Demo Data from EDBT 2026 / reviewers in the wild / expert
Timothy Druckrey
dblp:38/1124
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 1993
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 77% Virtual and augmented reality · 23% | |
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 100% |
Topics — the 1 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visual content generation and editing
computer art |
0.0 | 1 | 1993 | Critical art/interactive art/virtual art: rethinking computer art · SIGGRAPH 1993 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1993 | Critical art/interactive art/virtual art: rethinking computer artabstractNo abstract available. Timothy Druckrey |
SIGGRAPH | 1 |