to achieve more complete and higher- level scene representations. Also, the additional constraints they introduce might reduce the estimation errors in certain situations. In this paper we present a novel formulation to incorporate plane landmarks and planar constraints to feature- based monocular SLAM. Specifically, we enforce in-plane points to lie exactly in the plane they belong to, propagating such information to the rest of the states. Our formulation, differently from the state of the art, allows us to incorporate general planes, independently of depth information or CNN segmentation being available (although we could also use them). We evaluate our method in several sequences of public databases, showing accurate plane estimations and pose accuracy on par with state- of-the-art point-only monocular SLAM.
Charlotte Arndt, Reza Sabzevari, Javier Civera 0001
IROS2
2016 An information gain formulation for active volumetric 3D reconstruction
abstract
We consider the problem of next-best view selection for volumetric reconstruction of an object by a mobile robot equipped with a camera. Based on a probabilistic volumetric map that is built in real time, the robot can quantify the expected information gain from a set of discrete candidate views. We propose and evaluate several formulations to quantify this information gain for the volumetric reconstruction task, including visibility likelihood and the likelihood of seeing new parts of the object. These metrics are combined with the cost of robot movement in utility functions. The next best view is selected by optimizing these functions, aiming to maximize the likelihood of discovering new parts of the object. We evaluate the functions with simulated and real world experiments within a modular software system that is adaptable to other robotic platforms and reconstruction problems. We release our implementation open source.
Stefan Isler, Reza Sabzevari, Jeffrey A. Delmerico, Davide Scaramuzza 0001
ICRA2
2016 Multi-body Motion Estimation from Monocular Vehicle-Mounted Cameras
abstract
This paper addresses the problem of simultaneous estimation of a vehicle's ego motion and motions of multiple moving objects in the scene-called eoru motions-through a monocular vehicle-mounted camera. Localization of multiple moving objects and estimation of their motions is crucial for autonomous vehicles. Conventional localization and mapping techniques (e.g., visual odometry and simultaneous localization and mapping) can only estimate the ego motion of the vehicle. The capability of a robot localization pipeline to deal with multiple motions has not been widely investigated in the literature. We present a theoretical framework for robust estimation of multiple relative motions in addition to the camera ego motion. First, the framework for general unconstrained motion is introduced and then it is adapted to exploit the vehicle kinematic constraints to increase efficiency. The method is based on projective factorization of the multiple-trajectory matrix. First, the ego motion is segmented and then several hypotheses are generated for the eoru motions. All the hypotheses are evaluated and the one with the smallest reprojection error is selected. The proposed framework does not need any a priori knowledge of the number of motions and is robust to noisy image measurements. The method with a constrained motion model is evaluated on a popular street-level image dataset collected in urban environments (the KITTI dataset), including several relative ego-motion and eoru-motion scenarios. A benchmark dataset (Hopkins 155) is used to evaluate this method with a general motion model. The results are compared with those of the state-of-the-art methods considering a similar problem, referred to as multibody structure from motion in the computer vision community.
Reza Sabzevari, Davide Scaramuzza 0001
IEEE Trans. Robotics1
2014 Monocular simultaneous multi-body motion segmentation and reconstruction from perspective views
abstract
In this paper, we tackle the problem of mapping multiple 3D rigid structures and estimating their motions from perspective views through a car-mounted camera. The proposed method complements conventional localization and mapping algorithms (such as Visual Odometry and SLAM) to estimate motions of other moving objects in addition to the vehicle's motion. We present a theoretical framework for robust estimation of multiple motions and structures from perspective images. The method is based on the factorization of the projective trajectory matrix without explicit estimation of projective depth values. We exploit the epipolar geometry of calibrated cameras to generate several hypotheses for motion segments. Once the hypotheses are obtained, they are evaluated in an iterative scheme by alternating between estimation of 3D structures and estimation of multiple motions. The proposed framework does not require any knowledge about the number of motions and is robust to noisy image measurements. The method is evaluated on street-level sequences from a car-mounted camera. A benchmark dataset is also used to compare the results with previous works, although most of the related works use synthetic scenes simulating desktop environments.
Reza Sabzevari, Davide Scaramuzza 0001
ICRA1
2012 Piecewise single view Photometric Stereo with multi-view constraints
abstract
This paper presents a novel Photometric Stereo approach for static views that recasts the problem into a piecewise formulation. The proposed algorithm, called Piecewise Photometric Stereo (PPS), entails several advantages in respect to previous global approaches. It is intrinsically more efficient, since reconstructing the surface in patches is computationally faster than reconstructing the global surface. Each patch has been associated an individual photometric model rather than a single global model as used in classical approaches. In this way, the piecewise formulation may grasp more complex lighting effects. Finally, the global metric properties of the shape is preserved using the multi-view constraints. In this pipeline, structure from motion is exploited to define such set of constraints and to compose a 3D mesh representing the metric structure of the object. Real results with ground truth show the positive performance of our algorithm compared with a classical global approach for Photometric Stereo.
Reza Sabzevari, Alessio Del Bue, Vittorio Murino
ICIP1
2009 Three-phase strategy for the OSD learning method in RBF neural networks
Gholam Ali Montazer, Reza Sabzevari, Fatemeh Ghorbani
Neurocomputing2
2007 Improvement of learning algorithms for RBF neural networks in a helicopter sound identification system
Gholam Ali Montazer, Reza Sabzevari, Hassan Gholipour Khatir
Neurocomputing2